ZenMasta
10-25-2009, 01:02 AM
HoN Entity Inspector 1.0
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What is this?
This application will let you open entities_*.str files so you can change the names of items, abilities and the descriptions.
What is the downside?
None that I know of.
What does it look like?
http://www.modsofnewerth.com/downloads/zenmasta/inspector-valkyrie.png
http://www.modsofnewerth.com/downloads/zenmasta/Inspector-Custom.png
Also, see attached images
How does it work?
Open the entities file of your choosing entities_en.str = english, but you can open any language you want. Choose a hero or item from the tree view on the left. On the right side you will see the name of the hero/item as well as its description. If you click the custom tab you can change the names of the abilities and descriptions. If you want to copy the original description as a template just hit the copy button.
After you make changes you can save your custom text to a file. To apply your changes to the actual entities file simply click Save File to Source File (yeah stupid name, change it next release). This will create a brand new entities file so you dont have to worry about backing up the original. The original is never modified.
The biggest appeal to this is that you can instantly apply your changes as soon as a new patch comes out. Simply load the latest entities_*.str, open your custom file and then save to source. BLAMO
Note: The custom tab has 5 rows. The First row = Hero Name and Description
2nd Row = Ability 1
3rd Row = Ability 2
4th Row = Ability 3
5th Row = Ability 4
Where do I find the entities.str file:
1. Open Resources0.s2z with an archiving program like winzip or winrar.
2. Find the path specified: resources0.s2z/stringtables/entities_en.str
3. Extract entities_en.str to any location
4. Create a backup of the file
5. Edit with this with notepad (or inspector app) and change whatever you like.
6. Save the file.
7. Open Resources0.s2z again with an archiving program.
8. Click and drag your newly edited file into the opened archive.
9. Save and play with your new descriptions, item names, or silliness you added.
10. Or create your own mod file by creating a zip archive with the folder "stringtables" that contains your modified version of the entities file. rename the zip extension to .s2z
Why would I want to do this?
This would allow Warchamp7 or anyone else to add the names of dota items or change them completely. Additionally you can change the names of the abilities to match those of dota if you want too.
Currently I am working on a mod that changes the descriptions of all abilities so they are easier to follow for noobies. Instead of a long wordy description, how about [stun] this ability stuns an enemy and any enemy units around it. Compared to something like: in the middle of the shadows, your face decides to pull out a raging hammer that is so awesome it stuns everyone by its awesomeness. You get the picture.
__________________________________________________
Installation and Usage
Download here: www.modsofnewerth.com (http://www.modsofnewerth.com/index.php?option=com_mtree&task=att_download&link_id=4&cf_id=24)
__________________________________________________
What is this?
This application will let you open entities_*.str files so you can change the names of items, abilities and the descriptions.
What is the downside?
None that I know of.
What does it look like?
http://www.modsofnewerth.com/downloads/zenmasta/inspector-valkyrie.png
http://www.modsofnewerth.com/downloads/zenmasta/Inspector-Custom.png
Also, see attached images
How does it work?
Open the entities file of your choosing entities_en.str = english, but you can open any language you want. Choose a hero or item from the tree view on the left. On the right side you will see the name of the hero/item as well as its description. If you click the custom tab you can change the names of the abilities and descriptions. If you want to copy the original description as a template just hit the copy button.
After you make changes you can save your custom text to a file. To apply your changes to the actual entities file simply click Save File to Source File (yeah stupid name, change it next release). This will create a brand new entities file so you dont have to worry about backing up the original. The original is never modified.
The biggest appeal to this is that you can instantly apply your changes as soon as a new patch comes out. Simply load the latest entities_*.str, open your custom file and then save to source. BLAMO
Note: The custom tab has 5 rows. The First row = Hero Name and Description
2nd Row = Ability 1
3rd Row = Ability 2
4th Row = Ability 3
5th Row = Ability 4
Where do I find the entities.str file:
1. Open Resources0.s2z with an archiving program like winzip or winrar.
2. Find the path specified: resources0.s2z/stringtables/entities_en.str
3. Extract entities_en.str to any location
4. Create a backup of the file
5. Edit with this with notepad (or inspector app) and change whatever you like.
6. Save the file.
7. Open Resources0.s2z again with an archiving program.
8. Click and drag your newly edited file into the opened archive.
9. Save and play with your new descriptions, item names, or silliness you added.
10. Or create your own mod file by creating a zip archive with the folder "stringtables" that contains your modified version of the entities file. rename the zip extension to .s2z
Why would I want to do this?
This would allow Warchamp7 or anyone else to add the names of dota items or change them completely. Additionally you can change the names of the abilities to match those of dota if you want too.
Currently I am working on a mod that changes the descriptions of all abilities so they are easier to follow for noobies. Instead of a long wordy description, how about [stun] this ability stuns an enemy and any enemy units around it. Compared to something like: in the middle of the shadows, your face decides to pull out a raging hammer that is so awesome it stuns everyone by its awesomeness. You get the picture.
__________________________________________________
Installation and Usage
Download here: www.modsofnewerth.com (http://www.modsofnewerth.com/index.php?option=com_mtree&task=att_download&link_id=4&cf_id=24)