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PhoenixICE
09-20-2009, 07:06 PM
http://forums.heroesofnewerth.com/showthread.php?t=24794 (http://forums.heroesofnewerth.com/showthread.php?t=23866)

For public poll version

Mod close this thread plz.

PoopyDesires
09-20-2009, 07:10 PM
First spell is absolutely great. Original, useful, not overpowered.

Second spell is also pretty nice, no comments here.

Third spell needs a complete change, not much synergy, illusion based spells almost never end up well unless they're extremely simple, and too many spells stacked on. I reccomend some sort of Soul Reaper-esque active that works stronger the lower they are.

Ult is extremely overpowered, 100% mana burn on a spell is insanely strong. % for instant kill is low but I'm still a little meh on this one.

Overall, has a lot of potential.

PhoenixICE
09-20-2009, 07:14 PM
hmm i'll have a think about the 3rd skill then, and yeah i'm still working on the numbers on the ult.

PoopyDesires
09-20-2009, 07:27 PM
Random% is bad.

It should be a static percent and work like, 25/35/45% of current mana.

PhoenixICE
09-20-2009, 07:36 PM
How about that, new name - different effect?

PoopyDesires
09-20-2009, 07:40 PM
Mana burn is far too weak. If it killed every single hero besides one, the surviving hero only loses 36 mana.

Skyve
09-20-2009, 07:43 PM
Frist Skill is really great, I love it :)
The range could probably be increased to 1000 like Necrolite's Aura (which btw synergizes pretty well with this skill for laning).

Second skill seems good, but one questioin: With current hp, you mean the hit points the enemy has at the moment the DoT damage is dealt, right? So it basicly deals lower damage each second.

3rd Skill really doesn't seem too good. Maybe, instead of making it an image spell, just rip out the soul, make the soul stationairy (can't move), attackable, and let the enemy receive all damage dealt to his soul (maybe the soul should also take increased damage). That would allow for AoE abilities to hit the enemy twice (ulti could be an AoE effect, would have great synergy :D) and it would allow you to kill running enemies, without having to follow them.

PoopyDesires
09-20-2009, 07:46 PM
Frist Skill is really great, I love it :)
The range could probably be increased to 1000 like Necrolite's Aura (which btw synergizes pretty well with this skill for laning).

Second skill seems good, but one questioin: With current hp, you mean the hit points the enemy has at the moment the DoT damage is dealt, right? So it basicly deals lower damage each second.

3rd Skill really doesn't seem too good. Maybe, instead of making it an image spell, just rip out the soul, make the soul stationairy (can't move), attackable, and let the enemy receive all damage dealt to his soul (maybe the soul should also take increased damage). That would allow for AoE abilities to hit the enemy twice (ulti could be an AoE effect, would have great synergy :D) and it would allow you to kill running enemies, without having to follow them.

I like the idea of making the ult large AoE and having a soul so you can double the effects. However, I'm worried the soul would be basically a clone of puppet's ult.

PhoenixICE
09-20-2009, 07:49 PM
I like the idea of making the ult large AoE and having a soul so you can double the effects. However, I'm worried the soul would be basically a clone of puppet's ult.

Yeah was already thinking that when i read it, and 1000 aoe hmm...I guess it wouldn't hurt making it 1000 aoe static for all levels.



Second skill seems good, but one questioin: With current hp, you mean the hit points the enemy has at the moment the DoT damage is dealt, right? So it basicly deals lower damage each second.

wait...you gave me a idea O.o...one sec...

Skyve
09-20-2009, 07:50 PM
Then maybe, instead of being attackable, the soul will deal (a lot of) damage to the enemy if he moves too far away, and then make the Ultimate a push or pull ability.

PoopyDesires
09-20-2009, 07:51 PM
Above poster once agian has a great idea.

Soul could deal DPS, more the farther the person it was casted on is. I don't really like the push/pull, seems very forced. If the ult was just a semi-short range, very threatening ability it would push them away without needing a direct push.

Edit: Hate to say it, but the poll is invalid. Needs to be public. Make a new thread or this'll be locked, and make sure you make the poll public.

Skyve
09-20-2009, 07:54 PM
If the ult was just a semi-short range, very threatening ability it would push them away without needing a direct push.

It could be something like Pharaoh's Hellfire, just a bit more Ultimate'ish, with epic souls coming out of the ground and hitting nearby targets.

Rentaromon
09-20-2009, 07:56 PM
theme: grim reaper, not very original.

1st: so a hero at half health would do 50% damage, thats one powerfull nerf and would be huge in a big fight. maybe make it like malikens power. 1 to .75 not 1 to 1.

2nd: wait makes a unit that steals 85 health a second and gives you back the health!?!? this is a ulti if anything!!!

3rd: crazy nerf mixed with immage power. plus it matches the theme badly. scrap it.

ulti: meh its ok.

PoopyDesires
09-20-2009, 07:56 PM
Impalement and Hellfire are both really similar but that theme brings up good points. What if it was like a large AoE (400ish?) automatically self-casted ion shell that progressively reduces magic armor, therefore dealing more damage the longer you stay, forcing you to run from your soul and take a ton of DPS or tank the massive ionshell thing.

[QUOTE=Rentaromon;320148]2nd: wait makes a unit that steals 85 health a second and gives you back the health!?!? this is a ulti if anything!!!QUOTE]

85 dps..?

Did you read the spell?

PhoenixICE
09-20-2009, 08:06 PM
theme: grim reaper, not very original.

*Shrugs* theres two soul themed characters atm

1st: so a hero at half health would do 50% damage, thats one powerfull nerf and would be huge in a big fight. maybe make it like malikens power. 1 to .75 not 1 to 1.

If you read it....it says "Base" Damage. No further comment to this.

2nd: wait makes a unit that steals 85 health a second and gives you back the health!?!? this is a ulti if anything!!!

wait what, where did u get the figures from? It depends on the enemies Hp and like i said numbers can be changed, if theres a value too high or too low.

3rd: crazy nerf mixed with immage power. plus it matches the theme badly. scrap it.

If you read post above i already said i'm rethinking the 3rd skill, but i'll note that more then one person dislikes it.

ulti: meh its ok.

I appreciate your post, but do try be more constructive.

PhoenixICE
09-23-2009, 01:33 PM
. .

Sorry bumped wrong post ....

http://forums.heroesofnewerth.com/showthread.php?t=23866

they really need a delete post button =.=;