PDA

View Full Version : [Spells/Abilites] Missing Range Indicators



Inomares
06-22-2012, 05:43 PM
I figured I'd make this thread to compile the missing or otherwise malfunctioning range indicators.

Key:
* Hover = The white ring that appears when you hover over an ability
* Active = The green ring/cone that appears when you select an ability (when you get the targeting reticule)
* Second Ring = The green ring within the active ring (think bombardier's bomb, panda's cannonball, or blacksmith's flaming hammer)

Alphabetically, these are who I found:

* Amun-Ra's Q (Active and Second Ring Missing)
* Artesia's R (Should have no hover, as it is global - to be consistent with other global spells such as Pharao's soul and MoA's ultimate)
* Artillery's E (Hover missing)
* Balphagore's Q (Hover missing)
* Berzerker's E (Hover is smaller than intended, the Active properly shows the range though)
* Bombardier's W (Second Ring missing)
* Bombardier's E (Second Ring missing)
* Bramble's Q (Hover missing)
* Defiler's E (Second Ring missing)
* Emerald Warden's E (Second Ring missing)
* Fayde's E (Second Ring missing)
* Flint Beastwood's Q (Second Ring missing)
* Forsaken Archer's Q (Second Ring missing)
* Gauntlet's R (Second "Ring" missing, though in this case it should be a line just like Aluna's Power Throw)
* Gauntlet's Grapple is launched from the gauntlet, and not the hero. This is not properly shown in the range indicators and may result in grapples flying in the opposite direction.
* Geomancer's W (Second Ring missing)
* Hammerstorm's W (Hover missing)
* Hellbringer's E (Second Ring missing)
* Kraken's R (Second Ring missing)
* Magebane's W (Second Ring missing)

Lag was getting kinda bad at this point, bonus image before I restarted :P (http://www4.picturepush.com/photo/a/8553467/img/Anonymous/shot0494.jpg)

* Night Hound's Q (Second Ring missing)
* Nomad's W and E Subskill (Hover smaller than intended)
* Nomad's R (Hover smaller than intended)
* Nymphora's R (Hover missing, though it may be intended as it gets its own effect once cast)
* Ophelia's E (Hover smaller than intended)
* Pebbles' Q (Second Ring missing)
* Pyromancer's W (Second Ring missing)
* Riftwalker's E (Second Ring missing)
* Gladiator's E (Hover missing, unless it has the target as origin, I don't actually know.)
* Torturer's Q (Second Ring missing)
* Tundra's Q (Active Line a bit smaller than intended... kind of.)
* Tundra's Q (Active Line missing)
* Vindicator's Q (Active Ring missing)
* Voodoo Jesters's E (Active Ring missing)
* Zephyr's W (Hover missing)Ple

Please tell me if I missed someone!

I skipped NPCs, by the way.

ElementUser
06-22-2012, 06:04 PM
I figured I'd make this thread to compile the missing or otherwise malfunctioning range indicators.

Key:
* Hover = The white ring that appears when you hover over an ability
* Active = The green ring/cone that appears when you select an ability (when you get the targeting reticule)
* Second Ring = The green ring within the active ring (think bombardier's bomb, panda's cannonball, or blacksmith's flaming hammer)

Alphabetically, these are who I found:

* Amun-Ra's Q (Active and Second Ring Missing)
* Artesia's R (Should have no hover, as it is global - to be consistent with other global spells such as Pharao's soul and MoA's ultimate)
* Artillery's E (Hover missing)
* Balphagore's Q (Hover missing)
* Berzerker's E (Hover is smaller than intended, the Active properly shows the range though)
* Bombardier's W (Second Ring missing)
* Bombardier's E (Second Ring missing)
* Bramble's Q (Hover missing)
* Defiler's E (Second Ring missing)
* Emerald Warden's E (Second Ring missing)
* Fayde's E (Second Ring missing)
* Flint Beastwood's Q (Second Ring missing)
* Forsaken Archer's Q (Second Ring missing)
* Gauntlet's R (Second "Ring" missing, though in this case it should be a line just like Aluna's Power Throw)
* Gauntlet's Grapple is launched from the gauntlet, and not the hero. This is not properly shown in the range indicators and may result in grapples flying in the opposite direction.
* Geomancer's W (Second Ring missing)
* Hammerstorm's W (Hover missing)
* Hellbringer's E (Second Ring missing)
* Kraken's R (Second Ring missing)
* Magebane's W (Second Ring missing)

Lag was getting kinda bad at this point, bonus image before I restarted :P (http://www4.picturepush.com/photo/a/8553467/img/Anonymous/shot0494.jpg)

* Night Hound's Q (Second Ring missing)
* Nomad's W and E Subskill (Hover smaller than intended)
* Nomad's R (Hover smaller than intended)
* Nymphora's R (Hover missing, though it may be intended as it gets its own effect once cast)
* Ophelia's E (Hover smaller than intended)
* Pebbles' Q (Second Ring missing)
* Pyromancer's W (Second Ring missing)
* Riftwalker's E (Second Ring missing)
* Gladiator's E (Hover missing, unless it has the target as origin, I don't actually know.)
* Torturer's Q (Second Ring missing)
* Tundra's Q (Active Line a bit smaller than intended... kind of.)
* Vindicator's Q (Active Ring missing)
* Voodoo Jesters's E (Active Ring missing)
* Zephyr's W (Hover missing)Ple

Please tell me if I missed someone!

I skipped NPCs, by the way.

Green = valid bug
Orange = feature not released yet
No colour = intended or not a bug. For some cast range secondary circles (ie, Torturer's Q/Pyromancer's Q, etc.), those do not show up if you don't first-pick a hero. They work fine if you do or if you go in a real game.

Inomares
06-22-2012, 06:08 PM
Close enough.jpg

Example27
06-22-2012, 10:33 PM
I wanted to post about this as well, but as ElementUser said you have to first pick a hero and then you get a second ring. And when I figured it out that not choosing a hero was a problem I thought that probably everything is working fine and that there is no need for bug report.

Grandmont
06-23-2012, 01:11 AM
Pharaoh's SOTM ult (to hit allies) has no range indicator

Skyve
06-24-2012, 06:10 PM
Pharaoh's SOTM ult (to hit allies) has no range indicator

Yup, noticed that too. It has absolutely no indicator.

ElementUser
06-24-2012, 06:22 PM
Fixed that internally

SkyLore
06-25-2012, 06:26 AM
I think this is unnecessary but taunting someone has no range indicator when you toggle it via hotkey :)

ElementUser
06-26-2012, 01:39 PM
Slightly smaller indicators on things with hidden auras like Berzerker's E are intended

ElementUser
07-01-2012, 11:10 AM
Going to move to Fixed, only fixed Artillery and Nomad R