PDA

View Full Version : Magician's Pocket



MaTz0r
05-05-2012, 12:12 PM
http://img21.imageshack.us/img21/6351/itemqk.png
Magician's Pocket.

Cost: 350 gold.


¤ Gives the user an extra slot that will only work for wards.
¤ +2 movement speed for each ward of sight and +1 movement speed for each ward of revelation you have bought all long the game. This effect is cumulative.


---------------------------------------------------------------------------------------------------------------------------------

This is a passive item, designed for supports, that will encourage them to buy wards. When you buy it will show on the side of your inventory, as a 7th slot. You can only place wards on the free slot, and when you buy a ward, they automatically go to that slot. It works for both type of wards. I don't really know if the numbers are ok, but I guess they are, the movement speed bonus is not huge, but it helps a bit.

Domastir
05-05-2012, 12:20 PM
It sure would save supports item slots and give them a little something when they drag those wards across the map. Yes, sounds like a good idea but I would suggest a cap on how many wards it can carry. Why? I get a funny picture in my head with a speed capped support trolling the map with about 20 wards in that pack. But that's just the fruit of my out of control imagination.

MaTz0r
05-05-2012, 02:31 PM
But the wards on the map counts as the speed boost too! Actually all wards that you bought, that is just the only requisite. If the support bought 20 wards, that is good, at last he is buying wards! :D

Edited the first post, I forgot to delete the part that says that wards destroyed/expired won't give mov.speed bonus!

_Scars_
05-09-2012, 06:13 AM
nice item, but wouldnt it be better if it gets charges for every ward placed/destroyed?

Shide
05-10-2012, 03:42 AM
+ 5 ms for every ward up on your team and no additional space. Supports dont have too much items :/

MaTz0r
05-20-2012, 02:53 PM
Bamp

ChillyWater
05-20-2012, 08:41 PM
Just a suggestion... Rename it

This is why: http://www.urbandictionary.com/define.php?term=Fanny

Read the third one, and you will understand an Australian connotation of the word.

MaTz0r
05-20-2012, 09:29 PM
HAHAHAHHAHAHAHAHHAHAHAHHAHAHHAA oh god! Didn't even think about that

MaTz0r
06-02-2012, 09:10 AM
BUmp

MaTz0r
06-05-2012, 08:47 PM
:D!!

MaTz0r
06-09-2012, 11:54 PM
Guys that voted no could say why they don't like the idea :)

Uroefl
06-13-2012, 07:24 AM
Personally I think it's a great item, still thinking how you could have both wards in this item without needing another slot.

MaTz0r
06-13-2012, 06:23 PM
Every item needs a slot, so this one instead of occupying a slot and giving two slots inside it, it gives you "a passive" that adds an extra slot to the inventory, that you can only place wards there :D

Uroefl
06-14-2012, 04:13 AM
Every item needs a slot, so this one instead of occupying a slot and giving two slots inside it, it gives you "a passive" that adds an extra slot to the inventory, that you can only place wards there :D

That's impossible because S2 would've need to adjust the whole Generic user interface (GUI) for only that item.
That's also why I said that, I was thinking more of the toggle option like flux's E.

Katieeee
06-16-2012, 02:27 PM
Sounds cool. I would give a bonus for countering enemy wards too. Nothing big, like maybe max move speed for five seconds after destroying an enemy ward? :3

MaTz0r
06-16-2012, 02:55 PM
Woa, that sounds AWSOME! Giving mov.speed after killing the ward will be pretty helpfull in danger situations.

MaTz0r
06-24-2012, 09:39 AM
No more feedback?:D

Omega
07-13-2012, 09:09 AM
Generic user interface (GUI)

Graphical User Interface* :)

That being said, Uroefl makes a good point. Too major of a change.

I Suggest: Magician's Pocket takes a slot in your inventory, but will let rev and sight wards auto combine in your inventory when you buy one of each.

When you place it, it could be purple or something, I don't know. This gives you the 1 slot saving without having to have an item that doesn't take a slot (and in fact, gives one).

I know that rev and sight wards are frequently put in different spots, just a thought. :)