View Full Version : [Hero] Ellonia Speculation
Ekamo
05-09-2012, 11:49 PM
Now that you had some extra time for this one, intelligent thoughts and analyzes are expected from you. Or else... 0:)
Ready, set, SPECULATE!
Death_Rattle
05-10-2012, 12:03 AM
I would say she is a little on the strong side. Too bad old vindi isnt here to make her worthless.
man_guy
05-10-2012, 12:59 AM
Artesia with a stun, crazy farming potential, and doesn't have to worry about creeps or other heroes blocking her intended target.
SomethingOdd
05-10-2012, 01:49 AM
Throw in a FWS and some mana, becomes So hard to kill before she gets you, or even attack if you're a melee hero.
Quillenator
05-10-2012, 02:03 AM
Artesia 2.0, same magic output, all AoE, couple with aoe ults like keeper or temp and its GG even if they have barrier
`Yori
05-10-2012, 11:17 AM
I have her on my 1750 account, and she hasn't been that impressive. Fun to play, but she can't really take over a game like the pre nerf gemini could. You'd probably pick Ellonia over artesia, but artesia wasn't a top pick hero anyways.
She greatly depends on teammate initiation and being able to solo mid and farm jungle stacks. If you don't have teammates trying to start fights you're just going to get picked off trying to start them since your strength gain is so small. So you can't throw her in any line up like you can with valk or hag. She needs some levels and some farm to boost her hp/mobility and she needs the levels as her spells all get better with them. I've played her as support a handful of times, it's just not that strong, unless you can farm jungle stacks after the laning phase. It's really hard to hit multiple people with her Q in the laning phase. A glacius would be a better candidate to babysit he's fine with gimped farm and exp, and he's much stronger the first 5 levels anyways.
Secretly she has a 4 second channeling time in team fights. If you get stunned/silenced your effectiveness is diminished. Unlike say a mag who can get his channeling off in the distance, or a behe/pyro who can combo off before people can reacte. You can see why S2 decided to rework vindicator. Shrunken head isn't that good on a 600 range spell caster with 800-1000 range nukes. And normally you'd want tablet and stat items (locket) before you build a nullstone.
She seems fine with all these limitations. Maybe a buff to artesia is in order. Though maybe artesia would be pretty sick in a global ult strat that hasn't been tried yet, tb, pharaoh, aluna, artesia, nymph etc...
NG_Beholder
05-10-2012, 11:58 AM
Squishy early on? Just like Torturer.
No escape mechanism? Just like Torturer.
Level- and item-dependant? Just like Torturer.
Great magic damage potential? Just like Torturer.
Epic farming potential? Just like pre-nerfed Midas.
Awesome combo? Just like pre-nerfed Midas.
Long range nukes? Just like pre-nerfed Midas.
AoE skill with clearvision? Just like pre-nerfed Monarch.
In case you don't remember - these three heroes were permaban/FP material. Of course, even when Ellonia will be available in competitive play, she will be completely ignored. At least until someone will take her and do the same thing Torturer does every single ****ing game (and Midas of old did).
Skinsword
05-10-2012, 06:06 PM
I used to hate intelligence heroes, until I played Ellonia.
I thought that she had neat aoes, but unless you spend the first 25-30 mins building stats and nullstone/shrunken head, she will probably die before she gets too many spells off. I feel that she has a strong midgame once she gets her mana to spam her spells like crazy.
Personally, I feel that pyro is a much better hero. I think people underestimate the power of pyro's farming and wave clearing abilities. On top of that, pyro has an aoe stun and an attack steroid that can make him a carry.
Nexorian
05-10-2012, 06:14 PM
not even close to artesia on damage output... to those who have wrongly stated so
Brannock
05-10-2012, 09:41 PM
Squishy early on? Just like Torturer.
No escape mechanism? Just like Torturer.
Level- and item-dependant? Just like Torturer.
Great magic damage potential? Just like Torturer.
Epic farming potential? Just like pre-nerfed Midas.
Awesome combo? Just like pre-nerfed Midas.
Long range nukes? Just like pre-nerfed Midas.
AoE skill with clearvision? Just like pre-nerfed Monarch.
In case you don't remember - these three heroes were permaban/FP material. Of course, even when Ellonia will be available in competitive play, she will be completely ignored. At least until someone will take her and do the same thing Torturer does every single ****ing game (and Midas of old did).
That's slightly disingenuous I think, especially when you compare Midas (a hero who can easily two-shot creep waves and then walk away - Ellonia takes longer than that to clear a wave) to Ellonia, ESPECIALLY when you neglect part of the reason why Midas was very favored - his blink and his massive stun potential. Ellonia sucks down mana even faster than Torturer does, and doesn't have the boosted movespeed or AoE stun. She's also surprisingly fragile versus both physical and magical damage - Torturer has a very respectable base armor and decent enough Agility growth to help cover his bases.
The amount of movement she has to weave into her playstyle on top of how often she has to cast usually means that Ellonia is very rarely autoattacking. Seems minor, but does account for part of the damage disparity. Her "combo" also takes time to cast - being several spells over a span of time - and isn't nearly as one-two as Torturer's stun-pull is or Midas's swarming projectiles are. The stun is weak unless you've cast 4-5 spells' worth of Frost stacks on an enemy, which also takes a significant amount of time.
Ellonia is strong, there's no denying that, but I honestly see her as more of a skillshot Thunderbringer or Artesia than I see her as a new Torturer/Midas. Despite all her slows and the targeted stun she's hideously vulnerable to being ganked, has poor survivability stat growth, and can't deal with certain heroes at all. Tort/Midas are a lot more versatile, the one having a spell that goes through magical immunity and an aoe stun, and the other having a surprisingly decent autoattack and a blink escape on top of a devastating 1-2 stun combo.
It's that same lack of "instant" burst that will have her overlooked, though, just like Artesia is overlooked. At least, that's what I think will happen. The competitive scene has always favored heroes who can reliably deliver spike damage to help ward off the possibility of big saves from other heroes who show up while you're in the middle of building your long, slow combo.
skeloperch
05-11-2012, 12:04 AM
That's slightly disingenuous I think, especially when you compare Midas (a hero who can easily two-shot creep waves and then walk away - Ellonia takes longer than that to clear a wave) to Ellonia, ESPECIALLY when you neglect part of the reason why Midas was very favored - his blink and his massive stun potential. Ellonia sucks down mana even faster than Torturer does, and doesn't have the boosted movespeed or AoE stun. She's also surprisingly fragile versus both physical and magical damage - Torturer has a very respectable base armor and decent enough Agility growth to help cover his bases.
The amount of movement she has to weave into her playstyle on top of how often she has to cast usually means that Ellonia is very rarely autoattacking. Seems minor, but does account for part of the damage disparity. Her "combo" also takes time to cast - being several spells over a span of time - and isn't nearly as one-two as Torturer's stun-pull is or Midas's swarming projectiles are. The stun is weak unless you've cast 4-5 spells' worth of Frost stacks on an enemy, which also takes a significant amount of time.
Ellonia is strong, there's no denying that, but I honestly see her as more of a skillshot Thunderbringer or Artesia than I see her as a new Torturer/Midas. Despite all her slows and the targeted stun she's hideously vulnerable to being ganked, has poor survivability stat growth, and can't deal with certain heroes at all. Tort/Midas are a lot more versatile, the one having a spell that goes through magical immunity and an aoe stun, and the other having a surprisingly decent autoattack and a blink escape on top of a devastating 1-2 stun combo.
It's that same lack of "instant" burst that will have her overlooked, though, just like Artesia is overlooked. At least, that's what I think will happen. The competitive scene has always favored heroes who can reliably deliver spike damage to help ward off the possibility of big saves from other heroes who show up while you're in the middle of building your long, slow combo.
QFT.
I think Ellonia's fine. She blows through mana faster than a Madman with Harkon's active, and she has poor survivability. To make up with that, she has high damage and utility. She's a little bit on the weak side, but she's easier to destroy with than, say, Gun Blade or Draconis, so she's going to be labeled OP for a bit.
Blitz and Artesia need to be brought up to about Ellonia's level, instead of Ellonia to them.
Wraiven
05-15-2012, 01:32 PM
Artesia deals absolutely insane damage at 16, and she has the benefit of the very massive heal/mana regen in the area too. Ellonia has more utility and is easier, but her damage doesn't come close to Tesia's.