an7hraxjax
04-11-2011, 11:28 AM
SokoHoN v1.1
What?
This game is a port of the famous Sokoban Puzzle Game, where you push blocks to their destination.
In this version, you are Ms Ivy Slither and you've got to push the green shrines into the lava pits.
All you need is your item slot keys, don't use your mouse!
If you made a wrong move, use your ultimate to reset everything.
For optimal graphics, push F12 to hide the interface, you won't need it.
Why?
It's my implementation of movement with arrow keys or WASD keys. (= no mouse needed).
http://img703.imageshack.us/img703/4791/shot0010y.jpg (http://img703.imageshack.us/i/shot0010y.jpg/)
How?
Create a game with the SokoHon map on a practice server.
!!! If your arrow keys are grayed out (inventory), restart the map !!!
Move around with your item keys, I suggest you remap the alternatives to the arrow keys or NUM4-5-6-8.
Single activate for one step, double activate to keep walking in a direction.
Now what?
- more types of blocks, like dynamite, gates, multiple units, teleporters, ...
- more puzzles, teleport system between them
- release my puzzle generator when it's ready
- improve movement
- add sounds + effects (I could use some help here !)
- ...
- rework my bomberman map
Changes?
v1.1 :
Single and double activate movement and much smoother and better code.
Omitted key remapping
No visual changes.
v1.0 :
Initial release
Download ?
Here (http://www.mediafire.com/file/dodr4o2p6ao4xcl/SokoHoN_v1_01.s2z)
... and leave a comment please! Thanks for trying it out!
What?
This game is a port of the famous Sokoban Puzzle Game, where you push blocks to their destination.
In this version, you are Ms Ivy Slither and you've got to push the green shrines into the lava pits.
All you need is your item slot keys, don't use your mouse!
If you made a wrong move, use your ultimate to reset everything.
For optimal graphics, push F12 to hide the interface, you won't need it.
Why?
It's my implementation of movement with arrow keys or WASD keys. (= no mouse needed).
http://img703.imageshack.us/img703/4791/shot0010y.jpg (http://img703.imageshack.us/i/shot0010y.jpg/)
How?
Create a game with the SokoHon map on a practice server.
!!! If your arrow keys are grayed out (inventory), restart the map !!!
Move around with your item keys, I suggest you remap the alternatives to the arrow keys or NUM4-5-6-8.
Single activate for one step, double activate to keep walking in a direction.
Now what?
- more types of blocks, like dynamite, gates, multiple units, teleporters, ...
- more puzzles, teleport system between them
- release my puzzle generator when it's ready
- improve movement
- add sounds + effects (I could use some help here !)
- ...
- rework my bomberman map
Changes?
v1.1 :
Single and double activate movement and much smoother and better code.
Omitted key remapping
No visual changes.
v1.0 :
Initial release
Download ?
Here (http://www.mediafire.com/file/dodr4o2p6ao4xcl/SokoHoN_v1_01.s2z)
... and leave a comment please! Thanks for trying it out!