PDA

View Full Version : Single-Player Base War Map!



Megamikez
04-20-2012, 01:02 PM
Hello, and welcome to my thread about my map!

The map is a single player map, in wich the objective is to destroy the Hellbourne base!

How to play:
Download:http://www.mediafire.com/?f9nelht1bqq26uc (v1.00)
Put the file in your HoN/Game/Maps.
Start HoN, play a practice game, select "Testsimple"
Play! Easy as that.


What to do

Select any hero, see some recommended below.
Attack the Hellbourne base while defending your own against unending waves of creeps.

Recommended heroes:

Legionaire
Nymphora
Balphagore
Jeriziah
Lord Salforis
(I recommend these heroes by own experience!)


Rules/Tips! (Tips will help you win!)

Select Legion team, this map is made for that
Get a Hatchet
Buy 2x buckler

​Carry TP stone!


There is a Kongor spawn, but this is bugged at the moment :( As soon as he dies, he respawns and does not drop a token.
If you have any suggestions, comments, or whatever, post them below, I'd love to hear it.


|==================|
|It's still in testing-phase|
|==================|

Future plans/improvements
-Fix kongor
-Improve texture
-Improve creep pathing
-Change gold gains/time
-Change gold/exp gain per creep
-(Your suggestion? With credits ofcourse!)

Fatality
04-27-2012, 06:30 PM
I tryed your map twice. Though the idea isn't bad, i just don't get it: the creeps spawn all around the map, the player has to run all the time to kill creeps between hellbourne's base and his own base. That's not really funny. Here somes ideas to improve your map: make the creeps come on one or 2 paths only, make some "bosses" or "super creeps" and an ennemy's base more interresting, like heroes instead of towers, golds or items to gather, etc...

Anyway, good job, but if you don't make this map funnier, your work is wasted.

Megamikez
05-27-2012, 10:43 AM
Hey, thanks for the feedback really appreciate it.

Im not going to make the creeps come on only 2 paths, since i want the player to have controll of the creeps, and thats pretty easy when they just come from 2 sides.
I will try to create mini-bosses and stronger creeps, also I want heroes in the map fighting the player. Im glad you liked the idea!

Rotmeister
02-27-2013, 09:35 AM
I am victorious! ~35 min hammerstorm. http://i.imgur.com/H4fVUGM.jpg
I really like the idea, its just a bit unpolished. Great work btw!!
The creep pattern is a bit hard to follow, maybe a "road" could be handy. I placed several wards to see big incs so i could TP in time.
Something else i want to bring into discussion; maybe some sort of static defense? A somewhat weak tower or something. Maybe this isnt what you have in mind and might not be optimal.

Jonathan
02-27-2013, 06:36 PM

There is a Kongor spawn, but this is bugged at the moment :( As soon as he dies, he respawns and does not drop a token.

Does anyone EVER read the FAQ?
http://forums.heroesofnewerth.com/showthread.php?200579-Kongor-Instant-Respawn-Issue-%28Solved!%29

HyperXewl
02-27-2013, 07:35 PM
jonathan the meanie

TheMaceFire
03-06-2013, 01:08 AM
This looks fun, I've always wanted a nice single player map. Keep working and trying to make it interesting and i will definitely play.