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View Full Version : [Linux] Freeze during loading / gameplay



robust
09-02-2011, 01:16 PM
This happens randomly, HoN starts using a lot of cpu but the loading progress bar doesn't move. The same problem can also happen during gameplay so that the framerate is really low. After a while both hon and the window manager becomes unresponsive and then the only solution is to go into a virtual terminal and kill Xorg/HoN.


direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7800 GTX/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 280.13
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
01:00.0 VGA compatible controller: nVidia Corporation G70 [GeForce 7800 GTX] (rev a1)
Linux Kontoret 2.6.38-11-generic #48-Ubuntu SMP Fri Jul 29 19:02:55 UTC 2011 x86_64 x86_64 x86_64 GNU/Linux

Naib
09-03-2011, 06:06 PM
are you running some form of 3D desktop.
you are using ubuntu and by default they enable compiz. Compiz isn't too good with multiple things wanting exclusive access

robust
09-06-2011, 03:35 PM
Nope im not using anything like that, im running a command line install + the awesome window manager. I tried it in fluxbox with the same result btw.

Naib
09-06-2011, 03:44 PM
newx() { DISPLAY=:1.0; xinit $* -- :1; }; /path/to/hon.sh


try that

robust
09-12-2011, 11:45 AM
Didn't help. (Used it in a terminal inside Xorg, don't know if that was the right way) I also tried to use xinit to start Xorg with just hon running but if I do that the mouse is not captured when I play so can't use is to troubleshoot the issue :(