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MacroHard
06-18-2012, 06:51 PM
With the large patch from a few weeks ago came a small change to Blacksmith's Fireball. The damage was buffed from 75/125/175/275 to 100/150/200/275. This led me to wonder whether the previously established 1/2/2/1/2/1/2/1/4 build was still optimal.

Below is the updated damage progression, taking into account the recent damage buff and enemy magic resistance:

http://i.imgur.com/ueiCS.png

Blue cells indicate maximum damage and maximum efficiency (damage/mana)
It seems that the preferred build for maximizing expected output is still 1/2/2/1/2/1/2/1/4, saving the ultimate for level 9.

Your guides do not need to be updated. Crisis averted.

(FYI the damage multiplier to Fireball for his ultimate is 1.25 / 1.60 / 1.875)

Rkey
06-18-2012, 09:35 PM
Thanks man.

GrasshopperG
06-19-2012, 12:31 AM
Thank goodness glacious.

OneSantaPlz
06-19-2012, 02:15 AM
Wow, that information is so valuable, going to play blacksmith now :D

Thanks again Macro :)

foxmindedguy
06-19-2012, 03:27 AM
What if I am feeling extra lucky, Macro. Do I still go this build or do I max R > Q > W > E :(

Wyverex
06-19-2012, 07:39 AM
I am guessing that you calculated the -MA from Flaming Hammer and that the optimal combo is Flaming Hammer -> when it lands -> Fireball


Of course, I am very thankful for the chart. Keep up the good work :)

MacroHard
06-19-2012, 11:02 AM
I am guessing that you calculated the -MA from Flaming Hammer and that the optimal combo is Flaming Hammer -> when it lands -> Fireball


Of course, I am very thankful for the chart. Keep up the good work :)

Yes. All numbers assume flaming hammer lands moments before Fireball for maximum minus armor.

Wyverex
06-19-2012, 11:08 AM
Yes. All numbers assume flaming hammer lands moments before Fireball for maximum minus armor.Awesome, thanks :)