Techies
10-18-2011, 03:08 PM
Currently I have to add one of the default textures to the map, save it then open the texturelist inside the map.s2z, look for the default texture I placed and rename it's location to my custom texture. This is kinda an annoying way of doings things...
Is there anyway to make those custom textures selectable and place able inside the editor itself.
Is there anyway to make those custom textures selectable and place able inside the editor itself.