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View Full Version : [Answered] Courier kiiled. How do see in replay who killed it?



JBRAA
05-05-2012, 02:37 PM
Someone in my team killed the courier (sending it to certain death), with my nullstone in it.

How do I prove who did it?

I cannot report if I dont know who did it.

All my teammates were dead btw if that matters.

tiGa
05-05-2012, 03:05 PM
"Q: How do I know which player controls and feeds the courier?
Download this mod: http://www.mediafire.com/?aa1cho26do4nc8z. This will give your courier a unit reaction. You can then use the method above for determining who controls it."

http://forums.heroesofnewerth.com/showthread.php?394391-RAP-Frequently-Asked-Questions

JBRAA
05-07-2012, 08:33 AM
"Q: How do I know which player controls and feeds the courier?
Download this mod: http://www.mediafire.com/?aa1cho26do4nc8z. This will give your courier a unit reaction. You can then use the method above for determining who controls it."

http://forums.heroesofnewerth.com/showthread.php?394391-RAP-Frequently-Asked-Questions

Thank you.

When several people click the courier, for example a few players try to get the courier back to base and a few is trying to kill it an issue arrives to determine who clicked when and to what direction.

Or not? Perhaps Im not good at HoN replay functions.

Would help if HoN had support to see clicks on map, and in the different hero colours like purple, teal, and so forth.

MacroHard
05-07-2012, 12:21 PM
I agree that sometimes it can be very difficult to tell who tried to kill and who tried to save. Interestingly enough the in-game chat is not an indicator of this. Guilty parties often say "OMG WHO KILLED COURIER!?" in a failed attempt to cover up their treachery.

The best method is to slow the replay way down and see who issues an errant command FIRST. Killing the courier always starts out with somebody issuing that first fatal command. The people who want to save the courier then must react to that and bring it back.

Hope that helps. =)

JBRAA
05-07-2012, 04:44 PM
I agree that sometimes it can be very difficult to tell who tried to kill and who tried to save. Interestingly enough the in-game chat is not an indicator of this. Guilty parties often say "OMG WHO KILLED COURIER!?" in a failed attempt to cover up their treachery.

The best method is to slow the replay way down and see who issues an errant command FIRST. Killing the courier always starts out with somebody issuing that first fatal command. The people who want to save the courier then must react to that and bring it back.

Hope that helps. =)

Thank you