Taokaka
10-18-2009, 06:41 PM
Gemini
Vote on the concept please, numbers can always be changed.
http://img2.imageshack.us/img2/6650/geminip.jpg
(art by risachantag (http://risachantag.deviantart.com/))
Stats
STR: 22 +2
AGI: 15 +1.5
INT: 25 +2.6
Primary Stat: INT
Speed: 300
Range: 125 (Melee)
Affiliation: Legion
Sound and Visual Design
In Ice (normal) form it will be a human-like female creature with light-blue skin and ice shards in place of clothes. She holds an ice rapier in her right hand and swing/thrust enemies with it, and her left hand is always covered with fire (she doesn't use left hand in battle). When Fire is activated, fire on her left hand starts to expand and quickly changes her into a male creature with a fire body (with the exception of right hand, which is the only body part covered in ice after transformation). In Fire form, Gemini attacks with an enormous fire sword in his left hand. When Ice is activated, the creature reverts back to its Ice form (Ice bursts from right hand and expands over fire body).
Eve (Ice form) speaks with soft and gently voice, while Adam's (Fire form) voice is arrogant and savage. Basically, they don't even respond to commands but are talking to each other. Eve persuades Adam not to rely on brute force and tries to calm down enemies ("Can't we solve this peacefully?!"), while Adam tells Eve he'll defend her and shouts something like "Bring it on, daemons!".
Story
Often referred to as Adam and Eve, Gemini are actually the primordial avatars of fire and ice, binded together in one humanoid body since ancient times. Hot-blooded Adam always dreamed of war but was restrained by his wise and peaceful sister. They remained neutral in the great war between Man and Beast. However, when the Hellbourne attacked, Gemini decided to step in, with Eve's hope of stopping evil and Adam's hunger for battle.
Skills
Fire/Ice
http://images3.wikia.nocookie.net/wowwiki/images/2/2d/Spell_Fire_Immolation.png/http://images3.wikia.nocookie.net/wowwiki/images/7/7d/Spell_Shadow_DarkRitual.png
Active.
Gemini can switch between defensive Ice (default) and aggressive Fire personalities. The switch completely changes Gemini's appearance along with skills.
Upon activation swaps Path of Peace with Path of War and Jet Frost with Jet Fire. Also skill's name changes to Ice. Gives some passive effects to both forms. Spell costs 25 mana and has 10 second cooldown at all levels.
Visual: Flames burst from Gemini's left hand and rapidly spread all over it's body. Then, only Gemini's right hand is covered in ice. When the skill is toggled off, Gemini's appearance reverts back to original.
Passive effects:
Glacial Presence
http://images4.wikia.nocookie.net/wowwiki/images/f/fa/Spell_Frost_WizardMark.png
Passive (works when you're in Ice form).
Radius of 400. Reduces damage received by 7/14/21/28, removes 1 random debuff from a random allied hero every 10/9/8/7 seconds.
1. Reduces damage received by 7, removes a debuff every 10 seconds.
2. Reduces damage received by 14, removes a debuff every 9 seconds.
3. Reduces damage received by 21, removes a debuff every 8 seconds.
4. Reduces damage received by 28, removes a debuff every 7 seconds.
Visual: Blue aura in the form of a snowflake around Gemini.
Fiery Presence
http://images2.wikia.nocookie.net/wowwiki/images/8/82/Spell_Fire_SealOfFire.png
Passive (works when you're in Fire form).
Radius of 400. Boosts movement speed of allied units by 4%/8%/12%/16%, removes a random buff from a random enemy hero every 10/9/8/7 seconds.
1. 4% movement boost, removes a buff every 10 seconds.
2. 8% movement boost, removes a buff every 9 seconds.
3. 12% movement boost, removes a buff every 8 seconds.
4. 16% movement boost, removes a buff every 7 seconds.
Visual: Red aura in the form of twisting flames around Gemini.___________________________________________ _______
Path of Peace/Path of War
Path of Peace
http://images2.wikia.nocookie.net/wowwiki/images/a/a3/Spell_Frost_FrostWard.png
Sometimes negotiations aren't enought and Gemini is forced to use her elemental powers in order to stop the fights, freezing anyone who tries to attack her allies.
Active, target an allied hero.
Places a shield with 2/3/4/5 charges on an allied hero. Each time that hero receives attack damage from an enemy hero, the shield loses one charge and the enemy is frozen for 0.4/0.6/0.8/1 second, receiving 40%/50%/60%/70% of damage (works on ranged heroes too). Shield activation cooldown is 1 second. Buff lasts for 15 seconds.
1. 2 charges, 40% of damage is received, 100 manacost, 19 second cooldown.
2. 3 charges, 50% of damage is received, 105 manacost, 16 second cooldown.
3. 4 charges, 60% of damage is received, 110 manacost, 13 second cooldown.
4. 5 charges, 70% of damage is received, 115 manacost, 10 second cooldown.
Visual: Similar to Plague Rider's bone shield, 2/3/4/5 ice shards are flying around you, if an enemy hero hits you, one of the shards disappears.
Path of War
http://images1.wikia.nocookie.net/wowwiki/images/f/f1/Ability_Warrior_InnerRage.png
Gemini ransforms the flames into pure energy, enchanting allied hero with bonus magical damage on their attacks.
Active, target an allied hero.
Bonus magical damage for a limited number of attacks up to a maximum of 15 seconds.
1. 2 attacks, +40 Bonus magic damage on attack, 100 manacost, 19 second cooldown.
2. 3 attacks, +50 Bonus magic damage on attack, 105 manacost, 16 second cooldown.
3. 4 attacks, +60 Bonus magic damage on attack, 110 manacost, 13 second cooldown.
4. 5 attacks, +70 Bonus magic damage on attack, 115 manacost, 10 second cooldown.
Visual: Allied hero's arms are covered in bright orange flames.___________________________________________ _______
Jet Frost/Jet Flames
Jet Frost
http://images1.wikia.nocookie.net/wowwiki/images/3/32/Spell_frost_frostblast.png
Gemini can freeze the air and ground in target location, stopping enemy heroes from running away.
Active.
Drag the mouse in any direction to freeze enemies in a cone in the direction the mouse is dragged. Maximum range is 800. Enemies are "Frozen" (slowed and can't use blink abilities). 20 second cooldown at all levels.
1. Frozen for 3 seconds, 90 damage, 20% movement slow, -20 attack speed, 120 manacost.
2. Frozen for 3.5 seconds, 120 damage, 25% movement slow, -25 attack speed, 130 manacost.
3. Frozen for 4 seconds, 150 damage, 30% movement slow, -30 attack speed, 140 manacost.
4. Frozen for 4.5 seconds, 180 damage, 35% movement slow, -35 attack speed, 150 manacost.
Visual: Transforms right hand into an icy spear and sticks it into the ground. Target area becomes cowered in snow.
Jet Flames
http://images2.wikia.nocookie.net/wowwiki/images/3/3a/Spell_fire_fireball02.png
By charging all his power in one hand, Gemini is able to jump into the sky and quickly cover large distances. Upon landing he shackes the ground, stunning himself and enemies around him.
Active.
Drag the mouse in any direction to fly in the direction the mouse is dragged. Range is constant (that means you can't choose how far away you leap, you will only fly for maximum range). On impact, you and enemies in 300 range are stunned for 1 second and you gain everything-walking (like Sand Wraith's Desert Curse) for 4 seconds. 20 second cooldown at all levels.
1. 1000 range, 120 manacost.
2. 1200 range, 130 manacost.
3. 1400 range, 140 manacost.
4. 1600 range, 150 manacost.
Visual: Flying & landing is hard to describe for me, so i'll post pictures that look like my thoughts:
http://img58.imageshack.us/img58/3205/ironman2.th.jpg (http://img58.imageshack.us/i/ironman2.jpg/)http://img58.imageshack.us/img58/3209/ironmanhit.th.jpg (http://img58.imageshack.us/i/ironmanhit.jpg/)(yeah that's Iron Man)______________________________________________ ____
Twin Assault (Ultimate)
http://images1.wikia.nocookie.net/wowwiki/images/d/d9/Ability_mage_frostfirebolt.png
Gemini combine their powers to unleash a devastating attack on their enemies. Enemies' arms and mouths are frozen and their clothes are burning brightly.
Active (works in both forms).
Deals 200/300/400 damage and randomly applies Disarm or Silence to enemy heroes in 600 radius. Debuffs swap over time (disarmed enemies become silenced after 1.5/2/2.5 seconds and vise versa). Enemies are Revealed for 8 seconds.
1. Debuffs last 3 seconds, 140 second cooldown, 150 manacost.
2. Debuffs last 4 seconds, 130 second cooldown, 250 manacost.
3. Debuffs last 5 seconds, 120 second cooldown, 350 manacost.
Visual: Light bursts from Gemini and the ground becomes covered in pillars of fire and ice.
With Staff of the Master: Enemies are Perplexed for 3/4/5 seconds in addition to Disarm/Silence, and their attackers gain True Strike as long as they (enemies) are revealed by Twin Assault. Also lowers cooldown by 20 seconds.
__________________________________________________
Role
Basically, Gemini can be played as a tank-support-disabler OR as a carry hero. Moreover, i wanted Gemini to be entirely playable whether they are in their Ice or Fire form. It all depends on your personal preferences.
Changelog:
18.10.09. Posted a hero suggestion.
21.10.09. Lowered the slow/haste cooldown of Glacial/Fiery Presence, Explosion now has 400 radius. Corrected errors in skills' descriptions.
11.03.10. Total remake. \o/
16.03.10. Some minor tweaks.
17.03.10. Minor tweaks, again (mostly with numbers). Added SOTM effect to Twin Assault.
Vote on the concept please, numbers can always be changed.
http://img2.imageshack.us/img2/6650/geminip.jpg
(art by risachantag (http://risachantag.deviantart.com/))
Stats
STR: 22 +2
AGI: 15 +1.5
INT: 25 +2.6
Primary Stat: INT
Speed: 300
Range: 125 (Melee)
Affiliation: Legion
Sound and Visual Design
In Ice (normal) form it will be a human-like female creature with light-blue skin and ice shards in place of clothes. She holds an ice rapier in her right hand and swing/thrust enemies with it, and her left hand is always covered with fire (she doesn't use left hand in battle). When Fire is activated, fire on her left hand starts to expand and quickly changes her into a male creature with a fire body (with the exception of right hand, which is the only body part covered in ice after transformation). In Fire form, Gemini attacks with an enormous fire sword in his left hand. When Ice is activated, the creature reverts back to its Ice form (Ice bursts from right hand and expands over fire body).
Eve (Ice form) speaks with soft and gently voice, while Adam's (Fire form) voice is arrogant and savage. Basically, they don't even respond to commands but are talking to each other. Eve persuades Adam not to rely on brute force and tries to calm down enemies ("Can't we solve this peacefully?!"), while Adam tells Eve he'll defend her and shouts something like "Bring it on, daemons!".
Story
Often referred to as Adam and Eve, Gemini are actually the primordial avatars of fire and ice, binded together in one humanoid body since ancient times. Hot-blooded Adam always dreamed of war but was restrained by his wise and peaceful sister. They remained neutral in the great war between Man and Beast. However, when the Hellbourne attacked, Gemini decided to step in, with Eve's hope of stopping evil and Adam's hunger for battle.
Skills
Fire/Ice
http://images3.wikia.nocookie.net/wowwiki/images/2/2d/Spell_Fire_Immolation.png/http://images3.wikia.nocookie.net/wowwiki/images/7/7d/Spell_Shadow_DarkRitual.png
Active.
Gemini can switch between defensive Ice (default) and aggressive Fire personalities. The switch completely changes Gemini's appearance along with skills.
Upon activation swaps Path of Peace with Path of War and Jet Frost with Jet Fire. Also skill's name changes to Ice. Gives some passive effects to both forms. Spell costs 25 mana and has 10 second cooldown at all levels.
Visual: Flames burst from Gemini's left hand and rapidly spread all over it's body. Then, only Gemini's right hand is covered in ice. When the skill is toggled off, Gemini's appearance reverts back to original.
Passive effects:
Glacial Presence
http://images4.wikia.nocookie.net/wowwiki/images/f/fa/Spell_Frost_WizardMark.png
Passive (works when you're in Ice form).
Radius of 400. Reduces damage received by 7/14/21/28, removes 1 random debuff from a random allied hero every 10/9/8/7 seconds.
1. Reduces damage received by 7, removes a debuff every 10 seconds.
2. Reduces damage received by 14, removes a debuff every 9 seconds.
3. Reduces damage received by 21, removes a debuff every 8 seconds.
4. Reduces damage received by 28, removes a debuff every 7 seconds.
Visual: Blue aura in the form of a snowflake around Gemini.
Fiery Presence
http://images2.wikia.nocookie.net/wowwiki/images/8/82/Spell_Fire_SealOfFire.png
Passive (works when you're in Fire form).
Radius of 400. Boosts movement speed of allied units by 4%/8%/12%/16%, removes a random buff from a random enemy hero every 10/9/8/7 seconds.
1. 4% movement boost, removes a buff every 10 seconds.
2. 8% movement boost, removes a buff every 9 seconds.
3. 12% movement boost, removes a buff every 8 seconds.
4. 16% movement boost, removes a buff every 7 seconds.
Visual: Red aura in the form of twisting flames around Gemini.___________________________________________ _______
Path of Peace/Path of War
Path of Peace
http://images2.wikia.nocookie.net/wowwiki/images/a/a3/Spell_Frost_FrostWard.png
Sometimes negotiations aren't enought and Gemini is forced to use her elemental powers in order to stop the fights, freezing anyone who tries to attack her allies.
Active, target an allied hero.
Places a shield with 2/3/4/5 charges on an allied hero. Each time that hero receives attack damage from an enemy hero, the shield loses one charge and the enemy is frozen for 0.4/0.6/0.8/1 second, receiving 40%/50%/60%/70% of damage (works on ranged heroes too). Shield activation cooldown is 1 second. Buff lasts for 15 seconds.
1. 2 charges, 40% of damage is received, 100 manacost, 19 second cooldown.
2. 3 charges, 50% of damage is received, 105 manacost, 16 second cooldown.
3. 4 charges, 60% of damage is received, 110 manacost, 13 second cooldown.
4. 5 charges, 70% of damage is received, 115 manacost, 10 second cooldown.
Visual: Similar to Plague Rider's bone shield, 2/3/4/5 ice shards are flying around you, if an enemy hero hits you, one of the shards disappears.
Path of War
http://images1.wikia.nocookie.net/wowwiki/images/f/f1/Ability_Warrior_InnerRage.png
Gemini ransforms the flames into pure energy, enchanting allied hero with bonus magical damage on their attacks.
Active, target an allied hero.
Bonus magical damage for a limited number of attacks up to a maximum of 15 seconds.
1. 2 attacks, +40 Bonus magic damage on attack, 100 manacost, 19 second cooldown.
2. 3 attacks, +50 Bonus magic damage on attack, 105 manacost, 16 second cooldown.
3. 4 attacks, +60 Bonus magic damage on attack, 110 manacost, 13 second cooldown.
4. 5 attacks, +70 Bonus magic damage on attack, 115 manacost, 10 second cooldown.
Visual: Allied hero's arms are covered in bright orange flames.___________________________________________ _______
Jet Frost/Jet Flames
Jet Frost
http://images1.wikia.nocookie.net/wowwiki/images/3/32/Spell_frost_frostblast.png
Gemini can freeze the air and ground in target location, stopping enemy heroes from running away.
Active.
Drag the mouse in any direction to freeze enemies in a cone in the direction the mouse is dragged. Maximum range is 800. Enemies are "Frozen" (slowed and can't use blink abilities). 20 second cooldown at all levels.
1. Frozen for 3 seconds, 90 damage, 20% movement slow, -20 attack speed, 120 manacost.
2. Frozen for 3.5 seconds, 120 damage, 25% movement slow, -25 attack speed, 130 manacost.
3. Frozen for 4 seconds, 150 damage, 30% movement slow, -30 attack speed, 140 manacost.
4. Frozen for 4.5 seconds, 180 damage, 35% movement slow, -35 attack speed, 150 manacost.
Visual: Transforms right hand into an icy spear and sticks it into the ground. Target area becomes cowered in snow.
Jet Flames
http://images2.wikia.nocookie.net/wowwiki/images/3/3a/Spell_fire_fireball02.png
By charging all his power in one hand, Gemini is able to jump into the sky and quickly cover large distances. Upon landing he shackes the ground, stunning himself and enemies around him.
Active.
Drag the mouse in any direction to fly in the direction the mouse is dragged. Range is constant (that means you can't choose how far away you leap, you will only fly for maximum range). On impact, you and enemies in 300 range are stunned for 1 second and you gain everything-walking (like Sand Wraith's Desert Curse) for 4 seconds. 20 second cooldown at all levels.
1. 1000 range, 120 manacost.
2. 1200 range, 130 manacost.
3. 1400 range, 140 manacost.
4. 1600 range, 150 manacost.
Visual: Flying & landing is hard to describe for me, so i'll post pictures that look like my thoughts:
http://img58.imageshack.us/img58/3205/ironman2.th.jpg (http://img58.imageshack.us/i/ironman2.jpg/)http://img58.imageshack.us/img58/3209/ironmanhit.th.jpg (http://img58.imageshack.us/i/ironmanhit.jpg/)(yeah that's Iron Man)______________________________________________ ____
Twin Assault (Ultimate)
http://images1.wikia.nocookie.net/wowwiki/images/d/d9/Ability_mage_frostfirebolt.png
Gemini combine their powers to unleash a devastating attack on their enemies. Enemies' arms and mouths are frozen and their clothes are burning brightly.
Active (works in both forms).
Deals 200/300/400 damage and randomly applies Disarm or Silence to enemy heroes in 600 radius. Debuffs swap over time (disarmed enemies become silenced after 1.5/2/2.5 seconds and vise versa). Enemies are Revealed for 8 seconds.
1. Debuffs last 3 seconds, 140 second cooldown, 150 manacost.
2. Debuffs last 4 seconds, 130 second cooldown, 250 manacost.
3. Debuffs last 5 seconds, 120 second cooldown, 350 manacost.
Visual: Light bursts from Gemini and the ground becomes covered in pillars of fire and ice.
With Staff of the Master: Enemies are Perplexed for 3/4/5 seconds in addition to Disarm/Silence, and their attackers gain True Strike as long as they (enemies) are revealed by Twin Assault. Also lowers cooldown by 20 seconds.
__________________________________________________
Role
Basically, Gemini can be played as a tank-support-disabler OR as a carry hero. Moreover, i wanted Gemini to be entirely playable whether they are in their Ice or Fire form. It all depends on your personal preferences.
Changelog:
18.10.09. Posted a hero suggestion.
21.10.09. Lowered the slow/haste cooldown of Glacial/Fiery Presence, Explosion now has 400 radius. Corrected errors in skills' descriptions.
11.03.10. Total remake. \o/
16.03.10. Some minor tweaks.
17.03.10. Minor tweaks, again (mostly with numbers). Added SOTM effect to Twin Assault.