SomaZ
04-24-2012, 01:25 PM
http://www.heroesofnewerth.com/images/items/Item_SpellShards.jpg
A 4.6k item that is countered by a 400 gold item. Only ever picked up on heroes like Dampeer and Midas. I'd like to see this item buffed to be more viable on more heroes. The gold you spend on it is definitely not worth the benefits it gives when you compare it to other items (like Hellflower).
Old spellshards:
+ 17 damage
+ 10 attack speed
+ 6 intelligence
+ 75% mana regeneration
3/6/9% reduced cooldowns
2/4/6 magic armor penetration
I propose we make this item a bit more focused on cooldown reduction (since 3% per level is laughable) and give an overall boost.
New spellshards:
+ 20/23/26 damage (+3 per level)
+ 12/14/16 attack speed (+2 per level)
+ 7/8/9 intelligence (+1 per level)
+ 85/95/105% mana regeneration (+10% per level)
5/10/15% reduced cooldowns (+2% per level)
2/4/6 magic armor penetration
The sum of all the bonuses apart from cooldown reduction and magic armor penetration (the +damage/attack speed/int/mana regen) is roughly 380 per level, which, for a 1000 recipe is not that much. 2 magic armor penetration per level is roughly 160 gold so that's 540 gold total (540/1000). Then there's the cooldown reduction but hey: There must be SOME benefit in completing this item, no?
Hope you agree, the item is very lack-luster and waaay too situational. I think that this buff might not be enough but it's a start.
A 4.6k item that is countered by a 400 gold item. Only ever picked up on heroes like Dampeer and Midas. I'd like to see this item buffed to be more viable on more heroes. The gold you spend on it is definitely not worth the benefits it gives when you compare it to other items (like Hellflower).
Old spellshards:
+ 17 damage
+ 10 attack speed
+ 6 intelligence
+ 75% mana regeneration
3/6/9% reduced cooldowns
2/4/6 magic armor penetration
I propose we make this item a bit more focused on cooldown reduction (since 3% per level is laughable) and give an overall boost.
New spellshards:
+ 20/23/26 damage (+3 per level)
+ 12/14/16 attack speed (+2 per level)
+ 7/8/9 intelligence (+1 per level)
+ 85/95/105% mana regeneration (+10% per level)
5/10/15% reduced cooldowns (+2% per level)
2/4/6 magic armor penetration
The sum of all the bonuses apart from cooldown reduction and magic armor penetration (the +damage/attack speed/int/mana regen) is roughly 380 per level, which, for a 1000 recipe is not that much. 2 magic armor penetration per level is roughly 160 gold so that's 540 gold total (540/1000). Then there's the cooldown reduction but hey: There must be SOME benefit in completing this item, no?
Hope you agree, the item is very lack-luster and waaay too situational. I think that this buff might not be enough but it's a start.