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Mr_Think
03-08-2012, 03:38 AM
My awesome hero i created in my spare time :P

Hero Backstory:
Back in the times when things were peaceful, in the town of intwerth, were little of the population did not find the need for war. There was a monster that was near the town that was always happy because it was never woken up from its sleep from this peaceful town. But then one day a mischievous child decided to see the monster for himself. This monster was very big and looked very scary but the child wanted to see more, so he awoke it. The monster got angry and hit the child. The child, very injured tried to get back to the town and warn them. But it was to late, the once calm and happy monster started going on a ravenous streak, destroying everything in its path. The chief elder had known that this would happen one day, he went to find the most powerful and great man on newerth, Slash. He told him that a monster was devastating their land, so he agreed to help. He fought the monster for many hours. Although he was badly bruised that day he came out alive. Now as he sees that newerth is under threat once more, although being more than likely the darkest character on the Legion, he strides into combat with his head held high and with the power of Sol

Base Attributes
16 strength
27 agility
16 intellect
Per Level Gain
1.80 strength
3.20 Agility
1.70 intellect
Speed/Armour
315 speed
4.0 Physical armour
5.5 magic armour

Base Attack Type
Melee
Base Attack Notes:
Base attack: 55-60 (+ agility)
Base attack speed .59 (.86 + agility)

Visual attack: slashes his sword from up right to down left (if that makes sense) when he does a critical hit he stabs the sword into the enemy
Primary Role: Hard Carry
Secondary Role: Initiator

Role Notes:
Slash makes a great hard carry because of all of his synergy with his abilities and the fact that he has so much, permaslow capability. Critical crush is an amazing life saver when your on low hp and you think that you will die, or just a good harass ability when you have low hp in the lane.

He makes a great initiator because of his ultimate. With a slow and damage deduction and attack speed disappearing and their move speed disintegrating, there is almost no chance of them escaping or fighting back, along with your second ability slowing them dramatically dealing dramatic amounts of damage.

Your third ability, Death's touch, is what makes him such a hard carry in the late game, because, maxing this out before you hit 10 is absolutely devastating as you get more damage and attack speed because, they can't do anything to stop you with the synergy of your other abilities. An early chalice/bottle depending on your landing needs could be game changing items, either, allowing you to be on low hp for full potential damage of critical crush while having enough mana for it. Or just giving you both mana and hp to harass with your second ability and your auto attacks.

Ability 1 Name: Critical crush
Ability 1 Action Type: Target - Enemy Units

Skill description: Slash tries to crush his foe with extreme force and possibly taking them into extreme condition depending if they are stronger than him

Mechanics: Slash attacks the opponents with a small slow and deals X damage, BUT if his health is lower than that of his foe he deals more damage

Visual: If Slashes hp is higher, just a large slice. But his hp is lower he stabs the enemy and blood comes out

Range: Melee

Mana Cost: 150/200/250/300

Cool-down: 16/14/12/10

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(1): Deals 100 physical damage and slows by 5%, if his hp is lower it deals 150 magic damage and slows by 20%
(2): Deals 150 physical damage and slows by 10%, if his hp is lower it deals 225 magic damage and slows by 40%
(3): Deals 200 physical damage and slows by 15%, if his hp is lower it deals 300 magic damage and slows by 60%
(4): Deals 250 physical damage and slows by 20%, if his hp is lower it deals 375 magic damage and slows by 80%
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Ability 2 Name: The Cold's embrace
Ability 2 Action Type: Target - Ground

Skill description: Slash unleashes the demons of the cold to deal a reasonable amount of damage and slow in a target area

Mechanics: slows and damages the area

Visual: You could call it an icefield, appears on the ground and slows all enemies in the area

Range: 600 at all levels
Radius: 400/450/500/600

Mana Cost: 125/175/225/275

Cool-down: 32/26/20/18
Duration: 5 at all levels

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(1): Deals 20 magic damage per second and slows by 20%
(2): Deals 40 magic damage per second and slows by 30%
(3): Deals 60 magic damage per second and slows by 40%
(4): Deals 80 magic damage per second and slows by 50%
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Ability 3 NameDeath's touch
Ability 3 Action TypePassive
Ability 3 Notes:
Skill description: Slash is a master in the art of causing death and extreme pain, The fact that he is friends with death himself helps Slash out a lot

Mechanics: Deals a critical hit on chance

Visual: Stabs the enemy

------------------------------------------------------------------------------------------ (1): 10% chance to deal 1.5 x damage
(2): 16% chance to deal 2.0 x damage
(3): 24% chance to deal 2.0 x damage
(4): 24% chance to deal 2.5 x damage
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Ability 4 Name: Ancient Beasts roar
Ability 4 Action Type: Self Position

Skill description: Slash Roars the mighty roar of the ancient beast he slew dealing damage, slowing, and reducing atk damage and attack speed

Mechanics: Roars X radius around Slash and lowers attack damage/speed damages for moderate damage and slows

Visual: He looks up to the sky and his eyes glow white, he throws his arms as if he's throwing to the ground in a sense, and roars with a white circle going outward from his body very quickly and a hand clenches on top of every person affected and when they walk hands grab their legs to slow them down.

Mana cost: 200/400/600

Cool-down: 120/90/60
Duration of the debuff: 5/10/15

Radius: 400/600/800

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(1): 300 magic damage, damage is lowered by 20 and attack speed is lowered by 40 and move speed is reduced by 50%
(2): 450 magic damage, damage is lowered by 40 and attack speed is lowered by 80 and move speed is reduced by 70%
(3): 600 magic damage, damage is lowered by 60 and attack speed is lowered by 100 and move speed is reduced by 90%
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