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Keshoon
11-03-2009, 08:12 PM
Custom Recommended Items
Version 3.1
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About
To keep it short, this is a program made in VB.net that allows you to make your own recommended item list that appears in the shop. This is very helpful for those who wish to keep certain builds they like in an area, or simply to make it much easier to find the items they need.
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Screenshots

http://dl.getdropbox.com/u/2683550/Heroes%20of%20Newerth/Images/ScreenCR1.png

http://dl.getdropbox.com/u/2683550/Heroes%20of%20Newerth/Images/ScreenCR2.png
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Installation and Requirements
DOWNLOAD HERE (http://code.google.com/p/customrecommended/downloads/list) MIRROR [outdated] (http://dl.dropbox.com/u/2683550/Heroes%20of%20Newerth/CustomRecommended.zip)

Download the application ZIP file from here (http://code.google.com/p/customrecommended/downloads/list) and extract it anywhere on your computer, it really doesn't matter. After extracting, run the 'Custom Recommended.exe' and follow the instructions below!


Requirements? What? Yes! In order to use this program to its full extent, you will need Microsoft's .NET Framework of v2.0 or higher. You will also need Notausgang's HoN Modification Manager (http://forums.heroesofnewerth.com/showthread.php?t=25883) to apply the honmod to your game.
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Instructions
Creating your own recommended item list is simple as 1, 2, 3! Follow these instructions and everything should be fine:

1. Go to 'Options -> Heroes of Newerth Path -> Browse...' and specify the root folder in which your Heroes of Newerth game is located. By default it is 'C:\Program Files\Heroes of Newerth\'.

2. Select hero you wish to edit using the dropdown list, then press any of the 13-15 images on the frame to start editing it. To edit one, simply click any item in the tabs.

3. Enabled the hero by clicking the checkbox and go to 'File -> Apply Hero' (Or press 'CTRL+A') and repeat Step 2 if you wish to add another hero. Otherwise, go to 'File -> Save XML' (or 'CTRL+S') to save your input and create the honmod format.

The application SHOULD send a 'Success!' which means you can open up your HoN Modification Manager and apply it to your game!
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Upcoming Features

Automated "Save XML" (Mod Manager not required)
DotA name translation for both heroes and items.
Creation of s2z instead of honmod. For those without any conflicting mods.

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Source Code
I will still be developing it on my own, now that it's summer. But, I have decided that I will be leaving the source code open to anyone, but if you request to be a committer for the official program, just PM me and show me that you will be committing actual work.

http://code.google.com/p/customrecommended/
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Credits
Notausgang for his support when I needed help. :o
Keshoon for the creation of this application.
S2Games Team for this excellent game!! :D
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Changelog (http://dl.dropbox.com/u/2683550/Heroes%20of%20Newerth/Custom Recommended/changelog.txt)
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Feedback is appreciated and I'm always taking suggestions!

Evil_Andrex
11-03-2009, 08:21 PM
Very nice idea, i find one problem with the recommend item list, whenever you click on a recipe item it will open to the item you clicked on's list. So making Recommended item much less quicker to use than it might seem.

Is there way that you can code it to keep on recommended item list when choosing recipe items?

Keshoon
11-03-2009, 08:24 PM
If by that you mean when it changes the current window you're browsing (Recommended Items) when you press Shieldbreaker to Morph Attack? That's not done by a program, not sure if anyone can do this in the scripting language (XML, I think?).

Zaraki
11-03-2009, 09:04 PM
Wow, if I understand this App correctly, then it's pretty damn awesome. So basically, I can choose my hero, then add an item to the recommended list and BAM, it shows up in the game once I choose that hero and open the shop? That's pretty amazing!

Question, can I remove some of the recommended items that the game suggests? Cause some of those items are stupid recommendations...

Keshoon
11-03-2009, 09:09 PM
Yes, when you change it from the application, it will replace the one in the current slot. So I guess I'll change it so it shows the default items for each hero. I'll remember to do that next version. :)

Zaraki
11-03-2009, 09:11 PM
wowow, awesomeness, like i said before!!

Warchamp7
11-03-2009, 09:12 PM
I don't suppose it would be very easy to make it generate an s2z instead of a .honmod?

Either way, looks very nice. Moved to Applications

Keshoon
11-03-2009, 09:16 PM
If I were to create in s2z, it would still conflict with any mods that happen to be editing the same file in honmod. In example, the behemoth hero icons.

Warchamp7
11-03-2009, 09:20 PM
That's an inherent flaw of s2z mods.

Like I said, it's not a requirement, it's just a convenience for people who are not using any conflicting mods.

Windawasha
11-04-2009, 01:15 AM
I have saved my hero selection in the XML format, got the success message, added the XML to HoN Mod Manager, then when I go to apply mods in Hon Mod Manager, I get this error:


"Custom Recommended Items" caused a problem:

Could not find string starting with "<recommendeditem name="Item_ManaPotion" /> as sought by D:\Games\Heroes of Newerth\game\mods\customrecommended.honmod/mod.xml (http://customrecommended.honmod/mod.xml)Note how the last slash in the message is a forward slash instead of a back slash.. does that have anything to do with it?

Kyll3R
11-04-2009, 10:07 AM
Very very good idea!

Courier
11-04-2009, 12:25 PM
I was actually planning to make an application like this, might make it anyway :p It looks good, don't have the time to test it right now but will definitely try it out later.

MaxGhost
11-04-2009, 04:14 PM
I have saved my hero selection in the XML format, got the success message, added the XML to HoN Mod Manager, then when I go to apply mods in Hon Mod Manager, I get this error:


"Custom Recommended Items" caused a problem:

Could not find string starting with "<recommendeditem name="Item_ManaPotion" /> as sought by D:\Games\Heroes of Newerth\game\mods\customrecommended.honmod/mod.xml (http://customrecommended.honmod/mod.xml)Note how the last slash in the message is a forward slash instead of a back slash.. does that have anything to do with it?

The forward slash doesn't have anything to do with it. That's just how zip files work.

RuSTeR
11-04-2009, 04:57 PM
This app sucks, what's the point of having the items labeled "Recommended" if you set them yourself?

By this point you may have realized i have nothing bad to say about this app and what it does, i'm just bored and feel like raging.

Keshoon
11-04-2009, 05:36 PM
I have saved my hero selection in the XML format, got the success message, added the XML to HoN Mod Manager, then when I go to apply mods in Hon Mod Manager, I get this error:


"Custom Recommended Items" caused a problem:

Could not find string starting with "<recommendeditem name="Item_ManaPotion" /> as sought by D:\Games\Heroes of Newerth\game\mods\customrecommended.honmod/mod.xml (http://customrecommended.honmod/mod.xml)Note how the last slash in the message is a forward slash instead of a back slash.. does that have anything to do with it?

What hero were you editing?

Windawasha
11-05-2009, 01:22 AM
What hero were you editing?

Jereziah, Kraken, Puppet Master, Vindicator, Voodoo Jester

opcon
11-05-2009, 01:45 AM
If this works, then you sir, are epic. :p

*Edit* It works, but for some reason it was putting in extra </modification> tags.

rayuki
11-05-2009, 03:59 PM
damn this isn't working for me :( i tried it on wildsoul but all the items are the same. i followed the instructions perfectly and it comes up in the hon mod manager as enabled.

Evil_Andrex
11-05-2009, 08:13 PM
This app sucks, what's the point of having the items labeled "Recommended" if you set them yourself?

By this point you may have realized i have nothing bad to say about this app and what it does, i'm just bored and feel like raging.
This app is meant to give players a convenience of having everything they could want on a hero in one tab.

MaxGhost
11-05-2009, 08:40 PM
damn this isn't working for me :( i tried it on wildsoul but all the items are the same. i followed the instructions perfectly and it comes up in the hon mod manager as enabled.

Don't forget to hit "Apply Mods" (File -> Apply Mods in the modman)

Keshoon
11-05-2009, 09:19 PM
Jereziah, Kraken, Puppet Master, Vindicator, Voodoo Jester

Okay, I found the source of this problem. A mistake I didn't notice that I did with Voodoo Jester, It'll be fixed next version, after I finish with another feature.


*Edit* It works, but for some reason it was putting in extra </modification> tags.

Found out why this is happening too, this will be fixed next version as well.

opcon
11-06-2009, 12:33 AM
Ok awesome. Such a useful mod.

RuSTeR
11-06-2009, 10:51 PM
ORLY?

Keshoon
11-07-2009, 01:37 PM
Application updated to v1.1, check the changelog for updates. Problems previously mentioned should be fixed. :)

AxisKnight
11-09-2009, 02:43 PM
finally, I've been waiting for something like this to made or added to the game.

AngryN00B
11-11-2009, 02:50 AM
i cant download it, mozilla has flagged the site you uploaded it on as malicious :S (Dangerous)

MaxGhost
11-11-2009, 03:27 AM
i cant download it, mozilla has flagged the site you uploaded it on as malicious :S (Dangerous)

Then firefox is crazy. Dropbox is a protool.

Keshoon
11-11-2009, 12:50 PM
i cant download it, mozilla has flagged the site you uploaded it on as malicious :S (Dangerous)

As MaxGhost said, the site is perfectly fine. I'm pretty sure it's been reported to have people upload malicious files, so it could've been flagged for that reason.

Paranoiac
11-11-2009, 02:56 PM
could you possibly make it so that we can add more items to the tab? it should be quite simple but i havent tested it. here is some code that should make it work.


<find><![CDATA[
<recommend_item= blah blah1 />]]></find>
<insert position="after"><![CDATA[
<recommended_item= blah blah2 />]]></insert>

Keshoon
11-11-2009, 03:03 PM
Yes, I am already planning to do this. This should be in the next version, I guess I should add it to the original topic.

Paranoiac
11-11-2009, 03:36 PM
Yes, I am already planning to do this. This should be in the next version, I guess I should add it to the original topic.

good to hear :)

TheDarkChief
11-11-2009, 03:58 PM
Brilliant application that helps out with each person's type of build for each hero. Seriously, this is pretty awesome. <3 you

AxisKnight
11-11-2009, 05:56 PM
i cant download it, mozilla has flagged the site you uploaded it on as malicious :S (Dangerous)
im using firefox and i dont get that

gwho1
11-11-2009, 11:06 PM
just amazing gj

Zaraki
11-12-2009, 07:27 PM
I got an idea for you on how to make this even better, but I don't know how difficult it will be to do or if it's even possible. Going to suggest it anyways.

Okay, so you know how when you click on an item you want, it opens up a new shop sub-menu where you can buy the items necessary to make that item? Well, what if you do the same thing with recommended builds. Let me elaborate.

When you click on the recommended items menu in-game, instead of just showing you a bunch of recommended items, there could be a row for recommended builds. Those builds are custom builds that players would "upload" using this app. Essentially, there will be a recipe icon with a custom name, such as "Jera Support" or something. When you click it, it opens up a new sub-menu with the items for that build. It wouldn't be just a bunch of random items but rather 6-8 items, organized in the order of which you would buy them.

The reason this would be useful is because it allows new players to read some of the guides on these forums, create a build for a hero based on those guides, and just pull up that build in a game and follow it. Furthermore, if you come up with a good build during a game, one that you would use more than once, then you can add that build as well. One last advantage is that, some heroes, especially what you would call "support," can have a variety of builds, depending on your team, their team, and your ability to farm. Instead of having all those items in the recommended section, they would be under specific builds.

Hope you like the idea and it's doable.

Keshoon
11-12-2009, 08:03 PM
I understand what you mean, and I think it is a great idea. And it seems possible, could do the exact same thing as the original shop, possibly copy paste and edit through that. However, I'm not that very experienced in the current language that S2 uses to mod the interface. So if anyone that IS experienced with it and is willing to do a collaboration with me and complete this suggestion, I'd be willing to at any time.

Zaraki
11-12-2009, 08:41 PM
Unfortunately, I have no programming experience, otherwise I would def help. Hope someone is willing to help. Btw, great app man :)

Keshoon
11-12-2009, 11:21 PM
Application has been updated to v1.2! Support for up-to 15 items has been added. Ability to put less than 12 and more than 15 will be added after further testing. The link still remains the same, so just re-download off the original topic!

EDIT:
*** IMPORTANT ***
v1.2 has been back-patched to v1.1, as it proved to be more buggy than I thought. Sorry guys.

gwho1
11-14-2009, 03:06 AM
ok i need help.

i follows the 4 steps anad i got the success! message.
but once i go to the honmod, and apply, it gives me this error:

i got rid of health potion on the list for nymphora and it's telling me i can't do that. it's kind of funny b/c the whole point of this mod is to remove/add what you want ^^ any help is appreciated

and even though i did apply hero, and save xml, the next time i open custom mods, the old recommended list is still there. it doesn't remember what i customized it to.

btw, if you do apply hero a thousand times, but don't do save xml, then it won't save right?

http://img84.imageshack.us/img84/2057/22986135.png

MaxGhost
11-14-2009, 10:26 AM
That might be because there was a change with nymph's recommended items in this patch. Not sure though.

Keshoon
11-14-2009, 12:04 PM
ok i need help.

i follows the 4 steps anad i got the success! message.
but once i go to the honmod, and apply, it gives me this error:

i got rid of health potion on the list for nymphora and it's telling me i can't do that. it's kind of funny b/c the whole point of this mod is to remove/add what you want ^^ any help is appreciated

and even though i did apply hero, and save xml, the next time i open custom mods, the old recommended list is still there. it doesn't remember what i customized it to.

btw, if you do apply hero a thousand times, but don't do save xml, then it won't save right?

http://img84.imageshack.us/img84/2057/22986135.png

What version did you download? If it was v1.2, I back-patched cause it turned out buggy. Was there any other heroes you were editing other than Nymphora? And yes, as long as you don't press Save XML, it won't compress into a honmod.


That might be because there was a change with nymph's recommended items in this patch. Not sure though.

They said that only Wretched Hag got changed in the patch notes, so I sure hope they didn't change others. :|

gwho1
11-14-2009, 01:15 PM
it's 1.1

thx for the xml safe info.

Keshoon
11-14-2009, 01:18 PM
Ok, now was there any other hero you were editing other than Nymphora?

gwho1
11-14-2009, 01:21 PM
yes, i had changed moon queen as well as nymphora but only those two.

________

ok i just redownlaoded and did it over again one by one.

I changed only moon queen, applied, saved, saved modman and it worked.
I then changed nymphora on top of that and they're both working now.

i wonder what caused the problem in the first place? could it be not clicking apply before jumping to another hero?

SUNSfan
11-17-2009, 05:59 PM
I am using version 1.1 and none of the changes I make to the XML file save :( -- hopefully this is user error. I apply the changes and then save the xml but no changes are made when i restart the program or open HON.

SUNSfan
11-17-2009, 06:20 PM
btw..OP, what mod lets you put the mana values on the hud?

Keshoon
11-17-2009, 07:04 PM
I am using version 1.1 and none of the changes I make to the XML file save :( -- hopefully this is user error. I apply the changes and then save the xml but no changes are made when i restart the program or open HON.

Did you download HoN Modification Manager? It's required to be able to use it until I implement the s2z format. When you get it, remember to apply your mods on the mod manager. And the mana mod is: http://forums.heroesofnewerth.com/showthread.php?t=39419

SUNSfan
11-17-2009, 09:37 PM
Did you download HoN Modification Manager? It's required to be able to use it until I implement the s2z format. When you get it, remember to apply your mods on the mod manager. And the mana mod is: http://forums.heroesofnewerth.com/showthread.php?t=39419



Hey thanks for the link. Yeah I've been using Hon mod, and it never seems to save anything I put in. It's enabled in hon mod, and when i open the exe and change anything and apply the hero, it shows the correct items, then i save the xml and it says Sucess! After that i close the program, and open it up again to see if it saved and it just reverts back to the default items. Any ideas?

Keshoon
11-17-2009, 10:04 PM
I don't have it set to remember what items you put last, that's not important into having your items changed in-game. At this moment, I'm doing a whole remake of the application, and it will be including that feature. Just save the programs XML, and apply mods in HoN Mod Manager and it'll work in-game.

Edit: LOLZ. Just found out you can quick edit title by double clicking the area in which your thread title is in. (When you're browsing the Applications forum) Neat. :)

SUNSfan
11-17-2009, 10:33 PM
oh i see, so if i want to change all the heroes and have it stick I should do it in one sitting right?

Keshoon
11-17-2009, 11:19 PM
Yeah, don't worry. As soon as I'm done with the major features of the remade version, I'll be doing the parts where it remembers your past lists.

MaxGhost
11-18-2009, 01:03 AM
btw..OP, what mod lets you put the mana values on the hud?

Mana Costs mod.

http://forums.heroesofnewerth.com/showthread.php?t=39419

Doss
11-18-2009, 09:17 AM
Great add mate, thanks alot!

Goaky
11-19-2009, 03:26 PM
Download link isn't working.

Keshoon
11-19-2009, 05:20 PM
Working for me, I'll upload it at mediafire if anyone else runs into trouble again.
Edit: Added a mirror for mediafire.

Leuthil
11-19-2009, 07:51 PM
Awesome mod man. The only thing I noticed that is glitchy is when choosing Daemonic Breastplate it doesn't actually save it or even show the icon in the preview. Not sure why.

Keshoon
11-19-2009, 10:18 PM
Ah, well, it'll be fixed with the new remake. It's taking me a lot longer than I thought it would take me. :|

Devilsheep
11-20-2009, 06:21 AM
Prty cool... but imo its very hard to make such lists for every hero... so how about a copy past ability.... would make it a lot faster imo :D

Keshoon
11-20-2009, 05:13 PM
Copy + Paste as in copying the the 12-15 items you listed on one hero and pasting it onto another so that they have they same items? I guess I could implement that at some time...

Xasz
11-21-2009, 10:22 AM
Very useful, thanks!

Keshoon
11-22-2009, 03:53 PM
Updated with a complete remake. Changes are in changelog as usual. I'll post screenshots of the new interface soon.

n0n
11-22-2009, 06:58 PM
Plated greaves were added, but they don't work when clicked.

Edit: Thanks a ton for the quick fix!

Keshoon
11-22-2009, 07:25 PM
Plated greaves were added, but they don't work when clicked.

Okay, thank you. I'll get this up ASAP, have to add something else while I'm at it that's really important anyways.

Edit: Updated, Plated Greaves should work now.

n0n
11-22-2009, 09:36 PM
New problem: Tablet of Command will apply, but when returning to the character in Custom Recommended, or when opening recommended in-game, there is nothing in the slot it was placed in.

Keshoon
11-22-2009, 10:10 PM
I don't even want to know what kind of build you're using with Tablet of Command. xD Just kidding, I'll look into it.

n0n
11-22-2009, 10:25 PM
Ran out of things I needed in my core, so I just threw it in. Lucky catch, unlucky choice for me. =P

Keshoon
11-22-2009, 10:37 PM
Should work now, try it.

SUNSfan
11-23-2009, 12:28 PM
keshoon, will you have my babies?

RuSTeR
11-23-2009, 05:16 PM
keshoon, will you have my babies?

Might wanna look into Keshoon's past sex life and who he's been with, might have a couple diseases you might wanna look out for.

Paranoiac
11-23-2009, 07:19 PM
dosent look like you can add more slots? that makes me sad since you said you were adding it :(.

edit: still see its in upcoming features. I still think that is needed in this soon.

Keshoon
11-23-2009, 07:31 PM
I'm trying my best, don't worry! My highest priority at the moment is the auto-updater. (More slots is next though!!)

Paranoiac
11-23-2009, 08:05 PM
having some odd bugs, not sure if its only me.

1. blacksmith, demented shaman, madman, magebane, plague rider, maliken, pyromancer, thunderbringer, torturer has a white item, as in the icon is just white.
2. when i go to bloodhunter, defiler, electrician, kraken, moon queen, slither, soulreaper, soulstealer, tempest, wretched hag all give this error :
http://i48.tinypic.com/1hu8y.png
4.cant even select pharaoh

i think all the errors are from heart but i could be wrong

Keshoon
11-23-2009, 08:56 PM
Okay, found the problems and the solutions, even problem #3. :P Anyways, Pharaoh's only bugged 'cause I'm stupid and keep mistyping Pharoah and Pharaoh. :|

Edit: Updated to v2.12!

Paranoiac
11-23-2009, 10:08 PM
Okay, found the problems and the solutions, even problem #3. :P Anyways, Pharaoh's only bugged 'cause I'm stupid and keep mistyping Pharoah and Pharaoh. :|

Edit: Updated to v2.12!

thanks, was going to put a 3 before the 4 but just combined it into number 2 and forgot to change 4 back to 3....

gwho1
11-23-2009, 10:28 PM
- if i downlaod a new version is there a way to save my old settings from the previous version?

- even if a hero has x slots, can the custom items mod make it so that it actually displays more than x items? that would be most flexible, and ideal.

Keshoon
11-23-2009, 11:15 PM
- if i downlaod a new version is there a way to save my old settings from the previous version?

- even if a hero has x slots, can the custom items mod make it so that it actually displays more than x items? that would be most flexible, and ideal.

It depends on what's updated. If nothing is changed in the crsettings.xml (The file that contains all your old settings), you can back up the one you have already and overwrite after updating. However, past 2 quick fixes edited it, so you must start anew. Unless you're familiar with editing XMLs. As for your other question, yes, I'll be adding a 2nd dropbox to make it display more items (or if you mean in-game, yes, it'll just add more boxes. :P).

Oh... And I forgot to mention, I just finished my auto-updater! :D I'll be sure to make it remind you that it's updating crsettings.xml! Changes in changelog as usual, I think im gonna have to upload a text file for it. :|
I work too hard. xD

gwho1
11-23-2009, 11:38 PM
maybe this can be a useful feature. when clicking on the exe, if the prog is already open, revert focus to it, rather than openning up another one. could get confusing, and lose track of which one is the one you were working on. i imagine the new one doesnt retain the one you were working on until you press ctrl a.

Keshoon
11-23-2009, 11:39 PM
maybe this can be a useful feature. when clicking on the exe, if the prog is already open, revert focus to it, rather than openning up another one. could get confusing, and lose track of which one is the one you were working on. i imagine the new one doesnt retain the one you were working on until you press ctrl a.

Never thought of that, I'll look into it later, I need a break. If you have any other suggestions, I'm always on IRC by the way. xD

MaxGhost
11-23-2009, 11:44 PM
Can you do us a favor, and once you're done flattening out the kinks in this one, and completely remake the HoN Mod Manager? It drastically needs a mod auto-updating system and the program itself has alot of problems (not finding the correct file path automatically, crappy support for Linux and Mac, etc.)

gwho1
11-23-2009, 11:48 PM
how come i can't delete the custom rec folder even after i deleted everything within it, and CRI is closed?


more suggestions: (i hope by giving you tbrought them to your attention one by one. it's your mod. do things at your own pace. plz dont feel stressed. we love what you've done already)



1)
in the top section, the selected slot would get a bright border around it. i think would be more obvious as to which slot is selected, than the text at the bottom left (although it certainly does fulfill its function no problem). also it would just make the the app look much cooler.


2)
what if you made the tab names separated into 2 rows instead of 1 to reduce the width of the window? it's only as wide as it is because of the of the tabs and its names. You can now distinguish shops/tabs of raw items (supp,acc,weap,relics) with shops/tabs of recipe items (init,supp,prot,att,ma).

if you're thinking you have to code it so that the selected row come to the bottom, you don't (i find tab labels jumping around more confusing actually). another simpler way is to t have the selected tab turn visually different to denote that it is the one selected (like the current white background + larger size... or just a different background color).


3)
Doing the above allows for another benefit: the selectable items can now be arranged just as it appears in-game - by 5 columns instead of 6.


4)
the hero dropbox would open much further than 8 entries per "page", but not past the bottom of the CRI window.

justification:
- even now, showing 8 names at a time, still covers up stuff.
- clicking items on the bottom doesnt actually take effect while the hero dropbox is open anyway.
- the convenience of having it show more entries per "page" is not worthy to be compared with items getting covered up temporarily. it's quicker and less annoying to find what you want. (being precise with clicking, dragging distance, etc.)
- when you click the hero dropbox, you're focused on finding the hero. you don't need to see the few items that get covered up anyway.
- if you do want to see the items, no problem. just close the dropbox. "what? and lose my dropbox position i had to find?" well you see, showing ~20 heroes at once with 57 ish heroes total means there's only 3 "pages". You can very quickly re-find it and it wouldn't require as much precision/time as it did before, so not a prob.




the end result is

1) a skinnier window
2) slightly longer window (by one icon's height) - overall much smaller and minimalistic.
3) distinction of raw and recipe item "tabs/shops"
4) items are arranged exactly as you see them in-game
5) heroes can be chosen and found more easily and conveniently

6) Custom Recommended Items becomes the mod with the most kickass UI.

Keshoon
11-24-2009, 12:50 AM
Haha, I like the ideas, keep them coming. I probably will take a break from this application to take up MaxGhost's request. I've got some great ideas coming to mind that it's stopping me from sleeping xD.

For the tabs, I can't believe i didn't think about that, I was staring at it as I was building it thinking it was too long! haha. Droplist suggestion will be taken up, I'll add a setting to adjust how many it displays. Also still planning on making that feature to turn recommended shop slots into slots for builds and making a custom UI addition, but. That probably won't be for awhile...

gwho1
11-24-2009, 01:27 AM
great~ i <3 you keshoon~


major bug atm. the autoupdate exe, if u click it, it deletes the current customrec exe and doesn't replace it. - code is needed to hold off deleting it fully until the condition of a new one successfully being created.


isn't the secret shop missing? you can group it with the raw items row of tabs, making it 5 tabs of raw and 5 tabs of recipes


spelling error in "reset xml" command:
"this requires a internet connection" (or just get rid of the indefinite article)

Keshoon
11-24-2009, 01:32 AM
Lol WTF. It just deletes it? No idea how that happened. I'll check it tomorrow I should go to sleep now. xD

gwho1
11-24-2009, 03:05 AM
you'll probably eventually incorporate the updater into the CRI itself as a command, instead of leaving it as a separate clickable file right?

Keshoon
11-24-2009, 08:48 AM
Yeah. As soon as I find out how to get it to overwrite a file your using. I'll probably make it download the crupdater temporarily then delete it after updating if I find no other easier solution.

Mittsies
11-24-2009, 03:31 PM
This is one of the most useful modifications I've used so far. Great job.

MaxGhost
11-24-2009, 04:01 PM
This is one of the most useful modifications I've used so far. Great job.

It's not a modification, it's an application which generates modifications.

Keshoon
11-24-2009, 04:44 PM
isn't the secret shop missing? you can group it with the raw items row of tabs, making it 5 tabs of raw and 5 tabs of recipes

I didn't really find it a great idea to have the secret shop included, as it's not in the same area. But I guess I can include it anyways.

MysticVain
11-24-2009, 08:18 PM
Wdf i cant save it

i browse for the hon folder
but everytime i try to click "Save XML" it says invalid and i cant save it
help would be nice

Keshoon
11-24-2009, 08:35 PM
Wdf i cant save it

i browse for the hon folder
but everytime i try to click "Save XML" it says invalid and i cant save it
help would be nice

What operating system are you running on? Windows, Linux or Mac?

SUNSfan
11-24-2009, 09:26 PM
I've had the same issue. Just had to keep browsing to the HoN folder until it finally took it. Closed the program in the process a few times too. I use win 7 x64

Keshoon
11-24-2009, 09:28 PM
Hurrrm... Weird... The only way I have it invalid is that if it doesn't find your hon.exe in the folder. Make sure you're specifying the ROOT folder, the folder that contains hon.exe. Also, updater turned out buggy, so one more download from link and auto-updater should work! (For realz this time!)

gwho1
11-24-2009, 10:56 PM
the new layout is looking pretty nice, kesh

hmmm what might be causing mine to not change the items?
the app itself remembers my items cz ti's the same when i close and open CRI. i do ctrl a, ctrls, and it creates the honmod. but in game, it doenst change it.

Zaraki
11-24-2009, 11:40 PM
Wow, didn't realize you designed ModMan as well... Good **** man! And this app is awesome too!!

Keshoon
11-24-2009, 11:44 PM
the new layout is looking pretty nice, kesh

hmmm what might be causing mine to not change the items?
the app itself remembers my items cz ti's the same when i close and open CRI. i do ctrl a, ctrls, and it creates the honmod. but in game, it doenst change it.

Are you remembering to apply them in HoN Mod Manager? xD. If I could get some part of Notausgangs code for packaging, I could automate it, but I don't.


Wow, didn't realize you designed ModMan as well... Good **** man! And this app is awesome too!!

I didn't design ModMan, that's Notausgang. But I've been requested to do a remake... :o

Zaraki
11-25-2009, 12:54 AM
oh snap, my bad about that. Good job to Notausgang then. But still good job to you for this app as well.

gwho1
11-25-2009, 01:51 AM
i always remember t odo honmod, but since theres similar stuff with this app i forgot. when i save setings for honmod, i get thsi error

"cannot find item_pierce."


i tried redownloading both links several times. still no dice


found bug: reseting doesnt execute if crsettings.xml already exists.

Zindaru
11-25-2009, 08:33 AM
Nice app, good job! I'll test it in nearest future and post my comments.


i always remember t odo honmod, but since theres similar stuff with this app i forgot. when i save setings for honmod, i get thsi error

"cannot find item_pierce."


i tried redownloading both links several times. still no dice


found bug: reseting doesnt execute if crsettings.xml already exists.
For me too.

Keshoon
11-25-2009, 08:52 AM
What heroes were you two editing? And it should be overwriting the crsetting.XML. Try editing it then resetting it.

Zindaru
11-25-2009, 10:29 AM
What heroes were you two editing? And it should be overwriting the crsetting.XML. Try editing it then resetting it.
Accursed, but I need retest it more accurately after resetting.

gwho1
11-25-2009, 02:10 PM
i editted nymph only. ctrl a, ctrl s. then i go to reset settings, confirm, and then it doesnt let me b/c createsettings.xml exists. of course i just deleted createsettings.xml, and then just clicked reset again, and it worked, but the it should replace or create whether the file exists or not, rather than fail to execute.

___________________

(strange thing is, wayy back, in the first time it actually did successfully work in the current version. i had replaced redpotion with a battery, and it was like that in game. but subsequently, even after downloads, it wouldn't change.)

___________________

back to the present:
when i click ctrl s, sometimes i get this error. it only happens with ctrl . even when this happens, ctrl a works just fine. but sometimes it comes up even at other times, not only when i press ctrl s.

http://img412.imageshack.us/img412/5721/70684235.th.png (http://img412.imageshack.us/i/70684235.png/)

the details is this:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Custom_Recommended.frmMain.picMarkOfTheNovice_Clic k(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Custom Recommended
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/gwho/Desktop/CustomRecommended/Custom%20Recommended.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

___________________

gwho1
11-25-2009, 03:51 PM
(decided to separate the bug post with the suggestion post)

5) let the tab / shift tab button take focus to the next previous item (top section with green border).

6) allow multiple layouts for each hero. you would be able to title each layout yourself (carry/supportive/fun/default). you would be able to label each set yourself. there would be an option to different select saved layouts for each hero on the side. ultra useful huh?

if the default is included, and made so that it is unedittable, then there won't be a need for reset settings. also, it means your previous layout for each hero (which can take a very long time to re do) won't ever need to be erased. with the feature in the paragraph above, you can select the default layout at will.

6a) in this case, the "reset settings" would simply be changed to "apply default for all heroes" This command would simply be a macro that would go to each hero, and select the "default" build, rather than erasing the previously saved data for your other builds in the xml

- how about for the border, a slightly brighter color? it can still be green, just a a tinnnny bit more on the "neon side" for a lack of a better description. brighter. not seizure-causing, but just a slight brightening


bugs:
# of heros option does not save at all. (when fixed, it should not be dependent on pressing ctrl a or ctrl s, of course, but save right away)

Keshoon
11-25-2009, 05:18 PM
First bug, caused by something using customrecommended.honmod already, possibly the mod manager if you're running it (I'll run through my save procedure anyways to see if there's any cause). Suggestions, #5 ill consider, #6 maybe, the one about the border, it's fine as it is. Hero trackbar is not dependent on CTRL+S or CTRL+A, I have no idea where you got that idea. It automatically saves it to application settings when you exit the program.

gwho1
11-25-2009, 06:01 PM
hm actually for #6, you would only need 2 sets: one custom, and one default.

once you make more slots available, ppl can just tack on their situational items also. no need for tons.

yeah i know it's not dependent on ctrl a or s. that was side note. for me it does not save at all

Keshoon
11-25-2009, 06:28 PM
Updated to v2.41, new update will come for the new recommended item lists if I can get a hold of a developer to tell me which got edited. xD (Also a good chance to test updater now!)

MaxGhost
11-25-2009, 06:35 PM
Updated to v2.41, new update will come for the new recommended item lists if I can get a hold of a developer to tell me which got edited. xD (Also a good change to test updater now!)

Probably all of them due to the fact that the new boots came out last patch.

Keshoon
11-25-2009, 06:44 PM
You make me feel a lot better. :|

MaxGhost
11-25-2009, 07:13 PM
You make me feel a lot better. :|

Sowwy... :(

Notausgang
11-26-2009, 04:30 AM
Oh, by the way, Keshoon, I actually managed to think of an easier way to remove all the pre-existing item recommendations :o
Place a <!-- tag in front of the first and a --> behind the last.

Keshoon
11-26-2009, 11:12 PM
Updated to v2.5, waiting on Notausgang's release of HoN Mod Manager's source then I'll make Save XML automated so that you won't need HoN Mod Manager. And will also start on the remake! Unless Donnetje wants to do it.

unload1
11-26-2009, 11:14 PM
I have the most recent version but when i open it, it tells me there is an update for both crsetting.xml and mod.xml dont know if thats causing this problem but...

I will modify a heroes item list, apply, and save then when iapply mods in Hon Mod Manager I get the following error message:

Could not find the string starting with "<recommendeditem name="Item_Steamboots"/>" as sought by C:\Games\Heroes of newerth\game\mods\customrecommended.honmod\mod.xml

Keshoon
11-26-2009, 11:16 PM
What hero are you editing, I accidently got rid of a space between Steamboots" and /> :|

unload1
11-26-2009, 11:24 PM
was just testing it with accursed

I tried again after playing a game and it updated the 2 .xml files and now the new error is for recommendeditem name="Item_Platedgreavess" With 2 s's in the Platedgreaves.

n0n
11-27-2009, 04:11 AM
I'm having the same problem as Unload. Same exact error, about Steamboots. I only edited one hero (Demented Shaman), and steamboots aren't even in my build.

Keshoon
11-27-2009, 12:07 PM
It doesn't matter what your build is, it's the problem trying to find it in the original build. This was my mistake, I'll update it soon, as I just woke up.

RuSTeR
11-27-2009, 02:21 PM
Credits:
Thanks to RuSTeR1971 for his help post patch [1.53].

and I wonder when ur gonna get ur Geometer's Bane reward, Keshoon.

*hint to moderators*

F8
11-27-2009, 11:32 PM
I'd like to make a suggestion to show the cost of the items you're looking at. For example, when you hover over a Health Potion, it simply says "Health Potion" on the tooltip. I think it would be a great enhancement to add "Health Potion - 100g".

I make this suggestion due to the fact that the current Recommended Item lists are organized by cheapest to most expensive items. By adding this, we'll be able to keep the OCD people (like myself) in check by allowing them to put their items in the correct order.

Keshoon
11-27-2009, 11:38 PM
Haha, okay sure thing. I'll put it in while I'm fixing the updater.

gwho1
11-27-2009, 11:46 PM
this mod is making strides and i love helping. but it's still way too buggy to use, unless you're going to decide not to update for a while. but i know keshoon is busy and hard at work on multiple projects.

Keshoon
11-28-2009, 12:45 AM
gwho, if you could make maybe a text-file of all the bugs you find and send it to me, I'll work on it over the weekend bit by bit whenever I find the time.

gwho1
11-28-2009, 02:35 AM
sounds good. i'll get working.

for some, i'll be writing a description of them, and the ones that are appropriate, copy paste the error messages

Courier
11-28-2009, 05:14 AM
Updated to v2.5, waiting on Notausgang's release of HoN Mod Manager's source then I'll make Save XML automated so that you won't need HoN Mod Manager. And will also start on the remake! Unless Donnetje wants to do it.

Wouldn't that cause conflicts if you use both applications? And I don't have time to start on the project for at least two weeks, so you can start remaking it if you want to.

MaxGhost
11-28-2009, 09:05 AM
Wouldn't that cause conflicts if you use both applications? And I don't have time to start on the project for at least two weeks, so you can start remaking it if you want to.

Notausgang just released an update, and lots of improvements were involved. You should check it out.

Keshoon
11-28-2009, 12:19 PM
Wouldn't that cause conflicts if you use both applications? And I don't have time to start on the project for at least two weeks, so you can start remaking it if you want to.

No, I would still create a honmod to place in the mods folders for people who actually use it. It's just a way of parsing it myself into the zip folder the same way Notausgang did. And as MaxGhost said, the mod manager got an update, so I'm not sure if I'm going to do it anymore.

Edit: Updated to v2.6... Sorry guys, I had to remove the updater. :'( You're going to have to manually download this update.

gwho1
11-28-2009, 02:28 PM
plated greaves still cannot be found.

in the modman, it labels it as version 2.1 for some reason

Keshoon
11-28-2009, 02:29 PM
Really? What the hell. It's working perfectly fine here.

gwho1
11-28-2009, 02:34 PM
preference of hero liste #'s is saving perfectly =]

the app itself isn't giving me crash / error messages so far so thats great too






the extra added slots have the border at first, but when u click them, it turns borderless and loses its ability to get the green highlight also

what's with the "you broke my radio buttons!"? is it just humor? i thot sometihng was wrong the very first time haha

in this window, the window when you press ctrl a, and ctrl s, the name of the box gets cut off:
"Cutom Recommen..."
it's not a big deal at all, and causes no problem, but u may want to make the box slightly wider just for prettiness's sake.





these last 3 are minor issues. the major problem is that honmod won't let me use the CR at all due to the plated greaves error persisting.

n0n
11-28-2009, 07:48 PM
I am also having the plated greaves error now. But it seems the steamboots error was fixed. I also noticed that you must've been experimenting with adding more than 12 items slots, (kraken, legionnaire, hag, etc) but the code and the images are not matching up. Like you defaulted everything to behemoth's heart, but because there's nothing there, it placed what you asked it to find. But perhaps I'm misinterpreting the code. In earlier versions, when I selected these characters, error messages would show up. While these are now gone, I think they might be still causing problems. My guess is they're gone because you removed the auto-updater.
Any information you can give us would be great, because I really want to use this program again!

Xeleus
11-28-2009, 11:57 PM
why does this prog not work for me? ive located hon directory with it, got all possible versions of net framework, tried rebooting, updating via windows updates etc and it just doesnt save any file at all or give me a mod to put into mod manager, it just says success but it clearly isnt as nothing is being generated, am i missing something here? o.O

Windows XP 32bit

Keshoon
11-29-2009, 12:00 AM
I am also having the plated greaves error now. But it seems the steamboots error was fixed. I also noticed that you must've been experimenting with adding more than 12 items slots, (kraken, legionnaire, hag, etc) but the code and the images are not matching up. Like you defaulted everything to behemoth's heart, but because there's nothing there, it placed what you asked it to find. But perhaps I'm misinterpreting the code. In earlier versions, when I selected these characters, error messages would show up. While these are now gone, I think they might be still causing problems. My guess is they're gone because you removed the auto-updater.
Any information you can give us would be great, because I really want to use this program again!

Did you redownload v2.6? Because the reason why it was showing behemths was because 1.57 patch added more items to some heroes and the auto-updater wasn't patching it correctly. I've been going through the mod.XML and am not finding the cause of the error for Plated Greaves, if there any other developers that could go through it and spot any minor details I'm missing please say so.

n0n
11-29-2009, 12:13 AM
Yeah, I've got 2.6. Had the steamboots error in 2.5; 2.6 gave me plated greaves error.

gwho1
11-29-2009, 01:51 AM
keshoon what Operating system r u using? u think that may be the thing making the difference between you and other users possibly?

MaxGhost
11-29-2009, 01:52 AM
I noticed that a LOT of heroes have BOTH ghost boots and steamboots in their recommended items list... I really don't have a clue why though. (without this mod that is...)

Darkalbino_
11-29-2009, 04:34 AM
Also getting the plated grieves error over here, so disappointing :(



"Custom recommended items" caused a problem:

Could not find string starting with "<recommendeditemname="item_platedGreaves" />" as sought by C:\Program Files\Heroes of Newerth\game\mods\customerrecommended.honmod/mod.xml

Xeleus
11-29-2009, 10:03 AM
why does this prog not work for me? ive located hon directory with it, got all possible versions of net framework, tried rebooting, updating via windows updates etc and it just doesnt save any file at all or give me a mod to put into mod manager, it just says success but it clearly isnt as nothing is being generated, am i missing something here? o.O

Windows XP 32bit



Anyone at all know the solution to this? :/

Keshoon
11-29-2009, 01:16 PM
Yes, I am aware of the Plated Greaves error Mod Manager is giving you. I'm trying to find the source of the problem at this moment.

That'll get people to read the topic before posting.


I noticed that a LOT of heroes have BOTH ghost boots and steamboots in their recommended items list... I really don't have a clue why though. (without this mod that is...)

Yeah, I've made sure that mod.xml edits according to having both Ghost Marchers and Steamboots (That was generally the problem for the Steamboots error). But I've gone through every single hero and everything's exactly the same. I have no idea why Mod Manager is throwing an error...


why does this prog not work for me? ive located hon directory with it, got all possible versions of net framework, tried rebooting, updating via windows updates etc and it just doesnt save any file at all or give me a mod to put into mod manager, it just says success but it clearly isnt as nothing is being generated, am i missing something here? o.O

Windows XP 32bit

It will automatically generate the .honmod format and put it in Mod Manager. If it's not appearing in the Mod Manager, check your mods folder to see if it's there.

Xeleus
11-29-2009, 01:59 PM
Yes, I am aware of the Plated Greaves error Mod Manager is giving you. I'm trying to find the source of the problem at this moment.

That'll get people to read the topic before posting.



Yeah, I've made sure that mod.xml edits according to having both Ghost Marchers and Steamboots (That was generally the problem for the Steamboots error). But I've gone through every single hero and everything's exactly the same. I have no idea why Mod Manager is throwing an error...



It will automatically generate the .honmod format and put it in Mod Manager. If it's not appearing in the Mod Manager, check your mods folder to see if it's there.

Already checked, no honmod file is being produced at all in any folder on my pc :S

gwho1
11-29-2009, 02:46 PM
hm for me the honmod file gets created, it's just that it won't save in honmod, givine me the error.

try deleting everything related to CR, and hten redowdnloading CR again. ctrl S should create it. also check the path that the CR app is designated to created the file in, by going to options.

if all is successful, you should get a plated greaves error and you won't be able to have modman accept the honmod file... lmao. i would just wait for the next fix, instead of trying to trouble shoot why you fall at the 50 meter mark instead of falling at the 99 meter mark.

kevs926
11-29-2009, 03:21 PM
quick fix!
open mod.xml with notepad
1. you notice on andromeda "Find&replace plated greaves" align them with other entries
2. steamboots on hellbringer shouldnt exist as recommended. delete the "find&replace steamboots" line

Keshoon
11-29-2009, 03:29 PM
I don't see an alignment mismatch on Andromeda, however Hellbringer should have Enhanced Marchers and Plated Greaves instead of Steamboots. Fixing that now.
PS: This will only fix another error that would occur after the Plated Greaves error.

gwho1
11-29-2009, 03:37 PM
nice find.

does spacing actually actually cause that problem?

hellbringer now by default has plated greaves and thus an extra slot as well.


i see so the cannot find x item errors is all about what was there by default and not having the correct name for the correct hero? i did both of your suggestions and i'm still getting plated greaves error. then it must be for another hero right?

Keshoon
11-29-2009, 03:50 PM
Updated to v2.6.1, Plated Greaves and Steamboots error will be FIXED, for real this time! Also looking for someone who can design layouts with XAML.

gwho1
11-29-2009, 05:37 PM
Tony the Tiger says:

ggGGreat success!!!!

It's functional! yay~

congrats keshoon. thx kevs926



___________________


bug:
i go to moon queen. move items around. ctrl a, ctrl s. i switch heroes, then return to moon queen. the 3rd to last slot (last original slot) is white and empty, the 2nd to last slot is normal, and the very last slot loses its border IF you click in the black area of the top left.

it still saves in honmod. in game, that blank slot is blank.

Darkalbino_
11-30-2009, 04:39 AM
why does this conflict with this (http://forums.heroesofnewerth.com/showthread.php?t=25731) mod pack :(

Keshoon
11-30-2009, 09:52 AM
I'll look into the bug after school. The reason it conflicts with that is because you're using s2z format with my honmod format. Also bcause hsram is using resources999.s2z when HMM uses the same one.

GGreenBass
11-30-2009, 10:46 PM
Wait, I just realized.

I changed them, saved the xml, etc etc. But lets say originally I had changed my Magebane. If I decided later I wanted to change Tempest, and saved over the Magebane save (but didn't make the Magebane changes in the Tempest save), will my Magebane prefrences be overwritten?

In other words:
Make changes to Magebane.
Save, close out program, etc.
Make changes to Tempest.
Save, close out program, etc.

Will I still have my Magebane customizations, or will I loose all those unless I included them when I made my Tempest customizations?
I simply wondered this because I didn't see a "load" option, and I made a bunch of changes when I first downloaded this and now I want to add some more (but I don't want to loose my old changes).

(A PM would be nice if you respond, seeing as the next time I see this topic will probably just be for the next update lol.)

gwho1
11-30-2009, 11:04 PM
^ CR remmebers your previous hero settings on the CR app itself (just go to your magebane hero, and see that the items are as you had saved them) so no, it won't reset your magebane stuff (you don't have to edit every hero everytime you wnat to make a change - that would be insanely impossible to use)

MAGZine
11-30-2009, 11:10 PM
I have the game in a non-standard directory on a different drive, and it's causing the program not to work.

D:\Program Files (x86)\Heroes of Newerth\

I got a JIT error that told me it was trying to access some directory in C:\Program Files.

gwho1
11-30-2009, 11:11 PM
^ you can change the path that CR detects your game folder.

did you try going to options -> HoN path, and selecting your folder?

MAGZine
11-30-2009, 11:23 PM
^ you can change the path that CR detects your game folder.

did you try going to options -> HoN path, and selecting your folder?

yeah, it gives me the same problem. I think a hardcoded file directory is causing the problem.

Darkalbino_
11-30-2009, 11:46 PM
I'll look into the bug after school. The reason it conflicts with that is because you're using s2z format with my honmod format. Also bcause hsram is using resources999.s2z when HMM uses the same one.

Is there any way I can have both of these mods? My life would be completed <3

Keshoon
11-30-2009, 11:54 PM
yeah, it gives me the same problem. I think a hardcoded file directory is causing the problem.

File directory is not hardcoded, you remembered to set it using options?


Wait, I just realized.

I changed them, saved the xml, etc etc. But lets say originally I had changed my Magebane. If I decided later I wanted to change Tempest, and saved over the Magebane save (but didn't make the Magebane changes in the Tempest save), will my Magebane prefrences be overwritten?

In other words:
Make changes to Magebane.
Save, close out program, etc.
Make changes to Tempest.
Save, close out program, etc.

Will I still have my Magebane customizations, or will I loose all those unless I included them when I made my Tempest customizations?
I simply wondered this because I didn't see a "load" option, and I made a bunch of changes when I first downloaded this and now I want to add some more (but I don't want to loose my old changes).

(A PM would be nice if you respond, seeing as the next time I see this topic will probably just be for the next update lol.)

Yes, your previous Magebane preferences will be overwritten.

MAGZine
12-01-2009, 12:11 AM
File directory is not hardcoded, you remembered to set it using options?

Odd enough the program seems to be working now. Hooray!

Plans for a new UI soon?

Keshoon
12-01-2009, 12:15 AM
Yes, I am planning for another COMPLETE remake of the UI. Featuring a custom border (Perhaps using HoN frames!) and a background related to HoN, and buttons if I find the time to make some! I'm pumped for making it actually, as soon as I learn XAML (I'll post some previews even if I don't know XAML yet, though!). :o Anyways, I'm uploading v2.6.2, it should fix the bugs with Moon Queen and Symbol of Rage.

Edit: Done and done!

MAGZine
12-01-2009, 02:36 AM
Yes, I am planning for another COMPLETE remake of the UI. Featuring a custom border (Perhaps using HoN frames!) and a background related to HoN, and buttons if I find the time to make some! I'm pumped for making it actually, as soon as I learn XAML (I'll post some previews even if I don't know XAML yet, though!). :o Anyways, I'm uploading v2.6.2, it should fix the bugs with Moon Queen and Symbol of Rage.

Edit: Done and done!

Cool. It'd be amazing if the build planner got done and these 2 tools worked together.

Interested to see the new UI. :D

Keshoon
12-01-2009, 11:24 PM
Here's the current UI that is WIP. It is not final yet! Any suggestions would be cool. If you're wondering where the items are going, there's going to be another window popping out of the right, like in the game! :D

(Picture taken while I was working on it!)
http://dl.dropbox.com/u/2683550/Images/CRIInterfaceWIP1.jpg

Zaraki
12-01-2009, 11:34 PM
that looks very nice, I like! More ss' please

Keshoon
12-02-2009, 12:34 AM
Is there any way I can have both of these mods? My life would be completed <3

Sorry I didn't see this, but to answer your question: it will be possible when I implement the automation but I require Notausgangs source code to see how he did it to prevent any unnecessary conflicts between our programs.


that looks very nice, I like! More ss' please

More screenshots coming tomorrow because I'm tired. :P I started the second window with the items and it's looking really great!

gwho1
12-02-2009, 01:09 AM
seeing the ss was one thing,but seeing the window you used to make it was even cooler. it makes me want to work on it toooo

evotech
12-02-2009, 01:14 PM
Sick! ******* epic

Keshoon
12-02-2009, 07:38 PM
Ugh, really sorry guys, but I don't think I'll be doing a better UI for a long time. VB.net format for handling user input in WPF than in WinForms is a lot more different than I thought it would be. If you guys wanna know what the final UI was going to look like: http://dl.dropbox.com/u/2683550/Images/CRIInterfaceWIP2.jpg

Items that are in tabs in the current UI is to the right, on the top pane. The different categories for each shop (Supplies, Accessories, etc.) is on the bottom pane to the right. The slider on the bottom of the left pane was going to be used as a Progress Bar, specifically for the updater. Exit button is the yellow/grey shield on the top. All images were made by S2 (The frame, background, headers and footers) and placed together by me in Photoshop.

Zaraki
12-02-2009, 11:11 PM
Ugh, why did you have to show us what it would have looked like >< Lol. Sucks that the planned UI is not gonna happen, but the app is still sick nasty.

MaxGhost
12-02-2009, 11:38 PM
Ugh, why did you have to show us what it would have looked like >< Lol. Sucks that the planned UI is not gonna happen, but the app is still sick nasty.

Cause you asked for them... duh!

Zaraki
12-03-2009, 12:04 AM
Cause you asked for them... duh!

damn, this is true; you got me...But I only asked cause I thought it was gonna be implemented!!

gwho1
12-03-2009, 12:43 AM
@ ^ lol.

looks good. i hope you can keep the window as small as possible. it seems a bit larger than the current. but maybe it's not by much. perhaps its worth the size increase.

too bad it won't be soon. thx for all the work so far, keshoon

Zaraki
12-03-2009, 01:42 AM
btw, i didn't mean to sound ungrateful. thank you very much for this super app!!

evotech
12-03-2009, 09:33 AM
System.IO.DirectoryNotFoundException: does not find a part of the path C:\Program Files\Heroes of Newerth\game\mods\DotNetZip-vksmwwww.tmp.

Any idea?

fxied it by reinstalling the mod

Anyway

Shieldbreaker doesnt show up when i put it in, tried alot of times on different heroes
Forasken archer always resets after you navigate away

Great program :)

Keshoon
12-03-2009, 05:39 PM
System.IO.DirectoryNotFoundException: does not find a part of the path C:\Program Files\Heroes of Newerth\game\mods\DotNetZip-vksmwwww.tmp.

Any idea?

fxied it by reinstalling the mod

Anyway

Shieldbreaker doesnt show up when i put it in, tried alot of times on different heroes
Forasken archer always resets after you navigate away

Great program :)

Shieldbreaker's showing up perfectly fine on my end. Make sure you're applying your hero so that it saves your list.

evotech
12-03-2009, 06:55 PM
Yeah i do, but it just turns into a blank spot, the rest are fine

Took a ss

And all teh other heroes save when i edit them, but whenevr i open the program, and edite forsaken archer and apply hero / save xml, its teh default items when i open it up again

Only for Archer :/

"Reinstalled the mod" and its still like this :/

and if the file isnt in the heroes root folder, i get a error when saving xml

Keshoon
12-03-2009, 07:14 PM
Yeah i do, but it just turns into a blank spot, the rest are fine

Took a ss

This is with v2.6.2? Is it giving you a blank item for every hero that you give Shieldbreaker? If it's only specific ones, it'd be great if you could name them and I'll look into the problem.

evotech
12-03-2009, 07:15 PM
I tried with magebane, archer and dark lady, blank spots on all

Tried with accursed aswell, it evens shows a blank in the program after you apply / exit the prog / open it up again

Keshoon
12-03-2009, 07:19 PM
I tried with magebane, archer and dark lady, blank spots on all

Tried with accursed aswell, it evens shows a blank in the program after you apply / exit the prog / open it up again

Check your Help -> About, is it v2.6.2?

Edit: Okay, I found the problem... Fixing it now.

evotech
12-03-2009, 07:20 PM
2.6.2 yes

Keshoon
12-03-2009, 07:30 PM
Updated to v2.6.3, mentioned bug with Shieldbreaker should be fixed. Also forgot to mention that the total gold needed for the item is in the tooltip in v2.6.2!

gwho1
12-03-2009, 08:32 PM
kesh i have question. how can i download the update without reseting all the customizations i did?

maybe it would be good to have this in the instructions or OP or something

Keshoon
12-03-2009, 08:38 PM
kesh i have question. how can i download the update without reseting all the customizations i did?

maybe it would be good to have this in the instructions or OP or something

If no update was made to crsettings.xml, back it up and extract the program. Place your old crsettings.xml and your settings will persist. When I get this updater working, I plan on making a feature to only update the heroes that got changed in crsettings.xml.

gwho1
12-03-2009, 08:51 PM
keep my old crsetting.xml. gotcha.

so was an update made to crsettings.xml in 2.6.3?

Keshoon
12-03-2009, 08:53 PM
keep my old crsetting.xml. gotcha.

so was an update made to crsettings.xml in 2.6.3?

No, bug was fixed in code.

gwho1
12-03-2009, 09:00 PM
and you would be referring to the mod.xml right?

Keshoon
12-03-2009, 09:04 PM
No, the program itself. I'll be sure to indicate if crsettings.xml gets edited in the changelog.

evotech
12-04-2009, 08:30 AM
cool! thanks man

PoscheL
12-06-2009, 01:14 PM
I got the bug with shieldbraker as well... also i cant use it cuz those new boots error the whole thing :/

when i DL the link i still get version 2.1.

Keshoon
12-06-2009, 02:25 PM
Link from the main post? I just tried redownloading now and I'm getting v2.6.3... I'll reupload to mediafire if the problem persists... or I might reupload anyways.
Edit: http://www.mediafire.com/?m5mwiumikid

Trilles
12-09-2009, 06:15 AM
Very nice !

Targunitoth1
12-12-2009, 07:56 AM
Hi, thx for that mod,
but it didn't work for me anymore, after the new patch today.

they had a lot of changes, and a new Hero...
e.g. the standard recommendeditem name="Item_Lightning1" is now recommendeditem name="Item_Pierce" by The Dark Lady aka vanya...
and so on.

thx for a new version

Targunitoth

Courier
12-12-2009, 09:54 AM
Wouldn't it be better to automatically detect the standard recommended items instead of hard coding them? Would wave you a lot of time and the app doesn't break when changes are made to the recommended items.

Keshoon
12-12-2009, 11:54 AM
Wouldn't it be better to automatically detect the standard recommended items instead of hard coding them? Would wave you a lot of time and the app doesn't break when changes are made to the recommended items.

I'm going to do this with the new auto updater I'm working on, I'm not 100% sure that it will be reliable for new heroes so I'm probably still going to have to give it a signal when to update. That way it'll avoid problems.

I'm aware of the patch and I just got up so I'll start on it, don't think the new updater will make it in nor the new feature I'm working on.

Regnareb
12-12-2009, 12:24 PM
Don't work on Windows 7 x64. It try to save the XML to
C:\Program Files\Heroes of Newerth...
instead of
C:\Program Files (x86)\Heroes of Newerth...
even if the path of Hon is correctly set.


After in the HoN Manager it can't be enabled :

Could not find string starting with "<recommmendeditem name="Item_Lightning1" /> as sought by C:\Program Files (x86)\Heroes of Newerth\game\mods\customrecommended.honmod/mod.xml

PS : Oups, didn't saw it's because of the patch.

Keshoon
12-12-2009, 04:47 PM
Updated to v2.6.4, problems with the new patch have been fixed.

gwho1
12-12-2009, 04:55 PM
kesh, im guessing the crsetting has been changed? it's giving me errors. i guess i have to reassign my customs again


wouldn't it be best if every hero just had 15 slots and u had the option of making them blank? for heroes that you wish had more slots is just.. yeah. and if u didnt need x number of recommended items, then u can just leave it blank and have less than 15 show up in game. or is there a technical obstacle to this?

i noticed accursed now has 16

Keshoon
12-12-2009, 05:14 PM
kesh, im guessing the crsetting has been changed? it's giving me errors. i guess i have to reassign my customs again


wouldn't it be best if every hero just had 15 slots and u had the option of making them blank? for heroes that you wish had more slots is just.. yeah. and if u didnt need x number of recommended items, then u can just leave it blank and have less than 15 show up in game. or is there a technical obstacle to this?

i noticed accursed now has 16

Yes, crsettings.xml got changed, it's noted in the changelog. As you said, I tried placing 20 items by default, then trying to make it into a honmod like usual but it always ends up throwing errors. I'll look into this more after I get a few features I want to get in, I think you guys will like them! :P

n0n
12-12-2009, 06:00 PM
Patch problems are removed, but Deadwood isn't coming up and Fenrir's fang isn't added. When I say Deadwood isn't coming up, I mean he is selectable, but all items stay as those that belonged to the previous hero that was selected.
Edit: abecks better explains the deadwood problem below.

Keshoon
12-12-2009, 06:02 PM
Patch problems are removed, but Deadwood isn't coming up and Fenrir's fang isn't added. When I say Deadwood isn't coming up, I mean he is selectable, but all items stay as those that belonged to the previous hero that was selected.

Hm, weird, and I completely missed that Fenrir's Fang item in the changelog... LOL. I'll add that.

abecks
12-12-2009, 09:46 PM
Are you sure this works with Deadwood? He appears in the dropdown box as selectable, however, when you select him, it does not change the items in the Recommended dialog (it displays whatever was there for the last hero) like it does for other heroes when you switch between them.

I tried anyway, and created a recommended template with Deadwood selected, saved, applied and reapplied in the Mod Manager, but it did not show up in game.

Please note: It works for all other heroes, just not Deadwood.

Anyone else having this problem?

Keshoon
12-12-2009, 11:31 PM
2 posts above you, I mustve missed something I'll fix it tommorow. Cause I'm at a party right now!

Keshoon
12-13-2009, 01:47 PM
Updated to v2.6.5, Deadwood fixed and Fenrir's Fang added.

PS: Why can't I change my title anymore? Methinks Warchamp or MaxGhost should remove [v2.6.3] for me :P
PPS: Why am I the only one not in the application repository? ;_;

durr__okay
12-13-2009, 06:47 PM
Well,

that's a pretty neat idea, but what's missing imo is an option to just put an emtpy field in there.
I just don't need 15 or something items.

gwho1
12-13-2009, 09:39 PM
u forogt to change your thread title

Keshoon
12-13-2009, 09:58 PM
u forogt to change your thread title

Mah thread title's bugged and isn't changing anymore. :P

Tehwildcard
12-14-2009, 07:15 PM
Great app, man.

Keshoon
12-14-2009, 08:48 PM
Updated to v2.6.6, support for up-to 20 items has been re-added! Also added the ability to have empty slots by pressing Delete when selecting a slot!

Dunos
12-15-2009, 09:40 PM
Err, I got some errors when adding with the Mod Manager...

http://img188.imageshack.us/img188/6893/errorcustitms.jpg


Any ideas?

Keshoon
12-15-2009, 10:31 PM
Was Hack and Slash in any of your custom builds? If it was, which hero(es)?

Dunos
12-16-2009, 12:30 AM
Yep it is, in Jereziah (don't ask why I put it there...).

I tried without H&S, and also got error, but now it's about Fenrir and FrostWulf.

Tried without that too, got some errors now about Empty_Item. Could that be cause in some heroes I left some spaces between items? I mean if they must be consecutive.

Keshoon
12-16-2009, 12:42 AM
Okay, I found the problem. I'll have a fix up by tomorrow.

Notausgang
12-16-2009, 07:51 AM
May I suggest commenting out the original <recommendeditem/> tags using the following directives:

<editfile name="hero.entity">
<findall>&lt;recommendeditem </findall>
<insert position="before">&lt;--</insert>

<findall>/&gt;</findall>
<insert position="after">&lt;----&gt;</insert>
</editfile>
This will reliably comment out all compact recommendeditem elements (should non-compact ones ever be added it's easy to adjust it).

Should remove the requirement to download a new version (for users) and to update the code (for you) every single patch.

durr__okay
12-16-2009, 11:11 AM
...! Also added the ability to have empty slots by pressing Delete when selecting a slot!

Sweet !

Keshoon
12-16-2009, 06:41 PM
May I suggest commenting out the original <recommendeditem/> tags using the following directives:

<editfile name="hero.entity">
<findall>&lt;recommendeditem </findall>
<insert position="before">&lt;--</insert>

<findall>/&gt;</findall>
<insert position="after">&lt;----&gt;</insert>
</editfile>
This will reliably comment out all compact recommendeditem elements (should non-compact ones ever be added it's easy to adjust it).

Should remove the requirement to download a new version (for users) and to update the code (for you) every single patch.

WOW. I never honestly thought about that... I'm sure I can just use <find position="..."/> to comment the whole block rather than each one.

Also, updated to v2.6.7 for quickfix for Jeraziah.

PS: Thanks to however fixed the problem with the title! :P But can you just remove the whole [v2.6.6] and leave it as Custom Recommended Items? Thanks again!!

Dunos
12-16-2009, 07:32 PM
I still have some issues with "Empty_Item" when applying the Mod Manager, and can't get it work. I deleted some items by pressing Delete, maybe that's it? (dunno now if I did on Jere or another one now)

MaxGhost
12-16-2009, 07:48 PM
PS: Thanks to however fixed the problem with the title! :P But can you just remove the whole [v2.6.6] and leave it as Custom Recommended Items? Thanks again!!

I'm a ghost for a reason.

Keshoon
12-16-2009, 07:55 PM
I still have some issues with "Empty_Item" when applying the Mod Manager, and can't get it work. I deleted some items by pressing Delete, maybe that's it? (dunno now if I did on Jere or another one now)

Okay, this will be fixed when I release the version with Notausgang's suggestion.


I'm a ghost for a reason.

Lol, was wondering why it didn't say Edited by MaxGhost or Warchamp7. :P Thanks. Did S2 disable the ability to change titles for regular users? ;_;.

PS: Add me to the repository pl0x?

MaxGhost
12-16-2009, 08:03 PM
Lol, was wondering why it didn't say Edited by MaxGhost or Warchamp7. :P Thanks. Did S2 disable the ability to change titles for regular users? ;_;.

PS: Add me to the repository pl0x?

I just doubleclick the title in the thread list, and it lets me edit it.

You're not in the repo? Whoa. K 1 sec.

Lothrik
12-16-2009, 09:11 PM
Error on Windows 7, 64-bit:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files\Heroes of Newerth\game\mods\DotNetZip-wulpqkgk.tmp'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at Ionic.Zip.ZipFile.get_WriteStream()
at Ionic.Zip.ZipFile.Save()
at Custom_Recommended.frmMain.SaToolStripMenuItem_Cli ck(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Custom Recommended
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/HoN/Custom%20Recommended/Custom%20Recommended.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Important Note: I've already told the program my HoN is installed at "C:\Program Files (x86)\Heroes of Newerth", not "C:\Program Files\Heroes of Newerth" .. so something is really screwed up here =/

Keshoon
12-16-2009, 09:25 PM
Error on Windows 7, 64-bit:
Important Note: I've already told the program my HoN is installed at "C:\Program Files (x86)\Heroes of Newerth", not "C:\Program Files\Heroes of Newerth" .. so something is really screwed up here =/

Oh, I found the problem... I honestly want to know why I put that like that... I'll fix it in the next update. For now, as a temporary solution, specify the folder, close the program normally and restart.

gwho1
12-17-2009, 12:53 AM
kesh!! i downloaded 2.6.7 and retained my old crsettings.xml, but now it says it can't find astralobe when i tr yto apply.. =(

do i have to re do my items.....again?...

Keshoon
12-17-2009, 01:04 AM
kesh!! i downloaded 2.6.7 and retained my old crsettings.xml, but now it says it can't find astralobe when i tr yto apply.. =(

do i have to re do my items.....again?...

No, i didn't change anything there. No idea why it's not working as the only thing I changed was so that Jeraziah was counting 14 instead of 12. Did you reapply each hero? I'm going to be adding an Apply All Heroes button aswell.

gwho1
12-17-2009, 01:13 AM
i scrapped everything, did a fresh download, so everything is 2.6.7 it still give me the astralobe error

durr__okay
12-17-2009, 11:39 AM
kesh!! i downloaded 2.6.7 and retained my old crsettings.xml, but now it says it can't find astralobe when i tr yto apply.. =(

do i have to re do my items.....again?...

I have that too.
It's been the first time I use this mod and the mod manager, so it can't be some broken settings.

Lothrik
12-17-2009, 04:52 PM
http://omploader.org/vMzBwYg.png

I added 3 items to Plague Rider and Tempest. =/ (Power Supply, Plated Boots, Assassin's Shroud)

Keshoon
12-17-2009, 05:12 PM
Found out why that's happening, I uploaded my mod.xml that I use for testing rather than the release one by accident. Fail on my part. Re-uploaded, same link.

Mabinogi
12-17-2009, 06:27 PM
awesome! wanted something like this since day!ThanKYOU

Dunos
12-17-2009, 11:23 PM
There are still some troubles with jere and frostwulf, and sometimes once you add an item and then try to delete it, you can but if you come back to that hero, it is still there :/

ConstantineX
12-18-2009, 12:17 AM
It caused a problem to me:

http://i50.tinypic.com/29ztxzr.png

Any suggestions?

Keshoon
12-18-2009, 08:49 AM
It caused a problem to me:

http://i50.tinypic.com/29ztxzr.png

Any suggestions?

Hero(es)?

gwho1
12-18-2009, 05:27 PM
1.62 calling your back to the drawing board, kesh xp

Keshoon
12-18-2009, 06:12 PM
Updated to v2.6.8 to match the new patch changes. No changes to the recommended items AFAIK. (Therefore no changes to crsettings.xml)

Happy holidays!

gwho1
12-18-2009, 07:09 PM
thx. resetting doesnt work. probabylb/c of hte new items and everything

also whenever u select a hero, it says object reference not set to an instance of an object. every hero.

Perseco
12-18-2009, 11:16 PM
thx. resetting doesnt work. probabylb/c of hte new items and everything

also whenever u select a hero, it says object reference not set to an instance of an object. every hero.
object reference issue is fixed by deleting all of your custom recommended files, downloading the latest version, and starting over

ConstantineX
12-19-2009, 01:23 PM
Hero(es)?

um, I used all the heroes at once unfortunately :s. With the new update it changed to this:

http://i45.tinypic.com/mcy7wj.png

Keshoon
12-19-2009, 01:24 PM
Wow, you took the time to change every single hero? I'll look into it then.

ConstantineX
12-19-2009, 01:48 PM
Wow, you took the time to change every single hero? I'll look into it then.

Yeah, well I thought that it was pretty good app and I might as well change them for every hero. Thanks man and sorry I cant be of much help, I can maybe upload my mod.xml if that'll help?

Keshoon
12-19-2009, 02:05 PM
Hmmm, yes actually it would, both your mod.xml and your crsettings.xml.

MaxGhost
12-19-2009, 06:29 PM
Hmmm, yes actually it would, both your mod.xml and your crsettings.xml.

You should really use Notausgang's method. It wouldnt cause so much problems after every patch.

Keshoon
12-19-2009, 09:32 PM
You should really use Notausgang's method. It wouldnt cause so much problems after every patch.

It's all set-up, I'm just getting distracted by something else, and really don't feel like retyping the mod.xml right now. xD

Darkalbino_
12-20-2009, 12:58 AM
Having the same problem with ~ Post Haste, :(

Keshoon
12-20-2009, 08:06 PM
Updated to v2.6.9, Post Haste problem is fixed. S2Games didn't mention Deadwood got a recommended item change. :(

DarZilber
12-21-2009, 09:28 AM
I have this error on 2.6.9

http://s2.subirimagenes.com/privadas/previo/thump_789003error.jpg (http://www.subirimagenes.com/privadas-error-789003.html)

Keshoon
12-21-2009, 09:32 AM
Ugh WTF! I think I'm gonna be doing Notausgangs method today, it should be up by tonight maybe this afternoon.

ConstantineX
12-22-2009, 03:21 AM
yep still have the Post Haste error with the 2.6.9 :s

Do I need to do anything else other than replace the application and re-save the .xml?

Discord42
12-22-2009, 06:41 PM
Was getting an error like above but with Nome's Wisdom. Problem is, I can't tell you which hero it was cause I changed every hero. (I assume it was some hero having Nome's added to it's recommended? I don't know.)

Targunitoth1
12-23-2009, 09:49 AM
I have this error on 2.6.9

http://s2.subirimagenes.com/privadas/previo/thump_789003error.jpg (http://www.subirimagenes.com/privadas-error-789003.html)

THX now it works for me again...

Maybe delete the whole Mod and try again

Thx
Targunitoth

Keshoon
12-23-2009, 12:51 PM
Updated to v2.7, hopefully fixed all your errors. Now using Notausgang's method! :) Also added a checkbox to enable changes to a hero.

gwho1
12-24-2009, 02:56 AM
1)
nice. just for those curious, what does this famed "notausgang's method" make better?

2)
just like honmodmanager, what about not opening a new instance of the app when it is already running?

3)
how does the enabled thing work? if u change the items without it enabled then it wont work? if it's not enabled will it leave that hero's items as the default? what is the need for this button? thx.

maybe you should update the instructions to reflect this enabled checkbox.

if i want to change a hero, then i have to click check box for that hero?

will you put an option to "disable all heroes checkboxes" / "enable all heroes' checkboxes"?

DarZilber
12-24-2009, 08:01 AM
ty man
Good work
No problems with the new update.

Dunos
12-24-2009, 09:37 AM
Finally no errors with the mod. Nice xmas update man :D

Dunos
12-24-2009, 10:58 AM
Well, I found a bug with Demented. I tried to remove the last 4 items of the last line (the 4th), but once I go to that hero again, they are still there. It's a bit annoying :/

Keshoon
12-24-2009, 02:06 PM
Well, I found a bug with Demented. I tried to remove the last 4 items of the last line (the 4th), but once I go to that hero again, they are still there. It's a bit annoying :/

Hmm... Odd... I'll look into it.


1)
nice. just for those curious, what does this famed "notausgang's method" make better?

2)
just like honmodmanager, what about not opening a new instance of the app when it is already running?

3)
how does the enabled thing work? if u change the items without it enabled then it wont work? if it's not enabled will it leave that hero's items as the default? what is the need for this button? thx.

maybe you should update the instructions to reflect this enabled checkbox.

if i want to change a hero, then i have to click check box for that hero?

will you put an option to "disable all heroes checkboxes" / "enable all heroes' checkboxes"?

Notausgang's method is simply commenting the default items, rather than replacing them according to what you want. This solves problems with having to update constantly. I don't see the point of #2, but if I ever find myself doing nothing, I shall. As for #3, it reduces the giant cluster of code I needed (Got rid of about 3k lines), basically all it does is when it is checked, it'll include that hero in the honmod to be changed in-game.

gwho1
12-24-2009, 07:34 PM
ah very good to know=]

the point of #2 is that sometimes when you open a new instance, and you havne't saved state in the first instance, then the latter instance wont be updated, and if u click save on that 2nd one, then you will lose progress on the first. and it's just confusing and bad if u lose track of what u did or which was first or 2nd.

Lothrik
12-25-2009, 01:23 AM
Version 2.7:
http://omploader.org/vMzJzZw.png

I deleted the old version of this mod I had sitting around (both the honmod and the .exe and .xml files) before trying this version.

Keshoon
12-25-2009, 11:41 AM
That's odd. It shouldn't be looking for any item at all. Can you tell me what heroes you've edited?