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View Full Version : [Animations] Sound animations bugged



Quillenator
02-02-2012, 02:21 AM
I have been playing hon since beta and there has always been a bug that I have found, but never got around to posting about it until it annoyed me so much today.

It seems that certain sounds for heroes persist playing, I am not completely aware of how it happens or how to recreate it, but it is definitely a bug. Like today, I was laning against an electrician who ulted me, in the shadows, I quickly scrolled my screen in reaction to what was happening and got away. The bug is that, anytime I view this particular area where I was ulted, I can hear the animation sound of the move, and it does not go away until either a certain amount of time has passed (maybe the 5 min mark for tree respawn) or he uses the move again. It is incredibly loud and very distracting, especially when it happens in an area I need to stay in for an extended period of time (farming)

Another Hero ability I have heard this with is Pestilence bugs.

I hope my explanation was good enough to be understood, please let me know if this is a legitimate bug or not. Thanks!

ElementUser
02-02-2012, 07:53 AM
It's known because of how HoN updates sounds & events when you aren't viewing the location.

If you find that certain spells are going over the line AND you have a 100% replication procedure, repost.