Crae
04-27-2012, 10:32 PM
Background
A while back when I started working on Element TD (http://forums.heroesofnewerth.com/showthread.php?415072-Element-TD) for HoN I came across this thread:
http://forums.heroesofnewerth.com/showthread.php?202573-Is-OMG-mode-possible (http://forums.heroesofnewerth.com/showthread.php?202573-Is-OMG-mode-possible)
As I continued to develop ETD I worked simultaneously on an implementation of OMG mode for HoN. Here is my proof of concept showing that it's possible.
Downloading and Installing
The current HoN OMG version is: 2.5.21 - Download (http://www.mediafire.com/?r5v8n92ak3r3d44)
To Install
Download the map using the link above.
Copy the map into your maps folder located in your HoN installation directory, in the game folder (Windows example: C:\Program Files\Heroes of Newerth\game\maps)
Note: I do NOT think it's possible for this map to load in DirectX mode without crashing. I HIGHLY recommend you switch to OpenGL mode before trying to load this map, so you don't end up wasting your time.
Starting the Game
Run Heroes of Newerth and login.
Click on the Create Game to bring up the Create Game menu.
In the Create Game menu, set the following options:
Server: Practice
Map: [OMG] Forests of Caldavar
Click on Create Game in the Create Game menu.
Get up from your computer and go make a sandwich, because this sucker is gonna take a while to load.
??????
Once the map actually loads, pick a hero (or random that ****) and look at your abilities.
About the Map
The map is currently running -radm mode without your hero changing; when you spawn or respawn, you will be given a new random set of abilities.
Q, W, E can only random from the normal ability pool, while R randoms from the ultimate ability pool.
If you're fooling around in practice mode, reset your hero's level to 1 before killing yourself so you don't have to wait a long time to respawn.
The reason it takes so long to load and why it crashes a lot is because it has to load in all the effects for all the abilities. I reduced this slightly by removing all of the icons for the abilities and replacing them with question marks.
Screenshot
http://i.imgur.com/pRKaZ.png
Playing as Hammerstorm with the following abilities:
Hook'em (Cthuluphant W (http://www.heroesofnewerth.com/heroview.php?hid=206))
Bloodthirst (Dampeer E (http://www.heroesofnewerth.com/heroview.php?hid=167))
Withering Presence (Soul Reaper W (http://www.heroesofnewerth.com/heroview.php?hid=109))
Sol's Blessing (Jereziah R (http://www.heroesofnewerth.com/heroview.php?hid=89))
A while back when I started working on Element TD (http://forums.heroesofnewerth.com/showthread.php?415072-Element-TD) for HoN I came across this thread:
http://forums.heroesofnewerth.com/showthread.php?202573-Is-OMG-mode-possible (http://forums.heroesofnewerth.com/showthread.php?202573-Is-OMG-mode-possible)
As I continued to develop ETD I worked simultaneously on an implementation of OMG mode for HoN. Here is my proof of concept showing that it's possible.
Downloading and Installing
The current HoN OMG version is: 2.5.21 - Download (http://www.mediafire.com/?r5v8n92ak3r3d44)
To Install
Download the map using the link above.
Copy the map into your maps folder located in your HoN installation directory, in the game folder (Windows example: C:\Program Files\Heroes of Newerth\game\maps)
Note: I do NOT think it's possible for this map to load in DirectX mode without crashing. I HIGHLY recommend you switch to OpenGL mode before trying to load this map, so you don't end up wasting your time.
Starting the Game
Run Heroes of Newerth and login.
Click on the Create Game to bring up the Create Game menu.
In the Create Game menu, set the following options:
Server: Practice
Map: [OMG] Forests of Caldavar
Click on Create Game in the Create Game menu.
Get up from your computer and go make a sandwich, because this sucker is gonna take a while to load.
??????
Once the map actually loads, pick a hero (or random that ****) and look at your abilities.
About the Map
The map is currently running -radm mode without your hero changing; when you spawn or respawn, you will be given a new random set of abilities.
Q, W, E can only random from the normal ability pool, while R randoms from the ultimate ability pool.
If you're fooling around in practice mode, reset your hero's level to 1 before killing yourself so you don't have to wait a long time to respawn.
The reason it takes so long to load and why it crashes a lot is because it has to load in all the effects for all the abilities. I reduced this slightly by removing all of the icons for the abilities and replacing them with question marks.
Screenshot
http://i.imgur.com/pRKaZ.png
Playing as Hammerstorm with the following abilities:
Hook'em (Cthuluphant W (http://www.heroesofnewerth.com/heroview.php?hid=206))
Bloodthirst (Dampeer E (http://www.heroesofnewerth.com/heroview.php?hid=167))
Withering Presence (Soul Reaper W (http://www.heroesofnewerth.com/heroview.php?hid=109))
Sol's Blessing (Jereziah R (http://www.heroesofnewerth.com/heroview.php?hid=89))