View Full Version : New to MODS, are they worth it?
02-19-2012, 05:04 AM
hi, i been playinh HoN for a while, never used a mod in my life, are they worth using? will they make me a better player?
if so, what ones do u guys think are worth using?
02-19-2012, 05:39 AM
Umm. Mods can help you yea to an extent. Like training wheels for a bike if i may say.
Personally i use the Texture mods because i dont buy gold coins for avatars which is GREAT!
• bard ui
• aoe indicators/tower range
02-19-2012, 06:22 AM
Making u better? No but you can give yourself the advantage of less buttons to press (right click denie, autobuy fron xshop, auto miss calls in general) or having data displayed in a way which fits your playing style, allowing better reactions + additional information (heroBars by xHomicide fe displayes bound eye onsight)
If You are a new player there are many mods grantig u guidiance like my HeroRoles. You can gut yourself a small advantage with Autopick mods like instantpick, at last in AP.
Some mods offen range displayes of abilties or cycling of attacke modifiers which change some aspects of the game quite a bit...
Short summary: They wont make u a better player, they allow u to get the advantage others already have. :P
02-19-2012, 06:53 AM
i see, an indicator of like the range of towers and stuff wud be nice, just lil extra things like that cud make a little difference,
any mods have alot of nice lil things in? any1 got a link to them?
02-19-2012, 05:15 PM
Bang Mods (Fixed Version) (http://forums.heroesofnewerth.com/showthread.php?t=387507) - Right Click deny is often used For details look original thread (http://forums.heroesofnewerth.com/showthread.php?t=70372) OUTDATED WARNING!
xHomicide Mods (http://forums.heroesofnewerth.com/showthread.php?t=383799) - Here especially HeroBars and xShop
Stolen Mods (mine :P) (http://forums.heroesofnewerth.com/showthread.php?t=342407) - If you're newer i'ld recommend HeroRoles, and if u have ever wanted to know how ppl pick that fast in AP, use my instantpick
Range Indicators (http://forums.heroesofnewerth.com/showthread.php?t=169981) - (theres also one for ra somewhere, im not willing to search for it atm)
Connect Mods (http://forums.heroesofnewerth.com/showthread.php?t=345418) - Some small improvments + a usefull NumPad/Miss macro mod
If u want to explore minimalistic UI's go for Mini or Bard UI, CoX UI if u want it to look nice too.
Last link for today:
Mod Repository (http://forums.heroesofnewerth.com/showthread.php?t=112409)
^This contains about 90% of all mods in some kind of categories, but some of the mods i just wrote in top of my post are not mentioned as they are way too new (repository wont get updated in near future)
Hope that sums up the most popular mods (excluding spam mods :P )
03-12-2012, 02:29 AM
Here's a list of mods that I use.
Alt Info Revised : This mod changes the way that creep health bars are displayed (the creeps' names are hidden), and even gives you a pip on the health bar to show you when to attack the creep for a perfect last hit.
Cast/Reveal/Tower Range Indicators : These mods show the range of abilities, wards, and towers. if you place a rev ward on the ground, it will shade the area around it to show you just how far away you can see scout. the towers will have a ring around them to show you just how far you can chase an enemy hero without danger. Your spells and items will have a range to show you just how far away you can blink or throw your ability. These mods are huge in my opinion, because they give you the exact information that you need. no more near misses that lead to failure, you can position yourself perfectly and see exactly what you need. also, you can usually tell who uses the tower range mods, they tend to stand on the extreme edge of the tower range safely.
Mana Cooldown Timers : This mod will tell you based upon your mana regeneration, just how long in seconds it will be for an ability to be ready when it's out of mana. need another 50 mana? well, now you can say "I need 19 seconds" instead of "I need 50 mana". Timing is everything, and if you can time perfectly, you're on your way to victory.
Lastly is my Bang! MIA mod. This mod provides buttons for each enemy hero and each lane, as well as a rune button. left click the picture of a hero or a name of a lane, and a chat message automatically alerts your allies that a hero has gone missing. right click it to let them know that that hero has returned. use the rune button with a left or right click to let your team know where the rune has spawned. When you start to use this mod a bit more, you also tend to watch the chat a bit. I stopped using it in favor of VoiP for about a month, and I began to miss all the text missing calls. started using it again, and I was avoiding ganks like a pro.
All of these mods are based on precision and timing. it changes the guessing game into a knowing game. as long as you act on the extra information it gives you to the T, these mods can improve your game. if you want to play competitively, however, I would suggest using these mods for a while, then start to take yourself off of them. once you know the exact range of a 700 range ability, you can make an almost perfect guess without the mod. you'll know the exact range of the tower after about 100 games without needing a circle around it. R0XAS had it about right, they are pretty much a set of training wheels, and you can choose whether or not to take them off, but when you get to a certain point, they don't make you any better, but they're still there to help you if you make a mistake.