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Pook
10-02-2009, 06:25 PM
Ok so the stalagmite skill says that units affected by chuck will get double damage from it. I tried going in practice mode, chuck a target on me and use my stalagmite on him while he was in the air and also after. I see no difference, am I doing it in the wrong order or something?

blankier
10-02-2009, 06:31 PM
works. ive noticed it when i preform the combo on defiller or MQ or any squishy and see there Hp just drop like hell

Pook
10-02-2009, 06:35 PM
When is a unit considered "under chuck effect" is what I would like to know most. In the air? when he touches the ground? How exactly do you perform the combo?

endo
10-02-2009, 07:02 PM
the correct order is stalag > chuck

EDIT:just tested doesnt work at all

lawl

Pook
10-02-2009, 07:03 PM
the correct order is stalag > chuck

Holy... going to try this now lol

endo
10-02-2009, 07:11 PM
it doesnt work right now its bugged...

i'm pretty sure S2 is aware.

in dota the correct order was stalag -> chuck though so hopefully once it gets working again this will be the way it is. or else i'm going to have to rewire my brain

Pook
10-02-2009, 07:37 PM
Yeah I just tested Stalag + chuck, it didn't work either, thanks for confirming it's a bug.

dune
10-02-2009, 08:01 PM
It's meant to be chuck > stalac. As in, you throw them onto the stalactites...

elevator13
10-02-2009, 08:27 PM
It's meant to be chuck > stalac. As in, you throw them onto the stalactites...

No, as long as a unit is in the air/being Chucked, they take double damage from the Stalagmite damage ticks (or they should be)

akosikerwinn
10-03-2009, 12:00 AM
Salagmite>Chuck!

imswashy
10-03-2009, 02:56 AM
so you chuck then onto the stalagmites you have already made?

Czech0
10-03-2009, 03:41 AM
Here are my test results

Pebbles(level 2: 1pt chuck 1pt stalag) vs Nymphora(435 starting hp, level 1)

stalag then after its done chuck = 294hp left
chuck then after its done stalag = 294hp left

chuck + stalag = 256hp left
stalag + chuck(creep thrown) = 305 left
stalag + chuck(self) = 219hp left


I could only get 219hp left when I was standing next to nymph when I did the stalag followed by an immediate chuck. The longer the delay between stalag and the chuck the more hp she was left with(less damage it dealt).

Hope this helps.

sHoWTiMe
10-03-2009, 05:25 AM
Here are my test results

Pebbles(level 2: 1pt chuck 1pt stalag) vs Nymphora(435 starting hp, level 1)

stalag then after its done chuck = 294hp left
chuck then after its done stalag = 294hp left

chuck + stalag = 256hp left
stalag + chuck(creep thrown) = 305 left
stalag + chuck(self) = 219hp left


I could only get 219hp left when I was standing next to nymph when I did the stalag followed by an immediate chuck. The longer the delay between stalag and the chuck the more hp she was left with(less damage it dealt).

Hope this helps.

So it does work. (?)

Crackshot
10-03-2009, 07:02 AM
it doesn't work

Cawk
10-03-2009, 07:35 AM
Just tested, seems to be working just fine as of the latest patch. Didn't notice if it was Double damage or not, but it was definitely increased.

Blink > Punch once > Staglmites > Toss to self > Punch again

Awesome nuking combo.