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View Full Version : How do I disable auto attack?



10-14-2009, 02:40 PM
How do I disable auto attack?

This gets me killed A LOT.

It's like the game has a mind of its own.

TreeHorse
10-14-2009, 02:41 PM
Use the Hold Position (H) key or bind it to your space bar to make it easier to hit while using abilities :)

MrCanada
10-14-2009, 02:41 PM
dont? go? in? range?

Hit? S? Alot?

Press H?

10-14-2009, 02:45 PM
I don't understand why would you have to do that?

TreeHorse
10-14-2009, 02:46 PM
Because your hero naturally will engage in combat. It's up to you to either spam-right click move commands or press H.

If you hold position your hero will do nothing of its own volition, even if someone comes up and starts killing you.

10-14-2009, 02:47 PM
Why don't they just make it so your hero stands still until you tell him what to do?

I play keeper of the forest and all of a sudden he'lll charge into a defense tower and take a bunch of hits.

I'm getting so annoyed with that. This HAS to be a bug.

StyLec0
10-14-2009, 03:07 PM
MAN that is definitely not a bug..The solution? If you are getting too close to a tower, tell your hero to back up? That is entirely your fault if you aren't watching your hero. If you ever played RTS before thats how it is for ALL GAMES. Units will automatically target the nearest enemy unit when it comes in close range. The point is to keep your units under control. just press H to hold position if you don't want your hero to do anything.

CHR0N0S
10-14-2009, 03:09 PM
Omg, press H and that's it. Units have AI, you override it with H.

nublard
10-14-2009, 03:27 PM
That keeper of the forest gets excited way too easily.
I highly recommend playing practice mode and learning to effectively use right click to direct your hero where he wants to go.
You can also use practice mode to learn how to hit the H key and really practice your ability to hold position.

I'm always in favor of changing the game to overcome my basic lack of micro skills. You have my vote sir.

10-14-2009, 03:38 PM
I will not buy this game until they fix it. It drives me nuts and I cannot get used to it. They are going to lose a lot of money over not fixing this bug.

Learning to deal with something that is broken IS NOT SKILL.

I see ranged heroes standing perfectly still attacking defense towers. And me as a melee I'm struggling to prevent him from just running into and getting hit by the tower. This is just ridiculously stupid.

You guys have been playing this game for years. but I'm a new player looking in from the outside. I'll tell you right now that most new players are gonna hate this and will probably not buy the game because of the lack of control.

Auto attack MUST be allowed to be disabled.

dune
10-14-2009, 03:42 PM
I will not buy this game until they fix it. It drives me nuts and I cannot get used to it. They are going to lose a lot of money over not fixing this bug.

Stopped here - it's not a bug. By this logic I shouldn't have to press any buttons to control my hero, it should work entirely as I want it simply through my volition.

One keystroke, I'm sure it can be managed.

TreeHorse
10-14-2009, 03:58 PM
This must be a troll post.

Rawrior
10-14-2009, 03:59 PM
Definitly a troll. Just press H.

If you can't do that, enjoy your deaths.

spikernum1
10-14-2009, 04:40 PM
H


√√√√√√√

Anari
10-14-2009, 05:48 PM
H


√√√√√√√

Wow, How did you get the Check marks?

And OP,
I understand where you are coming from, when I was new to RTSes I was annoyed out of my mind about the auto attacking. All I can Recommend you doing is to constantly command your hero to move to stop the auto attacking. Or if that does not work, Play Warcraft 3, Starcraft, AoE, or any other RTS and get used to the Auto Attacking then play Heroes of Newerth again.

DenyTheTruth
10-14-2009, 07:32 PM
Before we get started, I want to remind everyone that I am not an employee of S2 or an S2 Staff. I will cite as many facts as I can, but I am also stating my opinion.


I will not buy this game until they fix it. It drives me nuts and I cannot get used to it. They are going to lose a lot of money over not fixing this bug.


First of all, let's get one thing straight. This is not a bug. This is intended and it is how all RTS games have been coded since as long as I can remember. Some games have the option to turn it off, but this is not one of them and likely never will be.

Secondly, your financial predictions are based on your own personal opinion. I know, for a fact, that many people will buy this game. Why? They already have. The people who have not pre-ordered (myself included) have many various reasons. You have no idea the percentage of users that are refraining because of this sole "flaw". Yourself excluded, I have not heard of anyone say they wouldn't buy simply because of this. They may be frustrated, but they didn't say they wouldn't buy.

On to the important stuff:
As a consumer, it is your choice to buy or not buy something based on your enjoyment. That is arguably the most powerful tool a consumer has to show their opinion. However, you must realize a few things. First of all, not buying something until it gets changed is not a valid argument. The reason for this is that you are not contributing money in order to make that change. That change costs money. There are thousands of people who have paid to have it the way it is and changing it will alienate them to fit your one will.

By buying it, you become a customer instead of a consumer. As a customer, they are more apt to listen to you. They want to keep your business and they will try harder to do so. You should buy the game and ask them to make the change for you. Make a poll. See how many people want it the other way.



Learning to deal with something that is broken IS NOT SKILL.


You are correct. However, this is not a bug. See above.



I see ranged heroes standing perfectly still attacking defense towers. And me as a melee I'm struggling to prevent him from just running into and getting hit by the tower. This is just ridiculously stupid.


The major downfall of melee heroes is that they have to get close to deal damage while ranged heroes are generally take more damage if they do get hit. It's the trade-off. You chose to play a melee hero, you should expect to take damage, and you should compensate for that.

As far as your scenario, there is no hero in the game that can stand back far enough to not take damage from a tower while also damaging the tower. This would break the balance of the game. I guarantee you that those ranged heroes purposefully positioned themselves where they did to take the least amount of shots from the tower (as a tower will often hit creeps before heroes).



You guys have been playing this game for years. but I'm a new player looking in from the outside. I'll tell you right now that most new players are gonna hate this and will probably not buy the game because of the lack of control.

Auto attack MUST be allowed to be disabled.

You may be new, and you may not understand the mechanics of the game, but I assure you that there is a control to disable auto-attacks. It is called "hold". Press H (or remap the command to something easier, like the spacebar) and press it when you do not want to auto-attack. This will also mean you cannot move but you can't move while attacking anyway so that's not a problem. Move to where you want to go, press hold, move to where you want to go, press hold. Hit when you want. It really, really isn't difficult.

This is undoubtedly one of the hardest games I've ever played. I've been playing off and on for almost 5 years now and I'm still not a pro. I understand your pain and I do empathize with your stance but the fact remains that without the auto-attack ability, heroes would not attack when they are near other heroes or creeps.

Do you know how incredibly difficult it would be if someone came out of invisibility or was obscured and so you didn't start attacking them or you had to react and attack them manually?

I assure you that your already difficult choice of a hero would be much harder to play if you had to manually select who you wanted to attack each time.

@Everyone: I am leaving this thread open so you can discuss whether or not the auto-attack should have a "disable" option but I'm pretty sure that I've explained exactly why that is not only unfeasible but ridiculous.

Please keep this thread on topic or let it die. Flaming, trolling, mocking, etc by any post following this one, regardless of poster, will warrant a severe punishment.

floodiastus
10-14-2009, 10:33 PM
I agree, there should be an option for you to turn autoattacking off. Not in 300 games have I ever wanted my HERO to autoattack while moving with the right-mouse button, I always press A and target.

Distort3d
10-14-2009, 10:36 PM
Or someone needs to just make a mod that spams h cuz the majority of us don't want s2 to waste their time doing this ****....

Personally, i cope with it by spamming the right click button.

Decency
10-15-2009, 02:09 AM
Just don't stop moving. If you don't have the attention to keep this up, this is definitely not the game for you. It takes like one click every 2 seconds to prevent your hero from auto-attacking. HoN actually made it easier for you by implementing hold which completely stops your hero from doing anything.

I have to feel the original poster is a troll, looking at this and his other topic.

Wolfy01
10-15-2009, 02:26 AM
I'd like the option to enable auto attack WHILE holding position, perhaps shift+h/alt+h?

When blood hunter ulti's me I want to stay still and attack him when he comes into range. I don't want to right click him to attack, then watch him run away making me move as well thus taking damage from hemorrhage.. would be nice? :D

*note*
this happens a lot, don't tell me "you took less damage from his ulti than if he was attacking you" because less damage isn't no damage

10-15-2009, 02:55 AM
Hay hay s2 whant to keep the same similar to dota but yet difrent.

the auto attack is part of wc3's dota map and guess whatn i guess they whant to keep it end of story kk gbttvm

cute
10-15-2009, 04:06 AM
Before we get started, I want to remind everyone that I am not an employee of S2 or an S2 Staff. I will cite as many facts as I can, but I am also stating my opinion.



First of all, let's get one thing straight. This is not a bug. This is intended and it is how all RTS games have been coded since as long as I can remember. Some games have the option to turn it off, but this is not one of them and likely never will be.

Secondly, your financial predictions are based on your own personal opinion. I know, for a fact, that many people will buy this game. Why? They already have. The people who have not pre-ordered (myself included) have many various reasons. You have no idea the percentage of users that are refraining because of this sole "flaw". Yourself excluded, I have not heard of anyone say they wouldn't buy simply because of this. They may be frustrated, but they didn't say they wouldn't buy.

On to the important stuff:
As a consumer, it is your choice to buy or not buy something based on your enjoyment. That is arguably the most powerful tool a consumer has to show their opinion. However, you must realize a few things. First of all, not buying something until it gets changed is not a valid argument. The reason for this is that you are not contributing money in order to make that change. That change costs money. There are thousands of people who have paid to have it the way it is and changing it will alienate them to fit your one will.

By buying it, you become a customer instead of a consumer. As a customer, they are more apt to listen to you. They want to keep your business and they will try harder to do so. You should buy the game and ask them to make the change for you. Make a poll. See how many people want it the other way.



You are correct. However, this is not a bug. See above.



The major downfall of melee heroes is that they have to get close to deal damage while ranged heroes are generally take more damage if they do get hit. It's the trade-off. You chose to play a melee hero, you should expect to take damage, and you should compensate for that.

As far as your scenario, there is no hero in the game that can stand back far enough to not take damage from a tower while also damaging the tower. This would break the balance of the game. I guarantee you that those ranged heroes purposefully positioned themselves where they did to take the least amount of shots from the tower (as a tower will often hit creeps before heroes).



You may be new, and you may not understand the mechanics of the game, but I assure you that there is a control to disable auto-attacks. It is called "hold". Press H (or remap the command to something easier, like the spacebar) and press it when you do not want to auto-attack. This will also mean you cannot move but you can't move while attacking anyway so that's not a problem. Move to where you want to go, press hold, move to where you want to go, press hold. Hit when you want. It really, really isn't difficult.

This is undoubtedly one of the hardest games I've ever played. I've been playing off and on for almost 5 years now and I'm still not a pro. I understand your pain and I do empathize with your stance but the fact remains that without the auto-attack ability, heroes would not attack when they are near other heroes or creeps.

Do you know how incredibly difficult it would be if someone came out of invisibility or was obscured and so you didn't start attacking them or you had to react and attack them manually?

I assure you that your already difficult choice of a hero would be much harder to play if you had to manually select who you wanted to attack each time.

@Everyone: I am leaving this thread open so you can discuss whether or not the auto-attack should have a "disable" option but I'm pretty sure that I've explained exactly why that is not only unfeasible but ridiculous.

Please keep this thread on topic or let it die. Flaming, trolling, mocking, etc by any post following this one, regardless of poster, will warrant a severe punishment.
you got trolled so hard

archkyle
10-15-2009, 04:16 AM
good god, press H... if we were out in the wilderness you would be the first person eaten by bears.

guaranteed.

Tamachan
10-15-2009, 04:28 AM
click this link to my guide on stopping auto attack (http://www.plasticshapes.co.uk/letters%20005.jpg)

Totramans
10-15-2009, 04:31 AM
you got trolled so hard
I disagree. Even if OP isn't serious, discussion about the feature is still valid.

Personally I love it how H stops both movement and attack, but sometimes, as already mentioned, it would be nice to be able to attack while forcedly standing still.

Dianetics
10-15-2009, 05:25 AM
This game isn't an RTS and having a hero automatically run up to whatever if you take your hand off the mouse to get a drink of water is in no way beneficial to the gamer. Why not remove it? People that play this game can be so myopic.

dune
10-15-2009, 06:10 AM
This game isn't an RTS and having a hero automatically run up to whatever if you take your hand off the mouse to get a drink of water is in no way beneficial to the gamer. Why not remove it? People that play this game can be so myopic.

Neither is having to press attack to attack a creep, or press my hotkeys to cast spells or items, yet I still have to do that. The point is that so long as there is a point in the game where you require your hero to do one of two things, there should be a command to tell the hero what to do. If I wanted my hero to stand around and be attacked by creeps without returning attacks without my express command, then I shall press the button to do so. However, more often than not, I do wish for this to happen and as such I am pleased to have this feature in it.

Not changing a part of the game in accordance with what would seem like a vast majority of the player-base is far from myopic, in fact it is downright unreasonable or even arrogant to demand the opposite.

Galneryus
10-15-2009, 09:22 AM
I will try it too (I tried it, but it didnt work like War3)

AxisKnight
10-15-2009, 10:23 AM
its simply stupid to have auto attacking be the default behavior. Especially considering just how much its discouraged in the early game.

jay`t
10-15-2009, 11:38 AM
rebind h to mouse 3

problem solved

DenyTheTruth
10-15-2009, 01:37 PM
its simply stupid to have auto attacking be the default behavior. Especially considering just how much its discouraged in the early game.

In early game, yes.

In late game, where there are big battles and you are too busy casting spells/paying attention to one or two to worry about that guy that popped out of stealth to hit you. Auto attack is a good feature. It's just not good early game.

Paste1
10-15-2009, 01:49 PM
This a joke? Just move around with right click, which also puts you in a position to react quickly to a gank or anything that might happen.

DenyTheTruth
10-15-2009, 07:45 PM
There have been several complaints regarding this thread. I have given out more infractions for this thread alone than all of the other threads on TG combined.

Closing thread.