Vida
04-17-2011, 01:23 PM
It's not finish, and I might never finish it. I'm a second year student and the term start in a month(and a camp before that).
Anyone willing to take this project and make it complete, do so.
There's two part to the replay file, the XML part with basic information and the hard part; the part were it's all in S2R2 format.
I have finish the first part, well that take seconds.
Right now, I'm stopping at "EntitySnapshot" and "BitBuffer *bits = BitBufferNewBytes(byteData, snapshot_length);"
You can start from there.
I might come back and work on this in the not so near future, or when S2 decide to release the replay format.
This project is only made for fun, it really has no use in the real world as S2 have a good XML system already.
What can this project, right now, be use for:
Local replay searching
Fetching Players, Games Mode // All the XML stuff.
Basic in-game stuff by skipping the unfinished Server Frame part.
Source Code :: https://github.com/athiwatc/HRP
Anyone willing to take this project and make it complete, do so.
There's two part to the replay file, the XML part with basic information and the hard part; the part were it's all in S2R2 format.
I have finish the first part, well that take seconds.
Right now, I'm stopping at "EntitySnapshot" and "BitBuffer *bits = BitBufferNewBytes(byteData, snapshot_length);"
You can start from there.
I might come back and work on this in the not so near future, or when S2 decide to release the replay format.
This project is only made for fun, it really has no use in the real world as S2 have a good XML system already.
What can this project, right now, be use for:
Local replay searching
Fetching Players, Games Mode // All the XML stuff.
Basic in-game stuff by skipping the unfinished Server Frame part.
Source Code :: https://github.com/athiwatc/HRP