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AtroCty
10-14-2009, 08:43 AM
KENCHIKI, THE REIKI-RONIN
(Ingameannounce: Kenchiki)
Now Avaible on HoN-DREAM! (http://dream.heroesofnewerth.com/hero/AtroCty/Reikironin)

(http://dream.heroesofnewerth.com/hero/AtroCty/Reikironin)

PLEASE READ THE SPELLS THOUROUGHLY BEFORE COMMENTING, THANK YOU. AND ANOTHER LITTLE NOTE: English isn't my native language. So sorry if there are spelling/grammar errors.


http://pogs.free.fr/HoN/Textures/kenchiki.jpg



Image is like said above just presenting, but she shouln't look exactly like that. She should have a white kimono and a white blindfold. And the boots should be fully removed (bare foots)


http://www.playdota.com/img/site/hs.gif
http://www.playdota.com/img/site/strength.jpghttp://www.playdota.com/img/site/agility.jpghttp://www.playdota.com/img/site/intelligence-c.jpg
17+2 | 13+1.2 | 27+2.2



http://www.playdota.com/img/site/as.gif
Movement Speed: 305
Attack Range: 500
Damage: 49 - 55
Armor: 2.9


Attack Animation: 0.35 / 0.65
Cast Animation: 0.53 / 0.5
Base Attack Time: 1.7
Missile Speed: 900


http://www.playdota.com/img/site/addinfo.jpg
__________________________________________________
http://www.playdota.com/img/site/bkstory.gif
The tradition of the Kuchiki-Clan was to blind the eyes of their princess after their birth to prevent, that they get distracted from their objective to destroy everything that is good and in harmony. Even with blind eyes she was able to master the art of Reiki, the banishing of spiritual energy in signs onto scrolls and allowed her to get insight of the spiritual world of the living and nature. She realized the madness from her own clan and that they get controled by the forces of the Hellbourne. Now she fleed from her home and joined the Legion for only one objective: Destroy the Hellbourne for receiving true freedom for herself and her Clan.


Role:
Pusher/Ganker
___________________
Attack animation:


Kenchicki throwing a scroll in the air, where slowly a glowing (ghost) dagger with a Reiki as a tail is shooting out.
___________________
Move animation:


Like a ninja shes running with an obviated body.
___________________
Death animation:


She's falling on her knees screaming and loosing tons of scrolls in every direction.
___________________
Voice:


Should sound like Rukia from Bleach (example: Bleach (http://www.youtube.com/watch?v=HLW2ViOF07E))
___________________
Diaglog:


moving around-


"I'm seing more than you..."
"The spirits may aid me"
"I'm blind? For that I'm seeing clearly"
"I love the harmony..."


attacking-


"For freedom!"
"Here is a letter for you..."
"Where is the end?"
"I will hit them!"


Dying-


"Aaaargh >.<"


Misc-


"The spirits of the living are so... living"
"Did you see that spirit? Hah, I did!"
"I wonder where all the paper is coming from..."
"Oh no, where is my brush? I can't see it!"




http://www.playdota.com/img/site/skills.jpg


Scroll of Soul Burn


http://www.guildwars.com/images/professions/skillicons/mesmer/arcaneecho.jpg




http://www.playdota.com/img/site/stable.jpg



- Text (coming soon) -


Casting Range: 550
Debuff Area of Effect: 250
Avaible Targets: Single Enemy Units
Damage Type: True
Casting Type: Unit


[1] Dealing 75 damage, target receive 10 charges of "Shattered Soul" and units around the target 5 charges.
[2] Dealing 150 damage, target receive 15 charges of "Shattered Soul" and units around the target 8 charges.
[3] Dealing 225 damage, target receive 20 charges of "Shattered Soul" and units around the target 11 charges.
[4] Dealing 300 damage, target receive 25 charges of "Shattered Soul" and units around the target 14 charges.


Manacost: 95 / 120 / 145 / 170
Cooldown: 14 seconds


Damaged Soul Effect:Slows the target by X%, where X is the number of charges. One charge is lost every 0.3 secound. Re-casting doesn't reset the counter, they are added of the remaining instead.


[Visual] Kenchicki throwing a scroll in front of her and facing the target, which freezing in this position. The same time a white orb gets spawned on the enemy target. In the time the scroll is burning down (after the 0,3 secs) the orb explode with a white circle beam. The debuff takes place after the explosion, the damage impact goes instant after the cast.
[Synergy] Ultimate gank spell. Together with his 2nd spell a good nuke combo. With his ultimate he can recast it fast, and re-slow it with more slow. So his 3rd spell is easier to aim.
Basic idea is same like in DotA. But instead of giving a chance to miss (no synergy at all) it slows with synergie to all with his 3 spells. For that the damage is decreased each level.



[Changes from Laser] Instead of a useless miss chance he get a slow, which synergises perfect to your other spells.


__________________________________________________



Scroll of Haunting




http://www.guildwars.com/images/professions/skillicons/mesmer/mantraoflightning.jpg





http://www.playdota.com/img/site/stable.jpg
- Text (coming soon) -



Casting Range: 1500


Avaible Targets: Nearest Enemy Hero(es) (even in fog!)

Damage Type: Magic

Casting Type: Instant





[1] After impact the projectile dealing 100 damage to the nearest enemy hero.
[2] After impact the projectile dealing 175 damage to the nearest enemy hero.

[3] After impact the projectiles dealing 250 damage each to the nearest 2 enemy heroes.

[4] After impact the projectiles dealing 325 damage each to the nearest 2 enemy heroes.




Manacost: 120 / 140 / 160 / 180


Cooldown: 25 seconds



[Visual] Kenchicki one/two scroll/s in the air, which freezing in this position. A white arrow is slowly coming out of the scroll and flying to the target with EXPOTENTAIL speed. That means, first the projectile is coming out with around 100 ms, and slowly gets speed after a time.


[Synergy] Another perfect gank spell. Together with his 1nd spell a good nuke combo like said above. With his ultimate he can recast it fast, and the expotential speed is the key in his synergy. With refreshing this spell he can recast it in the time where the projectile is still in the air, and giving more time for a suprising attack.

[Balance] Basicly the same spell like in DotA. But like said the projectile have expotential speed. Additionaly he can hit units in fog, for that the range is decreased by 1000.




[B][Changes from Heat Seeking Missiles]
- Range decreased by 1000
- Hits units in fog
- Projectile flying with expotential speed
__________________________________________________




Scroll of 1000 Daggers


http://www.guildwars.com/images/professions/skillicons/mesmer/hypochondria.jpg


http://www.playdota.com/img/site/stable.jpg
- Text (coming soon) -



Casting Range: 300


Spawn AoE: 700

Impact AoE: 50

Explosion AoE: 150
Avaible Targets: Enemy Units
Projectile: Mass little uncontrolable random-spawned projectiles
Casting Type: Vector Target
Damage Type: Superior Magic





[1] After a projectile impact, it explodes with 5-20 damage, depending on the distance of the projectile.
[2] After a projectile impact, it explodes with 10-30 damage, depending on the distance of the projectile.

[3] After a projectile impact, it explodes with 15-40 damage, depending on the distance of the projectile.

[4] After a projectile impact, it explodes with 20-50 damage, depending on the distance of the projectile.




Manacost: 145/ 150 / 165 / 190


Cooldown: 35 seconds



[Visual] Kenchicki make a spin and puting a long scroll to her back, which freezing in this position. Randomly white arrow is slowly coming out of the scroll and flying to the target with EXPOTENTAIL speed. That means, first the projectile is coming out with around 100 ms, and slowly gets speed after a time. They fly in a line, and explode with a little bomb-like explosion on impact.


[Synergy] His AoE Spell. Together with his slow a good damage dealing spell. Basicly the same spell like in DotA (March of the Machines) but with a tweak.


Basicly the same spell like in DotA. But like said the projectile have expotential speed.





[B][Changes from March of the Machines]
- Expotential speed


- Range = amount of damage


- Vector targeting

__________________________________________________





Harmony Brushing



http://www.guildwars.com/images/professions/skillicons/mesmer/arcanemimicry.jpg



http://www.playdota.com/img/site/stable.jpg



- Text (coming soon) -


Casting Type: Channeling



[1] After 3 secounds channeling time it refreshing all cooldowns of her abilities and item cooldowns.


[2] After 2 secounds channeling time it refreshing all cooldowns of her abilities and item cooldowns.

[3] After 1 secound channeling time it refreshing all cooldowns of her abilities and item cooldowns.




(Item exceptions: Shrunken Head, Ring of Sorcery, Alchemist Bones, Whispering Helm, Puzzlebox)



Manacost: 150 / 250 / 350


Cooldown: 0 seconds



[Visual] Kenchicki sits down,have some green spirits glying around here, and she is brushing some scrolls with reiki-symbols.


[Synergy] Her unique ultimate spell. This spell is 1:1 from Tinker. There is no need to change it.

Well, basicly the Keiki-Ronin have the same concept like Tinker, with some tweaks to make her spells with more synergy and unique ideas. This ability making Tinker so matchless.






[B][Changes from Rearm]
- No changes at all


__________________________________________________


QUESTIONS AND ANSWERS



[Q] Question: Is this Character an Anime character?


[A] Answer: NO! She should represent a serious japan-character like from a legend.




ALL FEEDBACK IS WELCOME!


_________________

Goon
10-14-2009, 08:51 AM
awesome.

Spaztastik
10-14-2009, 09:19 AM
Hentai ?

hentai is anime porn
not just anime

Andysonic1
10-14-2009, 09:47 AM
hentai is anime porn
not just anime
For a second I thought the word porn in your post was a link. Got me all excited....

Anyways, I know since your third skill is slightly different then march that it's not a 1-1 port technically, but I don't think it's different enough to be considered not a 1-1 port yet.

AtroCty
10-14-2009, 10:04 AM
For a second I thought the word porn in your post was a link. Got me all excited....

Anyways, I know since your third skill is slightly different then march that it's not a 1-1 port technically, but I don't think it's different enough to be considered not a 1-1 port yet.

Well, the secound spell is changed as well a bit... And I will add the usage of Staff of Masters...

Hellreider
10-14-2009, 12:41 PM
Too many strange words. I get stuck at each and every one of them.

Beroya
10-14-2009, 01:04 PM
I hope you're joking about the cooldown on that ultimate. Zero seconds? The excluded items doesn't include Restoration Stone, essentially meaning all items and abilities wouldn't have a cooldown (with the exceptions already mentioned), so long as one has the mana for it.

I have no clue what you're talking about with the third skill. Is it making auto-attack hit everything between the hero and its target within the radius? Is it supposed to make the attack explode on impact, dealing damage to everything near the target?


The first and second skills are acceptable, though.

Arnald1
10-14-2009, 01:27 PM
I love tinker and I like the concept... no so into anime in HoN but it's good overall.

Zoddy
10-14-2009, 01:55 PM
I hope you're joking about the cooldown on that ultimate. Zero seconds? The excluded items doesn't include Restoration Stone, essentially meaning all items and abilities wouldn't have a cooldown (with the exceptions already mentioned), so long as one has the mana for it.

I have no clue what you're talking about with the third skill. Is it making auto-attack hit everything between the hero and its target within the radius? Is it supposed to make the attack explode on impact, dealing damage to everything near the target?


The first and second skills are acceptable, though.

http://www.playdota.com/heroes/tinker

Yea 0 seconds. Also most of the skills are same as Tinker from DoTA, so i posted a link for you to see that its not unbalanced. It cost 350 mana and 1 sec channeling to pull it off (at level 16,double the mana cost of refreshing stone if i am not mistaken). So spamming all 3 skills + ulti ( without getting stunned) will leave him pretty much dry in early/mid part of the game.

Also vote for concept not numbers, cause numbers can be easily changed.

RoSe`
10-14-2009, 05:47 PM
This really seems like an AWSOME thing.

AtroCty
10-14-2009, 06:21 PM
I love tinker and I like the concept... no so into anime in HoN but it's good overall.

Well, it wasn't supposed to be a manga like character (like Pandamonium... lol attack/cast animations and sounds).

She'd rather being a serious japanese "legendary" warior (Look switfblade - a manga char? ) With her crucial blindness she should look more "serious" . The picture/voice example video are just representing, because much manga's handling with this kind of characters. (And I didn't found better ones ^^ )


Originally Posted by Beroya http://forums.heroesofnewerth.com/images/buttons/viewpost.gif (http://forums.heroesofnewerth.com/showthread.php?p=430742#post430742)
I hope you're joking about the cooldown on that ultimate. Zero seconds? The excluded items doesn't include Restoration Stone, essentially meaning all items and abilities wouldn't have a cooldown (with the exceptions already mentioned), so long as one has the mana for it.

I have no clue what you're talking about with the third skill. Is it making auto-attack hit everything between the hero and its target within the radius? Is it supposed to make the attack explode on impact, dealing damage to everything near the target?


The first and second skills are acceptable, though.
Well, you never played DotA before, right? If you do, you would see that isnt that imba you calling him out. You allready said it right: As long he has mana, he is imba. Did you seen the high manacost of EVERY spell even in low levels? You will have problems to use them all. And his low HP makes him to a gank victim.

TeddyZerg
10-14-2009, 07:18 PM
Vote yes on prop tinker!

Zoddy
10-15-2009, 05:58 AM
Look switfblade - a manga char?

Dude, swiftblade is a dual sword wielding Power Ranger

(bump in disguise :P )

AtroCty
10-15-2009, 08:01 AM
I hope you're joking about the cooldown on that ultimate. Zero seconds? The excluded items doesn't include Restoration Stone, essentially meaning all items and abilities wouldn't have a cooldown (with the exceptions already mentioned), so long as one has the mana for it.

I have no clue what you're talking about with the third skill. Is it making auto-attack hit everything between the hero and its target within the radius? Is it supposed to make the attack explode on impact, dealing damage to everything near the target?


The first and second skills are acceptable, though.

Oh, and if you want see him in action:

Boush, the Tinker (http://www.youtube.com/watch?v=j-RHS-JRQ34&feature=PlayList&p=00F4FCED138351DB&playnext=1&playnext_from=PL&index=21)

Watch his third skill in action, you you may know how it should work.

akforce
10-16-2009, 10:27 AM
this is such a great suggestion, i hope the developers at S2 dont turn a blind eye to this, i hope they can see the sheer brilliance in your idea.

EsurK
10-16-2009, 10:29 AM
Heads Up Atrocty, great job. Finally i can get my favorite hero into HoN

cant wait to see it ingame :)

Galam
10-18-2009, 08:14 AM
GO TINKER! Nothing wrong with more ganks!

AtroCty
10-18-2009, 02:40 PM
I hate this random T-Downers. Why it isn't possible to see who voted for it?

canuz
10-18-2009, 02:43 PM
2nd skill physical m... late game it will be a little poor

KiIIerAtWork
10-18-2009, 03:55 PM
i had another suggestion for tinker... but this is WAY better! ;)

TapiQ
10-19-2009, 08:55 AM
Weeaboo get out.

I dont want japanese culture to my game.

AtroCty
10-19-2009, 09:30 AM
Weeaboo get out.

I dont want japanese culture to my game.

Racism ? Want to get Swiftblade removed? What an argument O.o

notthebees
10-19-2009, 11:05 AM
I like tinker, would love some kind of port.

But I, personally, don't like the visual concepts behind this character at all. Sorry, T-down from me.

Volshok
10-19-2009, 11:12 AM
HAY GYUS WE CUD TOTALLY MAKE A RONONI KESHIN TOO. OMFG JUST THINK HOW MANY SWEET RAD AWESOME ANIME CHARACTERS WE CAN ADD!!!!!!!!!!! :) :) :) :) :)


I voted down because I've already seen enough proliferation of anime/manga into American culture, and I'd prefer if S2 stuck to their own lore/character design. Isn't Panda/Swiftblade enough for you?

Kajakfaucon
10-19-2009, 11:39 AM
Wow, it was just a suggested visual guys. Stop complaining about it so much.

T-up from me. It's tinker, and he's awesome. I'm actually intrigued about the March of the Machines remake.

notthebees
10-19-2009, 11:58 AM
Wow, it was just a suggested visual guys. Stop complaining about it so much.

Isn't that kinda the point, though? The skillset is so similiar to the original, there's not much else to vote on except character design.

AtroCty
10-19-2009, 12:06 PM
Oh My God. How much should I repeat that?

This hero isnt supposed to be an Anime char, more a serious Japanese character.

esoteric
10-22-2009, 11:59 AM
... I don't think you understand how overpowered Rearm would be with a 0.5 second cast time and reduced mana cost. And considering how Tinker is probably the single best farmer in DotA, the fact that you need SotM for it to work isn't much of a justification.

JechtPrime
10-22-2009, 01:58 PM
kuchiki rukia?

AtroCty
10-22-2009, 03:44 PM
Just that you know how you voice may be sound.

But until now I didn't ehard any improvement suggestions....
Jsut stupid flame posts about animes >.>

Clup
10-22-2009, 03:47 PM
goblin or gtfo

AtroCty
10-22-2009, 03:51 PM
goblin or gtfo

It sing(k)s: the level.

Get more serious, please.

PoopyDesires
10-22-2009, 04:36 PM
So you have whats basically a 1:1 port (against the rules) shaped to fit your favorite anime?

Hurf durf durf

Btw, your guild members aren't very subtle in their ass kissing.

Jennifer1
10-22-2009, 04:49 PM
EEehehehehe ANImeI IS So KEEWYt ehehehehe

AtroCty
10-22-2009, 04:59 PM
So you have whats basically a 1:1 port (against the rules) shaped to fit your favorite anime?

Hurf durf durf

Btw, your guild members aren't very subtle in their ass kissing.

AAAAAAAAAAAAAAAAAAARGH

I'm so close to Rage. FFS!


THIS
IS
NO
MANGA
CHAR!

If you are so stupid to read FULLY the spells and the changes, then GTFO! GODDAMN.

Jennifer1
10-22-2009, 05:02 PM
The only way it could be more anime is if you added "chan" to the end of the name and all the moves and then made the eyes bigger.

PoopyDesires
10-22-2009, 07:52 PM
AAAAAAAAAAAAAAAAAAARGH

I'm so close to Rage. FFS!


THIS
IS
NO
MANGA
CHAR!


If you are so stupid to read FULLY the spells and the changes, then GTFO! GODDAMN.




OMG YOU SLIGHTLY CHANGED ONE ****ING SPELL NOT A 1:1 PORT

OMG ITS NOT A MANGA CHAR

O WAIT ITS NOT FROM ONE YET THE STORY STILL BLOWS LOL

Btw, your guild mates are STILL terrible at asskissing

AtroCty
10-23-2009, 05:06 AM
OMG YOU SLIGHTLY CHANGED ONE ****ING SPELL NOT A 1:1 PORT

OMG ITS NOT A MANGA CHAR

O WAIT ITS NOT FROM ONE YET THE STORY STILL BLOWS LOL

Btw, your guild mates are STILL terrible at asskissing

Thanks for outing yourself, that you not understand/serious red my suggestion. Except the first spell everything is NOT 1:1.

Kylskap
10-23-2009, 11:14 AM
how can you say this is not an anime inspired character? I do think that the march of the machines remake was really nice. would love to see it implemented, but perhaps not on a hero without snares/immobilize

Torguish
10-23-2009, 12:22 PM
Hey dude, i like the idea of a tinker port altho i'll suggest something for the ''march of the machines'' skill.

So, the skill is now this; (()) in a way. seems like the aoe goes down a lot.
Why not do this; \\ | // so.
Explanation; since the knives go faster i think when they spawn from the ball maybe instead of a ''Point a 2 Point b'' style change to ''From Point A to WTFLOLBBQ'' So the knives would fly everywhere.
This might require some skill changes but oh well, it's just a suggestion :)
Altho, i'll go for T-up, altho i kinda hate tinker for the infinite CC and Turbo harass, i like to play him. His funky. So yeah, T.up. Keep it up dude!

-Ps. Check out the Aseriel :)

KiIIerAtWork
10-23-2009, 01:31 PM
-.- if its anime or manga or something lies just in the decision of s2 so dont worry im pretty sure that if the get this char into the game they will do the graphics a way so it wont look like anime or manga or sometin. trust 'em ;)

AtroCty
10-23-2009, 02:53 PM
Mega updated.


Hey dude, i like the idea of a tinker port altho i'll suggest something for the ''march of the machines'' skill.

So, the skill is now this; (()) in a way. seems like the aoe goes down a lot.
Why not do this; \\ | // so.
Explanation; since the knives go faster i think when they spawn from the ball maybe instead of a ''Point a 2 Point b'' style change to ''From Point A to WTFLOLBBQ'' So the knives would fly everywhere.
This might require some skill changes but oh well, it's just a suggestion :)
Altho, i'll go for T-up, altho i kinda hate tinker for the infinite CC and Turbo harass, i like to play him. His funky. So yeah, T.up. Keep it up dude!

-Ps. Check out the Aseriel :)

I allready meant this path.

//|\\
///|\\\
////|\\\\
\\\\|////
\\\|///
\\|//

PoopyDesires
10-23-2009, 04:22 PM
Thanks for outing yourself, that you not understand/serious red my suggestion. Except the first spell everything is NOT 1:1.

It's basically 1:1 if you can read >_>

You made minor changes to skills that don't affect the way he functions, he's still virtually the exact same hero, just with a terrible excuse for a theme.

AtroCty
10-23-2009, 04:57 PM
His main function is OFCOURSE imported, what else should be the sense of making a Tinker-PORT suggestion? And his tweaks making him unique. And are more serious synergy.

Chaosweaver1
10-23-2009, 07:19 PM
T-Up but initially the name just turned me off to the whole thing. Look at the current hero names. By reading a name you get a general idea of what the hero is. Can you imagine the announcer saying 'Keeeenchiiiikiiii theeeee Reiiikiiiiii Ronnnninnnnnn'....?

What is a Reiki anyways? This angers me.

Choose a single word name and I will be pleased.

PoopyDesires
10-23-2009, 07:49 PM
His main function is OFCOURSE imported, what else should be the sense of making a Tinker-PORT suggestion? And his tweaks making him unique. And are more serious synergy.


Main function = Good
Every spell copied straight from the book then slightly changed = Bad: Your tweaks basically do nothing.

Lolyness
10-24-2009, 12:45 AM
grats, your tweaks from the original tinker are really clever, nice job.

AtroCty
10-24-2009, 06:18 AM
Main function = Good
Every spell copied straight from the book then slightly changed = Bad: Your tweaks basically do nothing.

Then re-read. Some minor updates.

Armideron
10-24-2009, 05:48 PM
I like this character I hope she will be added to the game.

AtroCty
10-24-2009, 07:54 PM
And still: PURE random T-Downers without any reasons ....

AtroCty
10-26-2009, 06:57 AM
T-Up but initially the name just turned me off to the whole thing. Look at the current hero names. By reading a name you get a general idea of what the hero is. Can you imagine the announcer saying 'Keeeenchiiiikiiii theeeee Reiiikiiiiii Ronnnninnnnnn'....?

What is a Reiki anyways? This angers me.

Choose a single word name and I will be pleased.

Well, Reiki is normaly a medical practise with your spiritual energy, which is extremely hard to learn. But Reiki is also the brushing on scrolls with grudges and anti-grudges, which require also your spiritual strenght.

Greyden
10-26-2009, 07:00 PM
Tinker FTW :D

dandylion
10-26-2009, 07:20 PM
Excellent adaptation of Tinker. I'd love to see Tinker ported in this fashion. T-Up

Delvil
10-26-2009, 07:37 PM
"Noes, but I tell why!"

The laser ported nuke is supposed to be pure damage, and tinker does not need a slow. Keep it as a miss chance.
The missiles hitting only units within sight encouraged players to use the spell strategically, instead of a "hit it and forget it" nuke where you damage whoever you're chasing. Juking is part of the game that should be maintained.

And on the con side to hitting targets in the fog, what if the hero you wish to hit is far away, and two heroes of his team run to the fog nearby in order to block the missile? You managed to, simultaneously, remove any strategic use of the missile spell while at the same time making it completely useless against a team that isn't retarded.

1:1 is what you want. These minor tweaks you've made are either unnecessary or not good ideas.

And now for the less important but still very important reason I said "noes" (wince): The hero is too animu-weaboo-kawaii. Those are not PC terms, but that's how it is. It's not a Japanese game in any sense, and though some may say "But that doesn't mean it can't have Japanese characters!" well, that's true, but they mustn't be in this sort of shameless anime style. The most eastern-style character you should see in this game is Swiftblade. This is not a mod, and nobody wants to see foxgirls or Konata or Inuyasha in their full-price American videogame. Cut it out.

Kalevra2k9
10-26-2009, 07:56 PM
im agree with delvil, this is not fight of characters or any otaku game, and the laser has slow? WTF

Kalevra2k9
10-26-2009, 07:59 PM
Avaible Targets: Nearest Enemy Hero(es) (even in fog!)


HAHAHAHA WTFFF THAT, please, how can u put something like that in the missile

_Archangel_
10-27-2009, 12:50 AM
This is almost an exact 1:1 port...

Also the range decrease on 2nd skill is an unwarranted nerf. I'd rather shoot from 2500 at visible units than 1500 at non-visible ones.

Manveru1
10-27-2009, 05:39 AM
Nice suggestion. Like how you edited Tinker... The second skill is now more reliable as it hits units in fog. The slow effect would be more synergetic with the aoe nuke...

T-up!

Mittsies
10-27-2009, 09:31 AM
First of all, the theme disgusts me. If tinker is porting in he needs to retain as a tinker; a bad ass missile-launching, laser-firing, wrench-wielding, engineer-steampunk-esque goblin with one of the most satisfying lines in existence: "Yeah baby."

I can't say it enough; the theme dramatically digs into the credibility of most near-1:1 ports. The idea of an engineer-esque inventor is what separates him from the other heroes in DotA -- it's a piece of his originality and uniqueness. We have too many "soul" and "magic" theme characters; and realistically, Tinker's abilities are so versatile they could work with ANY theme in existence -- so why pick such a boring one? Now onto the abilities themselves.

Scroll of Soul Burn -- Where's the blind? Slowing effects (ESPECIALLY AoE) would be conceptually overpowered since it would allows him to rearm and use his abilities again within a much tighter frame. I can't necessarily agree with how horribly complex you're trying to make this ability seem when it could say: "Deals 300 damage and slows by 25%. Nearby targets are slowed by 14%" then below say "Slowed targets recover their movement over 4/5/6/7 seconds". Hey, it's Dark-Lady.

Scroll of Haunting - Take away hitting enemies in fog and give back my range and this will be fine. It's an unnecessary nerf (buff for noobs) that cheapens Tinker's demand of using wards and vision-providers appropriately.

Scroll of 1000 Daggers - There's a huge problem with this skill; especially if you get really clever and practice using this skill. Trust me, I'd love one-shotting heroes, but I can't stand by while you give him an insanely strong ability. If you notice at the start and end all the projectiles conglomerate; meaning if you're damn good, you can unleash a mass majority of the projectiles on a shackled/stunned target and make them cry. Other than that.. it's an interesting, although unnecessary, remake of WC3 Stampede. I'd mostly dislike it since I'm so used to using March; but it's fine.

Harmony Blessing - Glad you see it my way: no change.

Overview - The hero's theme is terrible, the ability changes are minor; yet overall lead me against the hero's implementation. There's a genuine lack of creativity here -- and these changes were not made with intentions of making Tinker more fun, more balanced, etc. Reiteration: The changes were made for the worse. In every way possible you've made the hero either less fun to play, less balanced, or less interesting. Yes, you did a good job of rewriting Tinker's abilities in your own words and I'm sure spent a lot of time on this, but this is not implementation material.

T-DOWN.


Main function = Good
Every spell copied straight from the book then slightly changed = Bad: Your tweaks basically do nothing.

Bane2k4
10-27-2009, 01:06 PM
In respect of this being a 1:1 port or not: You're "changes" are minor, and not significant enough to be called anything other than a 1:1 port, so anyone pointing out that this is a 1:1 port and you disagreeing - well they're correct.

In respect of this not being a manga/anime character - the concept, the theme, the skill concepts (right down to the freaking names) are all staple manga/anime stuff. Regardless of whether you intend her to "look more serious" or not, this IS a manga/anime themed hero, hence those that have stated this are, again, correct.

From my point of view, I dislike the concept as well. Although I like a fair bit of manga/anime stuff, I've never really been into the whole use of "scrolls" and the idea of writing power words with brushes on pieces of paper that suddenly wtfpwn people you throw said pieces of paper at. I also agree that this game is primarily a medieval fantasy themed game, and the inclusion of two current manga/anime themed heroes (swift and panda) is enough. So T-Down for concept.

I'm not entirely sure I like the skills altogether. The slow seems, well, boring and already used (TDL). The hitting people in the fog seems too ezmode and random, the weird pathing on the third skill, couple with (as previous poster stated) targetting a stunned unit and wtfgibbing them. As someone who didn't play DotA, I also wince somewhat at the ulti being a built in refresher, but with the explanations I've read, I imagine that would be ok.

Overral, from what I've read/been told by DotA playing friends about Tinker, and from what I've read of your hero here, I think I'd prefer a Tinker port without the minor tweaks you've put in, or a true Tinker semi-port with significant changes.



After saying all the above I'm actually NOT going to vote for now, as I'll atleast give you the opportunity to re-theme/re-tweak the hero. I hate T-Downing anyway :P

felofix
10-27-2009, 03:54 PM
Almost perfect, please change the manga-theme, that fits LoL more, lol! ;)

deathdawn
10-28-2009, 11:37 AM
You might be in popular- but since it is basically a 1:1 port it's quite pointless- all the skills are the same with minor tweakings to the side effects.

AtroCty
11-02-2009, 04:12 PM
First of all, the theme disgusts me. If tinker is porting in he needs to retain as a tinker; a bad ass missile-launching, laser-firing, wrench-wielding, engineer-steampunk-esque goblin with one of the most satisfying lines in existence: "Yeah baby."

I can't say it enough; the theme dramatically digs into the credibility of most near-1:1 ports. The idea of an engineer-esque inventor is what separates him from the other heroes in DotA -- it's a piece of his originality and uniqueness. We have too many "soul" and "magic" theme characters; and realistically, Tinker's abilities are so versatile they could work with ANY theme in existence -- so why pick such a boring one? Now onto the abilities themselves.

So you just basicly say, that all ports that aren't REALY 1:1, sucks O.o
This is the pure essence of your post, for those people you may get manipulated by it. It's an opinion, it's okay that you dislike it, but don't try to blame the skills etc. if you realy didn't red/understood the whole description.



Scroll of Soul Burn -- Where's the blind? Slowing effects (ESPECIALLY AoE) would be conceptually overpowered since it would allows him to rearm and use his abilities again within a much tighter frame. I can't necessarily agree with how horribly complex you're trying to make this ability seem when it could say: "Deals 300 damage and slows by 25%. Nearby targets are slowed by 14%" then below say "Slowed targets recover their movement over 4/5/6/7 seconds". Hey, it's Dark-Lady.

Wow, what an argument. Haunt of WH is close to same like Slither's main nuke. Hammerstorm's Hammer throw is like Andromedas Stun just with AoE.
Ofcourse spells have similarities to other spells, but this is normal O.o You can't create total new concept for every spell. And if you realy understood it:
The remaining slow should be added to the recast of it. So this is why a synergiy is created here:

First cast would slow by 25%. While using your ultimate and refreshing your skill the slow got reduced by 15%, so the remaining slow is 10%. In this moment he recast it, it will be added. In this case he would get now a total of 35% slow.


Scroll of Haunting - Take away hitting enemies in fog and give back my range and this will be fine. It's an unnecessary nerf (buff for noobs) that cheapens Tinker's demand of using wards and vision-providers appropriately.

Wow, and just forget the new strategy possibilites with it. So you can predict if there are enemy heroes and handle it. And it just stupid that you just dont hit if he get for 0.1 sec in fog and you pressed exactly in this moment your skill, and don't hit him for it. Also, Tinker isn't an atilery hero. He is a GANKER which facing heroes, and not keep away like a dumb scout/sniper. If you refuse that, then you have no clue how to play Tinker.



Scroll of 1000 Daggers - There's a huge problem with this skill; especially if you get really clever and practice using this skill. Trust me, I'd love one-shotting heroes, but I can't stand by while you give him an insanely strong ability. If you notice at the start and end all the projectiles conglomerate; meaning if you're damn good, you can unleash a mass majority of the projectiles on a shackled/stunned target and make them cry. Other than that.. it's an interesting, although unnecessary, remake of WC3 Stampede. I'd mostly dislike it since I'm so used to using March; but it's fine.


That's why the projectile deal less dmg at begin and the further the projectile travels, the more dmg it does (like enchantress)



Harmony Blessing - Glad you see it my way: no change.

Agreed. With a change he/she wouldn't be a tinker.



Overview - The hero's theme is terrible, the ability changes are minor; yet overall lead me against the hero's implementation. There's a genuine lack of creativity here -- and these changes were not made with intentions of making Tinker more fun, more balanced, etc. Reiteration: The changes were made for the worse. In every way possible you've made the hero either less fun to play, less balanced, or less interesting. Yes, you did a good job of rewriting Tinker's abilities in your own words and I'm sure spent a lot of time on this, but this is not implementation material.


Well, with ignoring the fact that I tried to create a pure synergyising skillset, I would agree you. But just looking one point of view will refuse you my real objective. But well, opinion is opinion, and I respect it. If you dont like it, then you don't like it. But just dont twist facts.


T-DOWN.


Sad to hear it :/

magickkat
11-02-2009, 04:36 PM
get rid of the stupid anime theme and is all good :)

Trilles
11-02-2009, 08:15 PM
LOL, sorry man but I think you are just an anime freak trying to transform a hero in one of them. Tinker is really good the way he is. He can be different in HoN, but I don't think one lady is a good idea. He just rocks as a Goblin. I think he would be cool as a machine too. But not as an anime lady.

MazoMackz
11-03-2009, 09:46 AM
whaddaya mean second skill is Physical???

in dota Heat Seeking Rocket ARE magic damage

but can be negate by ethereal state due to the fact it was based on Fan of knife

Alakazam2
11-03-2009, 12:09 PM
Tinker actually taking some skill? Count me in

Maxter1
11-03-2009, 01:37 PM
I voted no, I still want a Technology oriented tinker. sry.

Delvil
11-04-2009, 04:57 AM
Tinker actually taking some skill? Count me in

Elaborate, you sound like a dumbass.
The change to rocket will make it hit in the fog, so baddies can just spam it even if they get juked.

MrBeautiful
11-04-2009, 07:51 AM
his first skill is OP imagine a tinkerīs laser in dota had a slow instead of misschance. 2 nukes of wich 1 does pure damage is enough for gangs and later he has his imba dual hex shivas combo he doesnt need the slow

AtroCty
11-04-2009, 08:46 AM
his first skill is OP imagine a tinkerīs laser in dota had a slow instead of misschance. 2 nukes of wich 1 does pure damage is enough for gangs and later he has his imba dual hex shivas combo he doesnt need the slow

Then explain me a serious synergy and the need of a miss chance.

FarmerForce
11-09-2009, 06:37 AM
this is defently making my day

G`sus
11-09-2009, 06:47 AM
THIS IS 1 PLAIN OSSIM IDEA
WUESTENWEISS APPROVES OF THIS
http://img.4chan.org/b/src/1257765539072.jpg

G`sus
11-09-2009, 06:48 AM
http://img.4chan.org/b/src/1257765642076.jpg

G`sus
11-09-2009, 06:50 AM
ITS THE CONSEBT OF OLD TINKR WITH JUST SUM NEW INNOVATIV THOTS WAT DEFNATELY MAKES ME GO
http://img.4chan.org/b/src/1257765640449.png
http://img.4chan.org/b/res/173602666.html#173602666

G`sus
11-09-2009, 06:53 AM
SRSLY THIS **** DUS MAEK ME
http://img.4chan.org/b/src/1257767561178.jpg

G`sus
11-09-2009, 08:09 AM
http://img.4chan.org/b/src/1257767825679.jpg

kuru1
11-11-2009, 07:27 AM
Oh, and if you want see him in action:

Boush, the Tinker (http://www.youtube.com/watch?v=j-RHS-JRQ34&feature=PlayList&p=00F4FCED138351DB&playnext=1&playnext_from=PL&index=21)

Watch his third skill in action, you you may know how it should work.


Vanguard Tinker? Arcane Ring?

Worst Tinker I've ever seen tbh.

nWirb
11-11-2009, 07:51 AM
I'd prefer a real 1:1 port

ChaosAxess
11-11-2009, 08:10 AM
I wouldn't recommend suggesting ports or semiports, S2 seems to be more interested in original things and is more interested in handling ports themselves.

Also anime theme doesn't fit this game at all, thank god. Also, Kenkichi is a male's name.

AnimeSteez69
11-11-2009, 08:19 AM
A ninja spellcaster isn't a bad idea for a Tinker port, but it's just a 1:1 and all the obvious anime fandom you sneak into the OP makes it agonizing to read.


Voice:

Should sound like Rukia from Bleach (example: Bleach (http://www.youtube.com/watch?v=HLW2ViOF07E))
Like this. God damn, ughhhhhh

UsernameNA
11-11-2009, 09:28 AM
Tinker is my all time favorite DotA hero, i hate the anime theme but anything that brings tinker into HoN is alright by me.

PoopyDesires
11-12-2009, 09:55 PM
Dissapointed in this forum's quality standards.

Jounsi
11-13-2009, 02:56 AM
No. Frigging. Anime.

AtroCty
11-13-2009, 05:49 AM
Dissapointed in this forum's quality standards.

True :/

Most people still can't read. Maybe I remove the picture -.-

MrBeautiful
11-13-2009, 09:07 AM
No the the changes in heatseeker and laser. Both are fine spells as they are. Both changes will hurt tinker since hell become a lowbird hero. Rockets hitting in fog and laser being an aoe slow makes the hero to powerfull and will make it alot easier to play tinker. This takes the fun out of him, sorry but i vote no.

AtroCty
11-13-2009, 11:35 AM
No the the changes in heatseeker and laser. Both are fine spells as they are. Both changes will hurt tinker since hell become a lowbird hero. Rockets hitting in fog and laser being an aoe slow makes the hero to powerfull and will make it alot easier to play tinker. This takes the fun out of him, sorry but i vote no.

First constructive critism the whole 5 pages.

It's okay.

NytriK
11-13-2009, 07:19 PM
I like tinker, would love some kind of port.

But I, personally, don't like the visual concepts behind this character at all. Sorry, T-down from me.
This is a retarded reason to T-down. S2 will change the visuals, and take the port, dont be an idiot.

KingReaper
11-14-2009, 01:38 PM
i like how u remade his laser, rocket and march

gj, t-up

ma5
11-14-2009, 03:32 PM
Out of place picture for lame spells compared to Tinker.

MrBonnichsen
11-14-2009, 05:06 PM
nice hero, given her current powers tho she might be a wee bit OP :D!

gwho1
11-14-2009, 11:57 PM
i like your remake and reasoning for laser. slow works better.



scrolls for everything. =]

what if the name implied something of a summoner/magic user to begin with?
or
a name with the word "shinobi".
Right now, reiki isn't about magic, scrolls. i can sort of see how reiki is kind of mystified to make it mroe magical and summon things out of scrolls... but to me, "reiki" is more like more like chi strikes and energy blasts and kamehamehas. "reiki" does sound nice and vaguely japanese/ninja like. it's a complete misnomer.

"(something) ronin" would retain your original japanese-lone ninja theme while making it more accurate in terms of naming. Or

"(something) shinobi": the shinobi part would already contain the notion that he does ninjutsu, including scroll summoning.

Especially with the ultimate of candles, he seems kind of like a mix between a shinobi and a temple spirit warder. maybe the "(something)" can related to japanese spirit warding/temples.

but i suppose reiki can fit into the ultimate, but only the ultimate. (rejuvenate yourself with chi meditation, allowing your to do your spells again.

i got it:
"Reiki Shinobi" - fits the ultimate and the scroll summoning. But really, "reiki" should apply to more than just one skill. any shinobi/ninja asian martial artist applies chi theory. plz no reiki

PoopyDesires
11-14-2009, 11:58 PM
This is a retarded reason to T-down. S2 will change the visuals, and take the port, dont be an idiot.

This is a retarded response.

When you make whats basically a 1:1 port, theme is the only thing that matters as your changes were neglible.

deathdawn
11-15-2009, 12:04 AM
Don't even know why this is in Pop Suggestions. It's a 1:1 port.

gwho1
11-15-2009, 12:09 AM
Don't even know why this is in Pop Suggestions. It's a 1:1 port.

no it's not. laser was changed.

deathdawn
11-15-2009, 12:15 AM
Oh gee you change 1 effect and it DOESN'T become a 1:1 port? Don't think so. He also used charges to make it seem fancy it's just laser without the blind and a slow instead. All he did was a theme.

And it's a bad one too.

gwho1
11-15-2009, 12:16 AM
tinker didn't have slow. yes that makes it not a 1:1 port.

the quality of the theme is a separate issue. in a 1:1 port, only a theme is applied.

why can't 1:1 ports be in popular suggestions? in port suggestions, ppl are rating the theme only, basically.

deathdawn
11-15-2009, 12:24 AM
New heroes only. DotA ports are allowed, but only if they're not one-to-one ports.
All heroes must have one name in the title. Yogi is correct, not Yogi the Bear.
All threads must have a private poll. Here's how to make one (http://forums.heroesofnewerth.com/showthread.php?t=16989).
General rules apply. Here they are (http://forums.heroesofnewerth.com/showthread.php?t=15759).
Break the rules, get your thread moved to the archive.

That's why. Don't know how this even got in here.

It's surprising how lenient they are. This thread breaks rules 1 and 2. (2 is broken very often though)

gwho1
11-15-2009, 12:47 AM
i see. that is very lenient. probably hard to differentiate whether ppl just wanted tinker in the game as opposed to this being a good theme and remake

crayze
11-15-2009, 01:31 AM
The change to March is OP. On a stunned hero it would be easy to place the scroll directly next to them, thus making every arrow that comes out hit that hero and dealing perhaps 400 damage per second (assuming 10 arrows spawn per second, which isn't that strange to assume considering how many machines spawned in march of the machines). Put that over a 3 second AoE stun (say Behemoth initiating) and you've pretty much wrecked the entire enemy team.

AtroCty
11-15-2009, 08:44 AM
K. Noone see the real changes I made, so I will update my thread soon.


The change to March is OP. On a stunned hero it would be easy to place the scroll directly next to them, thus making every arrow that comes out hit that hero and dealing perhaps 400 damage per second (assuming 10 arrows spawn per second, which isn't that strange to assume considering how many machines spawned in march of the machines). Put that over a 3 second AoE stun (say Behemoth initiating) and you've pretty much wrecked the entire enemy team.

Thats why the starting damage is that low (to balance it) The projectiles owrking like Enchantress Ultimate.

Wiebekilling
11-15-2009, 01:03 PM
I didnt realize there was already a tinker port thread and i made a suggestion in the Int heroes porting thread.


(12) Tinker (New Hero idea)

Tinker was an all around versatile hero, from being able to blind the enemy to save his/teammates asses to sheeping, silencing, and freezing the enemies (be it for a short time) His one on one capabilities are almost unmatched (unless they get a BkB) and his play style is 100% unique. I've brainstormed some ideas and the best ones for abilities/background are as follows (for the New tinker).

The arcane Monk: This former mage took up the art of Meditation as a way to reach the Higher Magic of newerth.

Heat-seeking missiles - Ley-blast: Using his knowledge of the natural flow of magic, he manipluates the ley-lines and teleports a volatile combination of elements to the nearest 2 enemy heroes, exploding on contact.

Lazer - Arcane Distortion: The arcane monk focuses the natural magic in the immediate area onto his target, causing an explosion that disturbs the natural order of the area that bends light, causing enemy heroes to miss on some of their attacks

March of the Machines - Razor Gale: The Monk relied on the calming affects of the Wind to perform his meditation, and now he has learned to use it, even without the use of magics. He summons the natural forces of the wind to cut through the very flesh of his enemies in a small area.(suggested balances: Higher speed, higher area of affect, lower damage and lower explosion area to compensate)

Rearm: Meditation:The Monk quiets his mind, removing all distractions for a short time. He is then refreshed and can perform all of his aother abilities again.

AtroCty
11-15-2009, 03:03 PM
I didnt realize there was already a tinker port thread and i made a suggestion in the Int heroes porting thread.

I made another theme, another spell suggestion and a full suggestion. And you call me a stealer? O.o

crayze
11-15-2009, 03:28 PM
K. Noone see the real changes I made, so I will update my thread soon.



Thats why the starting damage is that low (to balance it) The projectiles owrking like Enchantress Ultimate.

Oh, I see it now. That is much better, I didn't understand what you had said earlier with the variable damage. That is definitely a more skillful move -- if you can set it up such that the missiles all converge onto a stationary target, good for you and you deserve the damage (because the time delay makes it a lot harder to coordinate).

AtroCty
11-15-2009, 03:49 PM
Oh, I see it now. That is much better, I didn't understand what you had said earlier with the variable damage. That is definitely a more skillful move -- if you can set it up such that the missiles all converge onto a stationary target, good for you and you deserve the damage (because the time delay makes it a lot harder to coordinate).

You got it. (It's like Leshrac's Doabolic Edict now; If you are alone bside him and dont get away you get a fat amount of damage.)

kevs926
11-16-2009, 05:05 AM
Damage Type: Physical

instant no after seeing this

i very much like the idea of an anime, i mean a japanese female character in hon

i really love the tinker from dota, no changes needed in his skills, but everything else(visual concept) should be implemented immediately

this new tinker is so moe im already dead

AtroCty
11-19-2009, 11:57 AM
Updated. Now you see differences from original spell.

Fr3shmak3r
11-19-2009, 12:28 PM
Sorry, T-Down from me. The miss chance is actually more awesome than you think...So basically, if you nuke an arachna with this, you actually have a chance of getting away since she MISSES 1/4 of her attacks...AND ITS AN AOE blind...so you can potentially do 25% damage redux for your whole team if you manage to hit a couple of dpsers with it... I have saved so many heroes from clinkzs, drows, and troll warlords with the simple blind...and since its a debuff on a target enemy units instead of evasion on yourself, true strike from savage mace/mkb shouldnt (i hope it doesnt) negate it...THAT's why making it a slow is technically a debuff...it removes his team-ness and slight escape mechanism.

As for missile only hitting for 1000 range and hits fogged units...why? 2500 range of visible heroes is more awesome because it actually sorta lets you control what you want to hit...idk if you play tinker like that, but i know most people do...want a specific hero to get hit by missle? work it out so that he's the only thing it can target...(really funny when you ward a rikimaru who, for a while, you pretend is invisible so he'd rack up damage only to combo nuke him because of awesome ward placement)...

Im not going to comment on theme, because im baised against yours and would much prefer an engineer type of hero (cuz im an engineer (but i guess its too late since the last sentence was a comment...(oh look, nested comments in parenthesis!))).

Nice try though i guess.

-Fr3shmak3r

Extreme_Cake
11-19-2009, 12:32 PM
Your "Scroll of One Thousand Knives" idea is unworkable. If the enemy are disabled (Say hai Tempest) you can channel it at their exact location and completely rape them.

AtroCty
11-20-2009, 07:01 AM
Sorry, T-Down from me. The miss chance is actually more awesome than you think...So basically, if you nuke an arachna with this, you actually have a chance of getting away since she MISSES 1/4 of her attacks...AND ITS AN AOE blind...so you can potentially do 25% damage redux for your whole team if you manage to hit a couple of dpsers with it... I have saved so many heroes from clinkzs, drows, and troll warlords with the simple blind...and since its a debuff on a target enemy units instead of evasion on yourself, true strike from savage mace/mkb shouldnt (i hope it doesnt) negate it...THAT's why making it a slow is technically a debuff...it removes his team-ness and slight escape mechanism.

Sorry, but your argumenting is kinda... crap :mad:
You argueing that this change would remove his teamability. And slow is only for yourself and not for the team? Bullshit. Why don't have Troll Warlord a slow but a Blind? Why Sand-King have invis instead of another nuke? Why Skeleton King have a stun instead of a survive ability? Because of the SYNERGY. Troll Warlord is basicly a FIGHTER, trying 1on1 much heroes. And Blind give him a clear bonus on that. And Tinkers role is being a GANKER and PUSHER, so why you need a miss chance? A slow would synergises PERFECT to his other spells and fits to his role in the team.



As for missile only hitting for 1000 range and hits fogged units...why? 2500 range of visible heroes is more awesome because it actually sorta lets you control what you want to hit...idk if you play tinker like that, but i know most people do...want a specific hero to get hit by missle? work it out so that he's the only thing it can target...(really funny when you ward a rikimaru who, for a while, you pretend is invisible so he'd rack up damage only to combo nuke him because of awesome ward placement)...


And ignoring the strategy possibilty. With this change you can pretend where your enemies are. Knowledge about enemies positions is a key to win - why do you think wards are so freaking important?
Additionally, you are a GANKER and need to go close with your other 2 spells. Why are you required to stay out of such a huge distance? Makes no sense to me. And to get still the suprising effect the projectile flying with expotential speed, that you have much time to recast.



Im not going to comment on theme, because im baised against yours and would much prefer an engineer type of hero (cuz im an engineer (but i guess its too late since the last sentence was a comment...(oh look, nested comments in parenthesis!))).

Nice try though i guess.

-Fr3shmak3r

Well, I'm studying IT-Engineering as well, and want be an Engineer in the future as well. But well, you asked me how I play him.
I play him as a perma pushing and gank machine, controlling the whole map with just BoT and a Bottle. I know his strenght, and his weaknesses, thats why changed his weaknesses and balanced it in the same time. Later on with Sheepstick and Manta Style you are an unstopable kill-machine.

Tinker is my absolute favourite hero. I don't plan to destroy him or change him to something not-Tinker-like. I just want bring my opinion what makes him better.

Godly_Wrath
11-20-2009, 12:50 PM
[Synergy] Ultimate gank spell. Together with his 2nd spell a good nuke combo. With his ultimate he can recast it fast, and re-slow it with more slow. So his 3rd spell is easier to aim.


[Synergy] Another perfect gank spell. Together with his 1nd spell a good nuke combo like said above. With his ultimate he can recast it fast, and the expotential speed is the key in his synergy. With refreshing this spell he can recast it in the time where the projectile is still in the air, and giving more time for a suprising attack.




I am confused is this a transvestite since se looks like a chick but you refer to it as a him ? Still yes for the idea of tinker coming over. And another yes for the hawt pic ! :D (http://www.google.co.za/search?hl=en&ei=uNYGS6XOINGd4QbhmenTCw&sa=X&oi=spell&resnum=0&ct=result&cd=1&ved=0CBMQBSgA&q=transvestite&spell=1)

Ragnarok17
11-20-2009, 03:16 PM
Lol transvestite XD.

Lol at how bad people are at reading, causing you (OP) to have to make so many NOTICES and NOTES and etc.

Still awesome, would like to see a Tinker port :D.

Certa
11-30-2009, 05:33 AM
make march normal and i'll vote yes, none of this () randomness, please

AtroCty
11-30-2009, 08:00 AM
Well, I change it to a "V" direction like suggested from above.

AtroCty
12-11-2009, 07:43 AM
updated some spelling errors and new directions.

PiXeL_NiNja
12-11-2009, 08:33 AM
+1

good hero, nice tweak with the slow, adds team value. bring it on.

FALLENLEGION
12-12-2009, 06:39 PM
no, i can't stand the hero model especially a women human. In dota tinker was a different race. Why not make him a different race, almost all these heroes have been human. Also this game isn't anime, make her something else without a kimono and sandals

Ryu84
12-13-2009, 06:08 AM
i hope that tinker will be here soon T.T

masschickens
12-13-2009, 01:34 PM
hon needs a tinker like hero and this is a very good idea

Delvil
12-14-2009, 07:55 AM
Why does this thread still exist?

AtroCty
12-14-2009, 08:22 AM
Why does this thread still exist?

And why it should get deleted? O.o

EDIT: Well, with regard to your attitude, what HoN defines, it doesn't wonder me.
Sorry for my non-Americarism.

Alamandaros
12-19-2009, 05:02 PM
I can't believe I didn't see this suggestion before @_@;

I WANT TINKER NOW!

Only thing I may slightly disagree on is the change to MotM. Seems like a nerf to me in relation to how the spell was used. Only newbs cast the spell in such a way that the the extra damage at longer ranges would take effect. It was a spell that you learned over time, the subtleties of placing it.

AtroCty
12-30-2009, 05:38 PM
Shameless bump >.>

damican
12-30-2009, 06:55 PM
I like this because I liked tinker, but the reason laser didnt have a slow is because tinker was strong enough as it was. Tinker doesn't NEED a buff, but hey whatever. If this makes it in, in this form I'd love it.

AtroCty
01-17-2010, 06:00 AM
I like this because I liked tinker, but the reason laser didnt have a slow is because tinker was strong enough as it was. Tinker doesn't NEED a buff, but hey whatever. If this makes it in, in this form I'd love it.

It isn't supposed to be a buff, it should be a good synergy at all. A Miss chance? In what kind of way this should synergises with him?

Kellogs_fm
02-02-2010, 12:10 PM
give me tinker now!

Syllabear
02-02-2010, 03:50 PM
I really dislike the movement speed snare. The miss chance let Tinker actually do a bit more late game, and with his already stupid amazing burst, adding a snare is just overkill.

Also rockets hitting things in fog is just silly - sorry bro. No skill should have 1000 range and be able to do that. I don't really think any changes were needed.

I do like the model idea though. Good post.

Svendetta
02-02-2010, 09:53 PM
I really hate the theme, and thus hate the spells and everything about this concept, dont take this personally, no doubt there a many out there that are in love with this theme, im not.

KrootShaper
02-02-2010, 10:38 PM
Why would ANYONE approve such a hero? It's a rip-off anime characther. Seriously, another Naruto/Bleach guy coming in the world of western RPG and giving us this crap. This doesn't fit into the lore AT ALL. This is a world of trolls, goblins, and paladins - and HERE WE GET A FREAKIN NINJA NARUTO RONIN. Jesus guys stop this crap please. This is NOT a JRPG.

Diffusion
02-02-2010, 10:40 PM
refreshing my refresher orb which results in my puzzlebox being refreshed.

Failiiix
02-04-2010, 08:50 PM
Guildwars!!!! :) funny skills!

think assasin skills look better :)

02-07-2010, 06:00 AM
awsome but i still want storm , kunkka and puck in :P they own xD , can u make stuff for them 2 :P

sQuibba
02-08-2010, 06:28 AM
love what you have done with the skills

just wouldnt use a character anywhere similar to your suggested one

t-up though, for the skills and ideas behind it

HamsterXD
02-08-2010, 09:46 AM
i cant imagine NARUTO (or for this hero, Rukia, since it looks like her) getting 'decapicitated' by Legionnaire, or getting hit by a silver bullet by Witch slayer. . .bad theme for HoN sry to say

goeg
03-04-2010, 01:12 PM
sup go for it!

babsa_90
03-06-2010, 12:31 AM
Great, as long as model isn't of anime design.

Shen
04-02-2010, 06:46 PM
Nice rework of an already nice hero. And I really appreciate the new concept of march of the machines (Here Scroll of 1000 knives)

P.S.

WHY DID IT HAVE TO BE AN ANIME PIC?!

Me0w
04-04-2010, 07:20 PM
i like it =)

AtroCty
05-12-2010, 02:55 PM
Now avaible on HoN Dream!

http://dream.heroesofnewerth.com/hero/AtroCty/Reikironin

Runesinger
05-12-2010, 11:22 PM
The anime picture doesn't help you, but I admit I like the kimono themed character idea (weak spot for oriental fashion hehe). Tinker should definitly get a port because HoN engine is much easier to play than DotA one and Tinker is a fun spamming hero. Another hero should get a port is Storm with the glorious Aqua Fiend hero idea (not by me btw) I just don't like the exploding part of the 1000 flying dagger. I would see it as etheral knives just going trough then fading away. You got my vote because I really want to see Tinker Port into this master piece. Oh one thing about the ultimate. One symbol, one stance and ghostly flames on Reiki-Ronin that should do it. Excuse my poor english.

Sacrificulum
05-13-2010, 08:21 AM
Animehomo. I want no mangawhores to my game.

GOD DAMN MOTHER****ING THUMBS-DOWN.

Thank you.

Runesinger
05-14-2010, 07:46 PM
Oh by the way the first skill doesn't have to be pure damage. 300 pure damage is huge. Magic should do it fine.

AtroCty
05-22-2010, 11:45 AM
Now place 17 in int heroes in DREAM :D

karake
05-22-2010, 01:59 PM
+1 for anime hero

Manastrider
05-22-2010, 02:05 PM
A tinker port is always nice, but imo you should change the ultimate. I realize you want it to be identical, but I never really liked Rearm either :S.

rewm
05-22-2010, 03:06 PM
I hope they do make a tinker port although I hope they change up the art here, i dont want to play as some dickhead anime girl

bleek
05-22-2010, 03:13 PM
Animehomo. I want no mangawhores to my game.

GOD DAMN MOTHER****ING THUMBS-DOWN.

Thank you.
There i told why.

Porom
05-23-2010, 04:50 AM
I voted yes, but I have to insist that the port be 100% like Tinker, the hero is just too well liked in DotA to shrug things like Miss for Slow or the march of machines patterns. Keep things the same when porting, Ice Frog did a lot of work into DotA - to not pay homage to that is unwise.

SuperStag
05-23-2010, 04:53 AM
Animehomo. I want no mangawhores to my game.

GOD DAMN MOTHER****ING THUMBS-DOWN.

Thank you.

This.

PsiRedEye22
05-29-2010, 04:28 PM
I hate this random T-Downers. Why it isn't possible to see who voted for it?

Sorry to point this out, but this makes you sound like Skwisgaar Skiwgelf from Metalocalypse.

Stops copies me!

Reaper
06-01-2010, 08:44 PM
Good concept, bad visuals, I dont want anime looks or names in this game.

PogS
06-02-2010, 10:58 AM
Here is a draft of her model and skin :
http://pogs.free.fr/HoN/Textures/kenchiki.jpg

AtroCty
06-02-2010, 12:52 PM
Love you! :d

Day7
06-03-2010, 12:25 AM
DL link?:D for test

Asrial
06-03-2010, 04:39 AM
Keep the way MotM was in DotA!
I like the vector on this one, but the aspects i find unique about MotM was that it is not that easily avoided.
Keep the vector and range=damage aspect; gives the spell some skill, fix the rest. :/ And no expotential movement on this one please. Kinda screws it up. SoH fits with the movement though.
Interesting try though, kudos for that.

AtroCty
06-03-2010, 08:00 AM
Updated a bit...

PogS
06-03-2010, 08:05 AM
I cannot remove the boots as I cannot rework the model. If I skin her bare foot, you will still see the same boot shape so it will look worth. And for the kimono, I cannot change the shape to so it is difficult to render a kimono with thismodel. I can remove the armour and make a cloth skin on her front body but she will still have her arms bare.

AtroCty
06-03-2010, 10:18 AM
I cannot remove the boots as I cannot rework the model. If I skin her bare foot, you will still see the same boot shape so it will look worth. And for the kimono, I cannot change the shape to so it is difficult to render a kimono with thismodel. I can remove the armour and make a cloth skin on her front body but she will still have her arms bare.

That would be alright. And what about the scroll pinned on it?

AtroCty
06-08-2010, 07:01 AM
Forgotten PogS? >,<

kawaks
06-08-2010, 07:41 AM
First of all good job, this is a high quality hero, simple with interresting tweak and variation, skin is good, and icon feet perfectly. A real pleasure for the eyes.

Now concerning the skill,

the 1st one having a slow instead of a "useless" miss isn't something good, it was done for balance purposes. And also it was mayde because he hasn't any escape mechanism, so the miss wasn't that useless, good even late game against carry.
So it is a big buff.

As we all know most of the time the missil was cast at the same time as the laser, so decrease or increase range isn't that important, but hitting enemy in the fog that is cheat i think. The only way to survive against tinker was to catch the first tree and try to jook him (if you aren't dead instantly.) so for me this is a big buff aswell.

Didn't really pay attention, as you said it is like march of the machin, i guess it's difficult to do wrong with that spell, you put some progressive speed stuff. Anyway it is still a farming skill as we all know how it works for Mr. BoT and MoMachine farming ability.


and ultimate is nice :D still the same.

I'am for adding your hero because i really love tinker, and viewing you thread makes me want to play him, but i think your tweak is way too optimistic.
Even if the whole presentation is really well done and it looks like you spend ages thinking about it... but you should think again.

+1 for the visual aspect, awesome

W0lfox
06-08-2010, 09:57 AM
Animehomo. I want no mangawhores to my game.

GOD DAMN MOTHER****ING THUMBS-DOWN.

Thank you.
Same.

PogS
06-09-2010, 02:21 AM
Kenchikl skin up on my site as Defiler : http://pogs.free.fr/HoN

Zorgrath
06-09-2010, 12:02 PM
The Japanese theme is, well, terrible. The name really doesn't fit, look at Swiftblade and Pandemonium they are very Asian-esq in style but at least there names don't sound horrid.
Another thing, that isn't an HD-model its got only about 2000 pollies if I had to make a gander. Not very high definition. Nor did you make that model saying HD-model included is just misleading.

Techies
06-10-2010, 10:54 AM
Here is a draft of her model and skin :
http://pogs.free.fr/HoN/Textures/kenchiki.jpg

Where's the dl link?

AtroCty
06-10-2010, 05:48 PM
http://pogs.free.fr/HoN/Hero%20Skins/Defiler/resources1083_Kenchiki_1.s2z

There you go.

AtroCty
07-24-2010, 09:22 AM
Voting restricted ?

AtroCty
08-10-2010, 02:58 PM
Can any mod explain ?

`Lemming
08-19-2010, 10:50 AM
lol guild wars.

Frostbunny
08-19-2010, 10:54 AM
Kuchiki-clan? before you plan making an new hero for HoN, you find your own names.

FarmerForce
09-07-2010, 01:20 PM
Go for it!

Akahdrin
09-09-2010, 02:37 AM
I would be sad to see it implemented like this.

Tinker's missile was physical. Laser was True. March was physical.

All the ones you listed are magic. Yet again, Shrunken head and nullstone would destroy this hero again. If he was the true tinker, he would be a great addition. Voting no because of this.

AtroCty
09-10-2010, 05:21 AM
I would be sad to see it implemented like this.

Tinker's missile was physical. Laser was True. March was physical.

All the ones you listed are magic. Yet again, Shrunken head and nullstone would destroy this hero again. If he was the true tinker, he would be a great addition. Voting no because of this.

http://www.playdota.com/heroes/tinker


Heat Seeking Missile

http://media.playdota.com/hero/102/skill-1.jpg

Ability Type: Active
Targeting Type: Instant
Ability Hotkey: T

The Tinker fires a rocket at the nearest visible enemy hero.
Notes
- Damage type: magical
- Does not hit ethereal units (such as targets of Pugna's Decrepify or heroes who use a Ghost Scepter).



March of the Machines

http://media.playdota.com/hero/102/skill-2.jpg

Ability Type: Active
Targeting Type: Point
Ability Hotkey: C

Calls in hordes of robotic goblins to destroy your enemies.
Notes
- Damage type: magical
- Even though March of the Machines deals magic damage, it will still hit and damage magic immune units and mechanical units such as Meat Wagons.

Please don't post un-approved facts. But maybe I change the 1000 Dagger Scroll to Superior Magic.

RestTarRr
01-14-2011, 06:37 AM
cool

zajoman
01-14-2011, 09:01 AM
I never played DOTA and if I didn't read the original Tinker on www.playdota.com, I would have zero idea what your hero does. Well, your... your 1:1.1 port. You might have as well copied all the original text as it's concise and understandable, unlike yours. I cannot vote, but I wouldn't anyway, because I don't know what to think. Next time, put more effort into making your suggestion clear and readable even for people with zero DOTA experience.

AtroCty
02-22-2011, 01:55 PM
Why it isn't possible anymore to vote for this ?

Hontourage
02-22-2011, 04:19 PM
for the love of god, PLEASE port tinker

IAreNoob
03-14-2011, 10:37 AM
Why I can't vote for this?

Gogo Tinker!

Oooh
03-14-2011, 10:48 AM
Animehomo. I want no mangawhores to my game.

GOD DAMN MOTHER****ING THUMBS-DOWN.

Thank you.

Totally agree.
Mythological creatures and heroes are much more interesting.

Gizzleby
03-17-2011, 04:14 PM
Tinker with inbuilt disable is a no for me and don't tell me anything about synergy. You are bragging so much about synergy between his skills that you don't see the true synergy behind Tinker's skills. Huge burst damage early game, insane pushing skill midgame, permahex/shivarefresh lategame. The ability to be all over the map pushing and ganking. Tinker's power in disabling comes from items which he has to farm up. Adding a slow to one of the hugest burst damage heroes in DotA would make no sense.

Why do you think Soulstealer aka Shadowfiend has no slow or stun (ulti slows but has huge cd)? It would synergyse with Demonhands but would make him too powerful. I'd vote no if I could.

Jonasies
03-19-2011, 10:39 AM
I like this, great artworks etc. But I dont fully understand how the "charge" system works on the first skill.

He gains charges from using his first abillity that can stack up to what? does what? gets consumed by what? Please increase this section.

(Im not too convinced tho that the next hero addition should be a heavy nuker, since HoN already has chipper.)

Nuffing
03-21-2011, 01:37 PM
No, just no. No bleach stuff in hon ffs. Come up with your own new concept instead.

Drezbie
05-02-2011, 09:12 AM
Wow gj dude rly like the model and tinker ftw +1

AtroCty
05-20-2011, 04:29 PM
Sadly noon can vote anymore. I also would like to hear a statement of S2, if (semi-)DotA-ports are now restricted.

Nomarch
06-01-2011, 11:33 PM
Dude, I loved this one too.

"I'm blind? For that I'm seeing clearly" - nice one btw, haha

MuhDIeKuh
06-19-2011, 04:07 AM
1+ <3

AtroCty
07-26-2011, 03:11 PM
Hmm... Still no clarification.

Gokkun
07-27-2011, 10:57 AM
I just saw this poll and I LOVE Tinker, he is one of the most entertaining heroes in DotA.

I hope S2 import this hero, it's ok to create new heroes but if you guys think you don't wanna be a DotA ripoff/copy it's a little bit too late for that.

TINKER FTW

Dr_Hobo`
07-27-2011, 11:22 AM
Dont like the hero model and the design etc. I just don't think it fits the skills very well. The model etc could be used for a different hero. LIke the tinker tho.,