View Full Version : Having trouble farming wingbow
pandascope
10-11-2009, 05:51 PM
I can't farm that much gold and I need some advice. Whenever I reach like 1.5-2k, I usually just get killed and never reach over 2k.
Desirable
10-11-2009, 05:54 PM
I can't farm that much gold and I need some advice. Whenever I reach like 1.5-2k, I usually just get killed and never reach over 2k.
Two things.
-Map awareness
-Plant Wards of Sight
How many creep kills do you get per minute generally?
Nigma
10-11-2009, 06:04 PM
It's a good idea to plan ahead and think about WHEN you are going to start farming your wingbow.
Sounds like you might be starting a bit early with your saving. If you don't farm enough survivability you're just going to get rolled over and over before you can actually farm it up fast enough.
So yeah, my tips:
1) Don't start saving until you have some other basic items (survivability)
2) As someone else said, MAP AWARENESS- don't let yourself get ganked.
3) While it isn't good advice to tell you to not help your team for teamfights/pushing, try to stay back and put not dying as your main priority- might even mean stop chasing a hero that you think you might be able to kill.
This is, of course, assuming you are a carry hero that is going to contribute something once you've got your wingbow.
DoomsDay
10-11-2009, 06:46 PM
Can you give us a bit more info as to what hero you are farming for, or if you are just talking generalities with trouble farming. A lot of times new players will try to farm for a high tier item when another item might suffice for the same purpose. For example, if you're farming a wingbow for the extra attack speed and damage on an agility carry, consider getting a nullfire blade or charged hammer instead. While neither of these items give as much attack speed or damage as wingbow, they can be farmed a lot easier for new players due to the relatively cheap ingredients for the recipe. Also take into consideration that once you have a thunderclaw, the lightning procs will help with farming, or if nullfire blade, the purge charges are usefull when chasing down a fleeing enemy hero with low health.
So if you're having trouble farming up the 3000+ gold for larger items, take a second and think or look around in the shops, is there an item that will give me similar results that might be easier for me to farm
DenyTheTruth
10-11-2009, 10:50 PM
It seems like the simplest advice would be to tell you to not get the wingbow.
First of all, the amount of agility you're receiving is coming mostly from that expensive item you're having difficulty farming. It's obviously causing you a lot of problems so change your goals. Get something easier.
Secondly, the evasion is easily overcome with a great deal of items and spells. Yes, it's nice when they can't bypass it, but it's not so nice that it's worth overlooking other things you could be buying for that much gold.
Finally, I would recommend getting an assassin's shroud for escaping. A wingbow should be obtained after you've ensured a proper escape mechanism. An assassin's shroud is essentially the easiest way to do this. Especially with Arachna.
noodle0117
10-11-2009, 10:55 PM
wingbow is kinda overrated as of now.
pandascope
10-12-2009, 12:02 AM
Thx for your advice guys. This is how I usually play agi and str heroes.
I start out with some pots, blights and totems.
Then I always get my enchanted marcher first.
After that, I either get elder parasite, whispering helm, or other life steal items.
From that point on, I work towards my wing bow (if im using agi) or behemoth's heart (if i'm str).
The problem is, after I get my life steal item, the other team just start ganking me whether I'm killing creeps or neutraling. There's no way I can work my way towards wing bow or the heart. I just end up getting bracers instead and let my team down.
Sahyduna
10-12-2009, 01:24 AM
I can't farm that much gold and I need some advice. Whenever I reach like 1.5-2k, I usually just get killed and never reach over 2k.
If this happens, switch item plan. Wingbow is a long and patient farm on anyone without innate farming abilities. If you keep trying to save enough gold, you can probably **** up your game to a point of no return. So adapt.
darkphantom
10-12-2009, 02:09 AM
wingbow imho is a luxury item which you should wait until you're lvl 16+, unless you're jungling really well or have alot of last hit creep kills
Heridshire
10-12-2009, 07:12 AM
Problem is buying Wingbow or Behemot's as "core" items. I'd rather say that they are more "luxury" items. If thing are going too well, if the game is past 50 minutes, if your team won 5 consecutives teamfights, then you go for it. Otherwise, try to think strategically.
For instance, there's Hellbringer in the other team: good reason to buy nullfire blade. Or you are being ganked too much: good reason to buy assassin's shroud. You can't kill anyone because they run from you: try hack and slash. You feel the game is gonna be very, very long: buy thunderclaw, so you can farm much more. If no one in your team has bought, you can buy shieldbreaker. If you are tanking, you can consider buy barbed armor against dps'ers.
I mean, HoN is complex due to all these options. You can ignore them and go for a single build to every hero OR try to be more efficient and think (or research) which build is most effective for each situation. Knowing the right builds is an important part of this game.
Ofc, most of what I said doesn't apply if you are playing EM games.
stubbe
10-12-2009, 08:49 AM
Hack&Slash is almost never a good decision. If you're ranged agi, nullfire or geometer's bane is the better choice. For str insanitarius is alot better in 9/10 cases. Only the odd melee agi should ever consider hack&slash, rest don't bother.
iRaunchy
10-12-2009, 10:14 AM
H&S easy to farm :)
ShadowsCrush
10-12-2009, 10:28 AM
Saying H&S is a bad item is a poor habit.
It's just situational, like any item can be.
Considering that Hack is not an ingredient in a more complex item, and having just Hack sitting in your inventory is pretty wasteful, completing the full combo is usually makes the most sense.
H&S is really a great item for a team lacking slows or disables to really hold down an opponent.
And advising people to get Assassin Shroud to improve survivability is for the most part awful advice. You spend far too much for assassin shroud when all they have to do is carry dust and your expensive item is a complete waste, where as the HP, MS, and IAS from H+S can benefit your survivability, and help improve the effective of lifesteal items you have.
While H+S isn't the strongest item in the world, it can be vastly useful as a intermediate item.
DenyTheTruth
10-12-2009, 11:57 AM
Thx for your advice guys. This is how I usually play agi and str heroes.
I start out with some pots, blights and totems.
Then I always get my enchanted marcher first.
After that, I either get elder parasite, whispering helm, or other life steal items.
From that point on, I work towards my wing bow (if im using agi) or behemoth's heart (if i'm str).
The problem is, after I get my life steal item, the other team just start ganking me whether I'm killing creeps or neutraling. There's no way I can work my way towards wing bow or the heart. I just end up getting bracers instead and let my team down.
I think I see your problem. You're getting lifesteal on your str and agi items. Only a few heroes benefit from lifesteal. There is actually a thread on lifesteal in this forum. Basically, unless you're playing moon queen or someone who really needs lifesteal, it's not useful. The life return isn't high enough to give you any lasting power in a true fight.
stubbe
10-12-2009, 12:15 PM
H&S is really a great item for a team lacking slows or disables to really hold down an opponent.
In what way is diffusal blade not a better way to go if you are trying to hold down an opponent?
ShadowsCrush
10-12-2009, 01:11 PM
In what way is diffusal blade not a better way to go if you are trying to hold down an opponent?
It has charges which can run out, in addition to being an essentially pure agility item, i.e. you get no survivability from it, in fact, it offers very little besides that purge ability.
If you need a more permanent ability, diffusal is a poor choice, if you plan to use it on every gank and every teamfight you're going to end up needing 2-3 of them in a decent length game.
Basically you better have no fear of dying if this is your first item instead of it being a counter-item
The damage is lackluster, and the utility from it is limited.
It has charges which can run out, in addition to being an essentially pure agility item, i.e. you get no survivability from it, in fact, it offers very little besides that purge ability.
Which can then be refreshed. Although it does not add HP, it does add a reliable slow which can be used as an escape mechanism.
If you need a more permanent ability, diffusal is a poor choice, if you plan to use it on every gank and every teamfight you're going to end up needing 2-3 of them in a decent length game.
And if you need a reliable slow then HnS is a poor item. You can get 16 charges from diffusal; I have yet to play a game where I use up all 16 before the game is essentially over.
Basically you better have no fear of dying if this is your first item instead of it being a counter-item
The damage is lackluster, and the utility from it is limited.
Diffusal remains a strong choice, even as a first item (excluding things such as marcher upgrades, bracelets/soulscreams/talismans etc). The damage is far fcrom 'lackluster', particularly on an agility hero. If you are only taking this as a counter-item, then you're doing something wrong or never playing Agility heroes.