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bartmasta
10-29-2009, 05:53 PM
I've got like 350 games played maybe but occasionally in games I get like at least 10 deaths. I don't know if I'm just not focusing or I'm doing something wrong.

What are some tips to NOT die?

Almindor
10-29-2009, 05:57 PM
Well im the noob here, so it's kinda like a child telling their parents but a few things I noticed:

1. 50% of the time a bad teams means you die alot (later game tho, not early, that's usually your fault)
2. 90% of the remaining 50% you die because you overextend (go too far, linger with low health, go aggro on a hero etc.)
3. The rest I think is just bad luck :D

Overextension killed many a winning team actually, I saw this happen 2 times and I didn't play so many games. They're winning (as a team and individually too) only to lose because at level 20 they all get wiped 3 times in a row for overextending and getting "divided and conquered" for being too aggressive. HoN is about defense and positioning IMO. The rest is teamplay :)

NomadicNinja
10-29-2009, 05:58 PM
Watch your minimap. All the time. Don't see any enemies? Be careful. Are you pushing a lane hard? They might be coming after you.

Pretty much, for me at least, it's all about watching the minimap.

Nuk_Duck
10-29-2009, 05:58 PM
1. If a tower is attacking you, theres no realistic possibilities of getting any kills, or killing the tower with a decent amount of health left, get away.

2. Know what spells your enemy has and their mana pool. If the enemy behemoth can use fissure and you're low health, it's time to back off.

3. Watch the minimap, notice if anyone is gone from the other two lanes because MIA's aren't always called.

4. Set up wards.


What heroes do you usually play?

Almindor
10-29-2009, 06:05 PM
1. If a tower is attacking you, theres no realistic possibilities of getting any kills, or killing the tower with a decent amount of health left, get away.


I disagree here. Early game sure, but later towers can be like flies to some heroes with proper equipement (and I don't mean the 4k+ stuff).

Also, enemy heroes might think they are safe 1 vs 2+ behind a tower. Fixing that mistake is somewhat rewarding, but you need to know what you're doing. It's mostly hero knowledge at this point. (e.g.: a disabler + nuker vs nuker/glass-cannon and tower)

I know this might come contrary to what I said earlier here, but knowing when to STAY fighting (even with lower health or chance to die) is very important in teamfights imo. Early runners (cough cough scout) ruin the teamfights with their cowardice. But that's another topic :P

Heridshire
10-29-2009, 06:05 PM
Also, stats can make a difference. If you are dying to much with INT heroes, try buying a couple Fortified Bracelets early. Or maybe an early Glowstone. You know when people escape from death with 50HP? That's the difference the stats make.

SmokeShow
10-29-2009, 06:11 PM
Always look at the minimap... if the enemy has fallen off the map for about 10 seconds imagine that they are in the worst possible place imaginable...

Now assume the enemy is there... where should you be to avoid dying? Go there...

Another.. if the enemy gets in between you and your allies you are in a weakened state don't allow this to happen unless you have very good reason to do so.

Organize with the team. Attacking on your own for anything other than a calculated 1v1 is never wise. Running into a battle without your teams knowledge and agreement will have you killed.

Learn who the initiators in your team are... they should be the ones starting the fight. Also know your place in a battle. If you're support you should be in the back not taking the brunt of the disables and aoe's.

That's a start.

DeadBeRise
10-30-2009, 12:52 AM
“Know your enemy and know yourself and you can fight a hundred battles without disaster.” - Sun Tzu


Deaths occur when you do not know what is coming. High end players can tell you that the reason they don't die is because they know what the enemy can do, and what they can do to stay alive.

Flambo
10-30-2009, 01:22 AM
In pubs at least, the more you get killed the more likely you are to be killed again. This is useful to know if you're the player who's doing the worst on your team. It's tempting to hang longer alone in a lane or creeping because you want to catch up, but because you've been feeding your enemies are more likely to see you on the minimap and think "free lunch".

So if you've already died a lot, be EXTRA cautious. It's better to let your exp stagnate than to be killed again.

Darkstrand
10-30-2009, 02:23 AM
Buy fortified bracelets!

Doesn't matter what hero type you are, the +3 STR +3 stats are too good to pass up. More STR, the more life you have - The more life you have, the harder you are to kill!

Don't underestimate the need for "in between" items such as these low costing stat bracers. They will help your game immensely!

Crinkz
10-30-2009, 02:47 AM
Buy fortified bracelets!

Doesn't matter what hero type you are, the +3 STR +3 stats are too good to pass up. More STR, the more life you have - The more life you have, the harder you are to kill!

Don't underestimate the need for "in between" items such as these low costing stat bracers. They will help your game immensely!

What about Succubus? Should I be focusing more on here mana supply and using Heartache to stay alive, or try to limit my spells by going for the fortified bracelet?

Lorkas
10-30-2009, 03:05 AM
maybe you charge too much...

Forrest_Funk
10-30-2009, 05:14 AM
Buy fortified bracelets!

Doesn't matter what hero type you are, the +3 STR +3 stats are too good to pass up. More STR, the more life you have - The more life you have, the harder you are to kill!

Don't underestimate the need for "in between" items such as these low costing stat bracers. They will help your game immensely!

I buy 2 Bracelets for almost every Hero.Saved my Ass a hundret times :)

Gabula
10-30-2009, 06:00 AM
Buy fortified bracelets!

Doesn't matter what hero type you are, the +3 STR +3 stats are too good to pass up. More STR, the more life you have - The more life you have, the harder you are to kill!

Don't underestimate the need for "in between" items such as these low costing stat bracers. They will help your game immensely!

This. No matter what hero you play, a base of 2 fortified bracelets and marchers is always good. Even on int/agi heroes.

Coolica
10-30-2009, 06:10 AM
If you play in pubs don't rely on teammates to call missing heroes for you... especially if you're solo mid and bottom (top for hellbourne.)

Also be aware of baits (doesn't happen that much in pubs but still...) and just in general, whenever you don't see any of the other team they are probably hunting, so best back to somewhere safe.

k1desu
10-30-2009, 06:30 AM
carry homecoming stones is so damn important

once you recognize enemies are missing on their lanes, pop your Homecoming Stone, go to fountain or change lane to farm on.

GentleGroove
10-30-2009, 07:50 AM
Yeah, bracelets for the win.

Blaat
10-30-2009, 08:03 AM
- Always watch the minimap! If you see that a lot of people are missing, go back to your tower or teleport back to base.

- Always carry Homecoming Stones. See the above, to escape. If you know they are coming from behind to gank you, run into the forest and teleport back to base.

- I don't know what items you are buying, but if you don't get some stat / +str items in the start, you end up with less HP, so you'll die in a few hits or spells. Let's say the enemy has Pyromancer mid. He can easily kill you with his combo if you lack strength items.

- Know all heroes. You probably understand all heroes if you have played so many matches, but if you don't know what to expect from one hero, he can suprise/kill you.

evotech
10-30-2009, 08:13 AM
Dont rely on miss calls, watch your minimap
Dont be so agressive
Play your hero, not everyone elses

YourMumRang
10-30-2009, 08:30 AM
YES.

I have begun to avoid death like the plague (Rider) and it's because of the above. I ALWAYS buy at least one Bracer. I also play a VERY cautious game during the ganking phase and I find that playing paranoid at this time is brilliant. I also YELL at people overextending and save them from the odd gank.

I find the players who suck the most are those who are gung-ho and seem to think they can solo a lane alone for 10 mins then DESTROY the enemy when they come to gank.

However, I think that you need to save some aggression for teamfights. I can't count the number of times my team have been too cautious to even initiate a teamfight. When the idiot who picks scout first and then yells 'TANK', he really means 'INITIATOR!'

CHR0N0S
10-30-2009, 08:50 AM
You must play cautiously, remember, early game is farming when you play carry, if you play int, theres no reason for you to get killed if you rely on your spell range to engage an enemy hero. If you die in team battles is another thing. Avoid Ganks, don't push too much, don't get greedy early game, etc.

Neber
10-30-2009, 09:05 AM
First things first, make sure you have a competitive pick, generally ones with a stun or an escape skill. Generally those which are prone to escaping well/stunning are picked by better players anyways.

Escape skill is important with your pick, having ranged hero as well helps with dying less. Now for tactics, Treat your safe side as "Your side of the river", anything past that is "potentially dangerous". Another thing, when laning you don't even need to be close to the other team, if the other players are just better than you and you feel unsafe vs than combo(2 melee against ranged), you can stand a fair bit back and still gain xp, surviving is better than playing it risky, just make sure you're getting xp.

Play safe, and make sure you're keeping up in levels. The goal isn't to get hero kills, it's to play smart. Get gold when you can, stay alive as much as you can(without missing teamfights that you should participate in), try to get a feel of knowing whether you need to be aggressive/passive in a lane combo. So many die because they don't quite understand a 2v2 lane when its lobsided so that you're naturally guaranteed to die, just because of the hero picks, if they are competent enough to pull off their skill combos.

Again you should feel unsafe being on "their side of the river", which means you should be aware of the map, missing mid = you can be ganked. Pay attention to the towers and imagine an invisible line, since the river isn't always the best sign. That's your safe zone. Also, if heros are missing on the minimap, you should b as much as possible.

Another tip, look at the spawn timers, especiallly when pushing towers have max 5-10 seconds before you HAVE TO B, after you push, any longer and its quite possibly suicide.