Mortarz
06-01-2012, 07:59 AM
Hi S2, fellow hon players
Im not really sure how you guys will feel about this, but I'd appretiate if you were able to drag your allies with rampage too
why?
1) You can save your stunned allies from wrong situations
2) Rampage will not have his ultimate that often, many of my enemies (I play rampage a lot) will like this I guess
3) The hero is basicaly a ganger, it would make him more usefull for the team in gangs
How exactly should it work? When dragging an ally the ally should not be damaged of course
Rampage would get 20/40/60 extra movement speed if the ultimate was casted on an ally, so the ability could even be used to drag slower mates with no boots in or out of the fight, which would give rampage more ways to tactize
Maybe the ally could get some extra armor/magic armor or even both, but im not sure about the balance ... or he could get healed for the distance traveled, just like enemies get dmged, but as i said, im not sure about the balance ... but well, rampage usually has mana problems so an ultimate with more functions is possible for this hero.
I suggest adding more abilities to every spell in the game as it levels up. For example Swiftblade's blade frenzy makes him able to attack on level 4, arachna gains true strike from her webbed shot(or aura?)
I think making spell abilities stronger on higher levels would make the game more actions and the winning team with higher levels would get more power so games would end faster.
Why am I talking about this? Because I'd suggest rampage's ultimate to heal allies when casted on them on level 3 and just some minor armor/magic armor boost on first 2 levels
What do you guys think about it? We could even add 10-20 seconds of cooldown to rampage's ultimate, so a rampage palyer will really have to choose if he should target an ally or an enemy. Many newbies will rage about missclicking too :) Also rampage should not be able to cast his ultimate on creeps.
Im not really sure how you guys will feel about this, but I'd appretiate if you were able to drag your allies with rampage too
why?
1) You can save your stunned allies from wrong situations
2) Rampage will not have his ultimate that often, many of my enemies (I play rampage a lot) will like this I guess
3) The hero is basicaly a ganger, it would make him more usefull for the team in gangs
How exactly should it work? When dragging an ally the ally should not be damaged of course
Rampage would get 20/40/60 extra movement speed if the ultimate was casted on an ally, so the ability could even be used to drag slower mates with no boots in or out of the fight, which would give rampage more ways to tactize
Maybe the ally could get some extra armor/magic armor or even both, but im not sure about the balance ... or he could get healed for the distance traveled, just like enemies get dmged, but as i said, im not sure about the balance ... but well, rampage usually has mana problems so an ultimate with more functions is possible for this hero.
I suggest adding more abilities to every spell in the game as it levels up. For example Swiftblade's blade frenzy makes him able to attack on level 4, arachna gains true strike from her webbed shot(or aura?)
I think making spell abilities stronger on higher levels would make the game more actions and the winning team with higher levels would get more power so games would end faster.
Why am I talking about this? Because I'd suggest rampage's ultimate to heal allies when casted on them on level 3 and just some minor armor/magic armor boost on first 2 levels
What do you guys think about it? We could even add 10-20 seconds of cooldown to rampage's ultimate, so a rampage palyer will really have to choose if he should target an ally or an enemy. Many newbies will rage about missclicking too :) Also rampage should not be able to cast his ultimate on creeps.