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10-12-2009, 11:29 PM
PRIESTESS OF SOL
http://i34.tinypic.com/15qw0gg.jpg
http://www.playdota.com/img/site/hs.gif
http://www.playdota.com/img/site/strength.jpg http://www.playdota.com/img/site/agility-c.jpghttp://www.playdota.com/img/site/intelligence.jpg
20+1.6 | 18+2.1 | 16+2.9
http://www.playdota.com/img/site/as.gif
Movement Speed: 310
Attack Range: Melee
Damage: 45-50
Armor: 4.6
Attack Animation: 0.3/0.3
Cast Animation: 0.4/0.5
Base Attack Time: 1.7
http://www.playdota.com/img/site/addinfo.jpg
The Battle Maiden is a melee support agility with ranged attacking power.
Heavy on mana usage and mana manipulation, she has several built-in
synergies both within her own skillset and with other heroes like Armadon.
Capable of draining mana, healing, and nullifying damage-based carries
while dishing out late-game damage, she is a true support DPS.
http://i37.tinypic.com/9t1ftx.jpghttp://i38.tinypic.com/2ptxh7p.jpghttp://i37.tinypic.com/r8edyg.jpghttp://i35.tinypic.com/j96btt.jpg
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REPENT
http://i37.tinypic.com/9t1ftx.jpg
The Battle Maiden forces an enemy to repent his sins, throwing him across the battlefield.
Skill Mechanics (Active nuke and disable): Provides two subskills: Repent Push and Repent Pull. Damages and pushes/pulls an opponent towards or away from the Battle Maiden according to how much mana he lost in the past five seconds. Push and Pull share cooldowns.
[1] 0.3 damage and 0.6 distance per mana.
[2] 0.5 damage and 1.0 distance per mana.
[3] 0.7 damage and 1.4 distance per mana.
[4] 0.9 damage and 1.8 distance per mana.
Cap: 300 damage and 600 distance.
Mana: 80/90/100/110
Range: 700
Cooldown: 15
[Synergy] Can be used after an enemy casts a spell to pushhim out of battle or pull him towards you for a gank. Combines with Combust to create forced mana loss and damage.
[Balance] Without Combust, relies on the enemy to act first.
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COMBUST
http://i38.tinypic.com/2ptxh7p.jpg
The Battle Maiden instantly combusts a portion of an enemy's mana pool, dealing area damage. The enemy's mana is left in shambles, susceptible to additional breaking.
Skill Mechanics (Active nuke and debuff): Ministuns, burns mana, and deals damage in an AoE equal to the amount of mana burnt. Also leaves the Combust debuff: every physical attack performed on the target will ministun and combust additional mana.
[1] 60 initial mana. 6 mana per hit.
[2] 70 initial mana. 7 mana per hit.
[3] 80 initial mana. 8 mana per hit.
[4] 90 initial mana. 9 mana per hit.
Mana: 60/70/80/90
Range: 600
Cooldown: 25/20/15/10
Damage AoE: 350
Duration: 3
[Synergy] Gives the Battle Maiden another support disable and mana burning ability. Synergizes with Repent for a combo, and synergizes with Light of Sol for repeated ministun and mana loss.
[Balance] Is a mana burn, but does not approach NA level annoyance by not burning as much mana. Gives the Battle Maiden some anti-caster laning.
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LIGHT OF SOL
http://i37.tinypic.com/r8edyg.jpg
The Battle Maiden's staff is able to project the burning power of Sol at range and melt away her opponent's weapon while bolstering herself.
Skill Mechanics (Toggled attack ability): Gives you a ranged attack that will only occur when you are at range and moving--as long as you are at 400 range and have an enemy right-clicked, you will attack him while moving. In addition, each successive strike, both melee and ranged, on an enemy lowers his attack damage and increases the Battle Maiden's. Stack duration refreshes on attack. Drains mana per attack.
Think of it as Ursa's Fury Swipes with some additional functionality added.
[1] 20% damage at range. +10/-2 damage per attack.
[2] 30% damage at range. +15/-4 damage per attack.
[3] 40% damage at range. +20/-6 damage per attack.
[4] 50% damage at range. +25/-8 damage per attack.
Mana: 20
Range: 400
[Synergy] Synergizes with Combust for mass mana loss, while forced synergy with Radiant Fury allows for AoE heal on attack.
[Balance] It's a ranged version of Ursa Warrior's Fury Swipes, but is weaker at range and has a high mana upkeep.
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RADIANT FURY
http://i35.tinypic.com/j96btt.jpg
The Battle Maiden is a paragon of Sol's power. Waves of holy wrath emanate from within her when spells are cast nearby.
Skill Mechanics (Passive heal/nuke): Let out a healing pulse every time a spell is used by an ally. Let out a damage pulse every time a spell is used by an enemy. Lets out a weaker pulse when Light of Sol is used.
[1] 30 heal/damage. 3 heal for Light of Sol.
[2] 45 heal/damage. 6 heal for Light of Sol.
[3] 60 heal/damage. 9 heal for Light of Sol.
AoE: 450
[Synergy] Makes spell spamming teams very powerful. Allows for the Battle Maiden to team heal while attacking.
[Balance] Coupled with Armadon, who could use a boost, the two become a god-tier combo.
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QUESTIONS AND ANSWERS
[Q] Coming
[A] Soon
http://i34.tinypic.com/15qw0gg.jpg
http://www.playdota.com/img/site/hs.gif
http://www.playdota.com/img/site/strength.jpg http://www.playdota.com/img/site/agility-c.jpghttp://www.playdota.com/img/site/intelligence.jpg
20+1.6 | 18+2.1 | 16+2.9
http://www.playdota.com/img/site/as.gif
Movement Speed: 310
Attack Range: Melee
Damage: 45-50
Armor: 4.6
Attack Animation: 0.3/0.3
Cast Animation: 0.4/0.5
Base Attack Time: 1.7
http://www.playdota.com/img/site/addinfo.jpg
The Battle Maiden is a melee support agility with ranged attacking power.
Heavy on mana usage and mana manipulation, she has several built-in
synergies both within her own skillset and with other heroes like Armadon.
Capable of draining mana, healing, and nullifying damage-based carries
while dishing out late-game damage, she is a true support DPS.
http://i37.tinypic.com/9t1ftx.jpghttp://i38.tinypic.com/2ptxh7p.jpghttp://i37.tinypic.com/r8edyg.jpghttp://i35.tinypic.com/j96btt.jpg
__________________________________________________
REPENT
http://i37.tinypic.com/9t1ftx.jpg
The Battle Maiden forces an enemy to repent his sins, throwing him across the battlefield.
Skill Mechanics (Active nuke and disable): Provides two subskills: Repent Push and Repent Pull. Damages and pushes/pulls an opponent towards or away from the Battle Maiden according to how much mana he lost in the past five seconds. Push and Pull share cooldowns.
[1] 0.3 damage and 0.6 distance per mana.
[2] 0.5 damage and 1.0 distance per mana.
[3] 0.7 damage and 1.4 distance per mana.
[4] 0.9 damage and 1.8 distance per mana.
Cap: 300 damage and 600 distance.
Mana: 80/90/100/110
Range: 700
Cooldown: 15
[Synergy] Can be used after an enemy casts a spell to pushhim out of battle or pull him towards you for a gank. Combines with Combust to create forced mana loss and damage.
[Balance] Without Combust, relies on the enemy to act first.
__________________________________________________
COMBUST
http://i38.tinypic.com/2ptxh7p.jpg
The Battle Maiden instantly combusts a portion of an enemy's mana pool, dealing area damage. The enemy's mana is left in shambles, susceptible to additional breaking.
Skill Mechanics (Active nuke and debuff): Ministuns, burns mana, and deals damage in an AoE equal to the amount of mana burnt. Also leaves the Combust debuff: every physical attack performed on the target will ministun and combust additional mana.
[1] 60 initial mana. 6 mana per hit.
[2] 70 initial mana. 7 mana per hit.
[3] 80 initial mana. 8 mana per hit.
[4] 90 initial mana. 9 mana per hit.
Mana: 60/70/80/90
Range: 600
Cooldown: 25/20/15/10
Damage AoE: 350
Duration: 3
[Synergy] Gives the Battle Maiden another support disable and mana burning ability. Synergizes with Repent for a combo, and synergizes with Light of Sol for repeated ministun and mana loss.
[Balance] Is a mana burn, but does not approach NA level annoyance by not burning as much mana. Gives the Battle Maiden some anti-caster laning.
__________________________________________________
LIGHT OF SOL
http://i37.tinypic.com/r8edyg.jpg
The Battle Maiden's staff is able to project the burning power of Sol at range and melt away her opponent's weapon while bolstering herself.
Skill Mechanics (Toggled attack ability): Gives you a ranged attack that will only occur when you are at range and moving--as long as you are at 400 range and have an enemy right-clicked, you will attack him while moving. In addition, each successive strike, both melee and ranged, on an enemy lowers his attack damage and increases the Battle Maiden's. Stack duration refreshes on attack. Drains mana per attack.
Think of it as Ursa's Fury Swipes with some additional functionality added.
[1] 20% damage at range. +10/-2 damage per attack.
[2] 30% damage at range. +15/-4 damage per attack.
[3] 40% damage at range. +20/-6 damage per attack.
[4] 50% damage at range. +25/-8 damage per attack.
Mana: 20
Range: 400
[Synergy] Synergizes with Combust for mass mana loss, while forced synergy with Radiant Fury allows for AoE heal on attack.
[Balance] It's a ranged version of Ursa Warrior's Fury Swipes, but is weaker at range and has a high mana upkeep.
__________________________________________________
RADIANT FURY
http://i35.tinypic.com/j96btt.jpg
The Battle Maiden is a paragon of Sol's power. Waves of holy wrath emanate from within her when spells are cast nearby.
Skill Mechanics (Passive heal/nuke): Let out a healing pulse every time a spell is used by an ally. Let out a damage pulse every time a spell is used by an enemy. Lets out a weaker pulse when Light of Sol is used.
[1] 30 heal/damage. 3 heal for Light of Sol.
[2] 45 heal/damage. 6 heal for Light of Sol.
[3] 60 heal/damage. 9 heal for Light of Sol.
AoE: 450
[Synergy] Makes spell spamming teams very powerful. Allows for the Battle Maiden to team heal while attacking.
[Balance] Coupled with Armadon, who could use a boost, the two become a god-tier combo.
__________________________________________________
QUESTIONS AND ANSWERS
[Q] Coming
[A] Soon