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SillyCat
10-25-2009, 10:27 PM
Is he considered one of those 'junk heroes' that isn't really used much competitively? The instant thought that comes to mind is malphas is countered almost instantly by someone with Nullfire, but does that remove his viability? Just how high is he on the tier chain as far as things go?

Distort3d
10-25-2009, 10:29 PM
You use his ulti for the stun not the demon.

IPlayForKeep
10-25-2009, 10:36 PM
He is a high tier comp hero

Lolololage
10-25-2009, 10:46 PM
He has 4 amazing spells, not just 1.

The malphas stun is imba, try countering a tempest with it to see why (it goes through shrunken head btw)

He works well as a ganking mid hero, and also in lane with a dps. Try laning with arachna and levelling shackles first, easy kills usually.

Late game his healing spell provides some really nasty combinations (my favourite if i get particualrly good farm is mock of brilliance, your pretty much unkillable)

Not to mention his healing spell lets him lane forever with a mana tube (first buy after boots then kudra makes him a stunning/disable/slow monster in team fights)

Tyrando
10-25-2009, 10:49 PM
He's a top-tier hero with a massive lack of farming capabilities.

EDOCSlicer
10-25-2009, 11:41 PM
He's a top-tier hero with a massive lack of farming capabilities.

fortunately he requires very little farming to do his job

Tripwyr
10-26-2009, 08:01 AM
To expand on what people have already said, he's a very strong initiator, and has the only magic armor reduction skill in the game which not only reduces magic armor in an AoE, but also makes him close to invulnerable in team fights.

I can tell you for sure, we occasionally ban him in our inhouses. A well-played Hellbringer can be one of the most devastating heroes in the game. He has the most powerful slow in the game combined with the largest AoE stun in the game which also happens to ignore magic immunity. On top of that he has the most powerful magic armor reduction in the game. His only downfall is that he can't farm at all, not that he needs to.

Also his DoT sucks.

Tyrando
10-26-2009, 09:38 AM
fortunately he requires very little farming to do his job

Exactly, but thats what puts people off from playing him for pubs anyhow compared to all the carries.

TreeHorse
10-26-2009, 12:51 PM
Exactly, but thats what puts people off from playing him for pubs anyhow compared to all the carries.

IMO it's the lack of cohesive gameplay exhibited by pub players that is a major turnoff for potential HB players.

Teh_Pwnisher
10-26-2009, 01:26 PM
Also his DoT sucks.

It's what makes him great early game and one of the most powerful mid soloers out there. I agree with the rest of your post.

Master0Puppe
10-26-2009, 01:38 PM
We ban Hellbringer in our IH's <.<

I usually just go Armadon and totally...


KICK ASS!!

Wylker
10-26-2009, 01:48 PM
I dont think you can nullfire malphas btw

Volshok
10-26-2009, 01:51 PM
I dont think you can nullfire malphas btw

You can. It also one shots him, unlike dota.

RagingRetard
10-26-2009, 02:31 PM
Awesome hero. Kind of dull to play except for the ulti though. And he's dependent on teamwork so he can be annoying to play in pubs.

Tripwyr
10-26-2009, 02:59 PM
It's what makes him great early game and one of the most powerful mid soloers out there. I agree with the rest of your post.

His heal is what makes him one of the most powerful mid soloers out there. I can absolutely guarantee that if you took his heal away and replaced it with Fatal Bonds, you would never see him in mid again.

His DoT is very powerful between levels 5 and 11, but after that and before that it sucks balls. A spell with such a limited space of utility isn't a good spell in my book.

aylictal
10-26-2009, 03:43 PM
best supporter in game...

lol @ junk hero...

Lolololage
10-27-2009, 04:43 AM
His heal is what makes him one of the most powerful mid soloers out there. I can absolutely guarantee that if you took his heal away and replaced it with Fatal Bonds, you would never see him in mid again.

His DoT is very powerful between levels 5 and 11, but after that and before that it sucks balls. A spell with such a limited space of utility isn't a good spell in my book.


I dont see how 300~ damage can be considered bad at any level. And the full 360 if you combine it with life void.

Maybe its useless against a STR hero with unlimited regen but meh.

SpookyTuna
10-27-2009, 07:58 AM
Dudes, he's totally garbage, when I go vs him in a team, no matter who plays him, he gets his @ss handed.

Stop acting like he's some kind of pro hero, he's not.

Lolololage
10-27-2009, 08:38 AM
Dudes, he's totally garbage, when I go vs him in a team, no matter who plays him, he gets his @ss handed.

Stop acting like he's some kind of pro hero, he's not.

Dude, he's totally awesome, when i use him or see other players use him he totally owns.

Stop acting like he's some kind of garbage hero, he's not.


Evidence ftw.

china
10-27-2009, 08:48 AM
Dude, he's totally awesome, when i use him or see other players use him he totally owns.

Stop acting like he's some kind of garbage hero, he's not.


Evidence ftw.

He's obviously a troll.

Lolololage
10-27-2009, 08:51 AM
He's obviously a troll.

Its come to my attention in hon that more often than not, people are just blinded by their own lack of experiance and genuinly believe what they say, without feelingt he need to back it up, other than to say "im rubbish so all are"

Tripwyr
10-27-2009, 10:07 AM
I dont see how 300~ damage can be considered bad at any level. And the full 360 if you combine it with life void.

Maybe its useless against a STR hero with unlimited regen but meh.

300 damage is not bad by any means. The problem is that it is spread out over time, rather than all at once. Most nukes hit for around 300, and most DoTs which do that much or less have a secondary effect associated with them.

Unfortunately a DoT which takes time to deal the same damage that most nukes do instantly isn't very good in my book. I understand that it does more than Shadow Word did, but Shadow Word was a heal which made it exponentially better.

Honestly it is just my opinion, but very rarely has Death Coil been "good" for me. The fact that it's damage is split into ticks just makes it that much worse because you can use bottle between the ticks.

SolidStroke
10-27-2009, 10:16 AM
He was top-tier in my books until I learned about Nullfire Blade. He's only an incredible pick (in my books) if the other team went with an STR carry where Nullfire Blade wouldn't be the best item on them. Other than that, he's still an okay pick.

tastive
10-27-2009, 10:18 AM
The ticks happen once a second. You can't really use bottle very effectively, but certainly a little bit more effectively than vs. a nuke that hits all at once.

Still, pretty enjoyable hero - you're even free of your micro duties if one of your opponents picks up a nullfire. ;)

NKSxxx
10-27-2009, 10:28 AM
His slow is ridiculous, life void is ridiculous, and his DoT is great.


Malphas is one of the best ultimates in the game until they get nullfire, and even then it is still useful for the stun that it provides (that also goes through magic immunity)

Lolololage
10-27-2009, 11:25 AM
I also find a side effect of hellbringer is being able to farm lots of gold early.

The malphas provides such pushing power, once a teamfight is over you usually have about 25 seconds left, which can be used to push towers, kill waves or even go jungling.

This is combined with the fact that a good HB is very hard to kill (in the same way a good thunder bringer is, only with a heal) means I always end up with loads of money with HB, which lets me rush kudra nice and fast, which has obvious benefits.

Especially when you can stun from miles away, hex AND slow while lowering magic armour. Its gank heaven and easily turns the tide in team battles.

I can see why death boil can be considered worse than all his other spells when played right however.

ft
10-27-2009, 01:18 PM
Hellbringer is a top pick and is found in almost every single high-level game.

ShadowsCrush
10-27-2009, 02:51 PM
level 1 DoT only for the 5 ticks, the 1 per level after is hardly worth it
but its a great anti blink and harass

10-27-2009, 02:52 PM
I usually skill it as fast as I can at the beginning and always end up with few kills early game, so many underestimate it.

ShadowsCrush
10-27-2009, 02:55 PM
maybe, but hb's role is that of support/gank/init
so if you get 1 level dot, one level heal, 3 into slow, and 1 into ult

you have much higher team value than 3 of dot and 1 slow, 1 heal, 1 ult

Lolololage
10-27-2009, 03:31 PM
level 1 DoT only for the 5 ticks, the 1 per level after is hardly worth it
but its a great anti blink and harass

Hardly worth adding damage for no extra mana?

Considering lvl1 life void is more than enough till late game and he doesnt need stats, id rather have the 60+70+80 damage


maybe, but hb's role is that of support/gank/init
so if you get 1 level dot, one level heal, 3 into slow, and 1 into ult

you have much higher team value than 3 of dot and 1 slow, 1 heal, 1 ult

But i do agree with this. Even if im mid. The ganking potential that shackels has is scary.

xSock
10-27-2009, 03:42 PM
He's also a savage solo mid.
From most of the Comp games I"ve watched on e-rev and other shout cast sites, Hellbringer is in almost every game ><

Darkstrand
10-27-2009, 04:53 PM
He's either picked or banned right off the bat in competitive scrims and matches.

Regardless of what everyone says, he's a very powerful hero who can fulfill a plethora of roles.

Volshok
10-27-2009, 05:38 PM
Watch QuC vs. WHP Game 1. Hellbringer stun wins the game.

Bobnintendo
10-27-2009, 05:41 PM
He is so highly underrated.

His slow is one of the strongest slows in game, by % I mean, not entirely duration / CD ratio.

His dot is pretty strong early game too, high mana cost though.

His Life Void is an incredibly strong spell, propably one of the best spells in the game. It massively reduces the enemies' magic armor and with proper placement it makes you unkillable in a team fight.

His ultimate has incredibly high radius and range, and the summoned demon is a great bonus as well.

ifish
11-05-2009, 06:57 AM
Recently I tried to play 5v5, using hellbringer. And you know - I did not like. I was on the top lane. My team did not let me in mid. We lose this game in early stad.
But a few days ago I was playing with friends 2x2 (for fun only). We agreed to random pick. I had the Helbringer, my friend, with whom were in the same team, Rampage.
Against us were Thunderbringer and the Dark Lady.
That was something!
I lane mid vs zeus. And I totally dominated at the line. At Zeus with his pitiful nukes did not stand a chance.
We end this game at mid game (i was 15 lvl, zeus 12). And i have something about 20-1-15.
Awesome hero.
Will try him in 5v5 soon.

D0ri
11-05-2009, 07:22 AM
hellbringer rocks...
usually end up with massive amounts of assist due to incredible range/radius on his ultimate
can also get some early kills with shackles and DoT
ever tried him with glacius on your team?
DoT spamming ftw

noodle0117
11-06-2009, 08:44 AM
the only reason he is not picked often in pubs is because, apart from his ultimate, he kinda lacks in the "fun" factor. He's got no stun (other than ulti), no direct nuke, no farming abilities, no escaping tools, and doesn't really have any awesome spell/attack animations (other than ulti).

Tripwyr
11-06-2009, 12:21 PM
doesn't really have any awesome spell/attack animations (other than ulti).

His attack animation is amazing almost rivaling Demented Shaman. His attack animation is what makes him one of the best babysitters in the game, which is a roll I play very often.

TreeHorse
11-06-2009, 01:45 PM
His attack animation is amazing almost rivaling Demented Shaman. His attack animation is what makes him one of the best babysitters in the game, which is a roll I play very often.

Yes and you do a great job of it :)

I think he meant that his spell and attack effects are not flashy or interesting :D

IPlayForKeep
11-06-2009, 01:55 PM
hellbringers animation not interesting...every 100 or so seconds HERE HAVE A GIANT FLAMING CIRCLE THAT SUMMONS A GIANT FLAMING DEMON WITH A GIANT FLAMING SWORD!

interesting enough for me...also hi tree

`aNarchy
11-06-2009, 02:03 PM
Hellbringer is a beast. One of the better INT heroes in the game IMO. This guy can babysit a carry almost as well as nymph. He's extremely valuable to his team, and in the right hands is a force to be reckoned with offensively. Extremely versatile hero.

Elfmo
11-06-2009, 02:26 PM
He's a great hero, but he's boring to play imo. I usually pick him in -BD cos a lot of lineups could really use someone like Hellbringer, but no one wants to pick him...

I'd still prefer Warlock any day, though. Fatal Bonds was what made Lock so fun to play.