View Full Version : [Answered] Monkey King's vault and channeling
ReD`RubY
02-13-2012, 04:43 PM
Why does monkey king's vault antichannel? Can someone show me the line in the parser coz I've been looking and I can't really find any state that would antichannel/ministun.
Afaik it's only a push.
ElementUser
02-13-2012, 06:13 PM
Because it binds to a projectile
ReD`RubY
02-13-2012, 06:26 PM
aight, so it binds both MK and the target?
Recently I've discoverd that the WEW combo is much harder to land(the aoe vault) coz the Wan Jin Slam doesn't Unbind like it used to do.
With that I'm saying that I tried to land on the target severaltimes in practice mode. playing on 10% speed didn't work either. I got loads of playtime with MK and it just doesn't seem to work the same way anymore.. any inputs?
Fen__
02-14-2012, 05:13 AM
It works the same, its just the dmg from landing on someone got reduced. If you look at the fact that you do less dmg you can ofc get a logical explanation that vault doesnt splash but its just because the dmg is lowered. Before it was 250 250 125 and now its 250 125 67.
ReD`RubY
02-14-2012, 08:59 AM
It works the same, its just the dmg from landing on someone got reduced. If you look at the fact that you do less dmg you can ofc get a logical explanation that vault doesnt splash but its just because the dmg is lowered. Before it was 250 250 125 and now its 250 125 67.
I know how the new dmg works but what I'm saying is that I can't get 3 instances of Vault to occur.
SmurfinBird
02-14-2012, 09:25 AM
That is not a mechanics issue, ReD`RubY.
The projectile is bound to MK and the target.
ReD`RubY
02-14-2012, 11:13 AM
That is not a mechanics issue, ReD`RubY.
The projectile is bound to MK and the target.
Well isn't it mechanics as I fail to unbind with the wan jin slam?
I can't unbind the target or myself
SmurfinBird
02-14-2012, 01:14 PM
Well isn't it mechanics as I fail to unbind with the wan jin slam?
I can't unbind the target or myself
Then that's either a bug or a player issue. What target are you trying to "unbind"? As far as I'm aware, you only rebind to a new projectile - that does call unbind at the start but what target is bound to which projectile that you are trying to unbind?