View Full Version : [Feedback} Magebane is TERRIBLLY implemented
WuSage3
07-13-2009, 01:56 PM
I just got done playing a game a little while ago, and I'm avidly testing many classes.
I must say the Magebane is a GREAT idea, however, his implementation is terrible.
He is a very squishy melee class, with two activated abilities. His magic armor passive ability doesn't do much at all. His magic drain is a great idea but he is so squishy that being in melee range isn't very conducive to fighting. His defensive teleport is great but not really worth more than 1 or 2 points, maybe add more to it, make him able to teleport allies away?
His ultimate is great too, but it's only great on low-mana targets and only after a few points in it. It has too long of a cooldown to be of much use, I'd say make it 3/4ths to 1/2 of what it is now. His magic armor ability, his third skill, is completely terrible and can be replaced with items, and needs to be scrapped for some kind of ranged damage and utility, if he isn't going to get a ranged attack. If he is going to get a ranged attack, his third skill needs to be an AOE of some sort.
If he's not going to get a ranged attack, make him a bit tougher. If he is, then he's almost fine now. Either way, his third skill is completely worthless. While I agree his blink is very powerful, it doesn't make up for his weakness in up-close battle. He hits weak for a melee unless hitting mana-users (e.g. magebane, but even then he's still kinda weak) and can't take much of a hit.
Just my two cents.
FiNGERS
07-13-2009, 01:58 PM
Have you played DotA at all sir? Considering this is your first post I'll say you haven't. Magebane is not designed to tank damage, his shield helps him survive late game, and his blink allows him to safely farm a lane and avoid ganks, or jump into the fray for an early game kill. Magebane is NOT an earlygame hero. Prepare to farm for 35+ minutes until you are actually useful to your team.
seanb
07-13-2009, 02:00 PM
Someone didn't play dota. If mage bane wasn't squishy he'd be entirely too strong. How about you make a Helm of the Black Legion(Vanguard) first? That is a good amount of HP, some regen, and a nice block chance. That should clear up being squishy early on. Then how about you make some Strength power treads(whats the name of these)?
Basically, just learn to build off the hero's strengths and make up for weaknesses in items.
WuSage3
07-13-2009, 02:04 PM
I played Dota, for sure I did. Magebane I know is not a solo hero, but he is too weak compared to his strengths. His blink is awesomely powerful. His shield for a measly 15 magic armor doesn't do as much as you'd think. He is not powerful enough to justify having measly survivability. He needs to have a ranged attack and he's about perfect, I would definitely say. He's not offensive enough to justify how squishy he actually is.
Walterion
07-13-2009, 02:07 PM
His shield for a measly 15 magic armor doesn't do as much as you'd think
erm.... what? Having 20 magic armour is nothing ? And you say you played dota before ? This has to be a successful troll tbh.
twincannon
07-13-2009, 02:13 PM
AM is op now that he isn't named Magina imo.
A`nub`is
07-13-2009, 02:13 PM
His magic armor moste likely will reduce all magic damage by 40% /didn't check it, bujt that how it was in dota). - nearly half dmg ... not as much as you think?
If a melee plays on a lane vs magebane he is pretty much screwed because he'll just harrass you to be oom all the time.
_M_M_
07-13-2009, 02:26 PM
His role is to carry, thus very weak early game.
He really relies on items and of course, on the player.
If you are looking for a tanker, that's obviously not the hero to pick.
This said, once geared, he has every qualities needed to be one of the most efficient hero mid-late game.
SMACKD0WN
07-13-2009, 02:47 PM
farm and stack orbs lol. your gonna be able to rape the whole team pretty easy
CyberVortex
07-13-2009, 03:20 PM
The only thing I think is wrong with Magebane is that his ultimate has too long of a cooldown. That's just about it. Played several matches with him and as long as you try and kill an int hero (like he's designed to) and not just anyone with low mana, then you're golden. His teleport is amazing and worth all 4 ranks, i think to be leveled the same time as his mana burn.
Venguy
07-13-2009, 03:23 PM
magebane seems fine from a PUB standpoint. i haven't ever really done poorly with him.
vanguard (black helm of the legion or w/e) is a good item for him
don't be a newb and claim a hero is bad because you did poorly with one of the oldest dota heroes :\
A ranged hero with blink and a mana burn auto attack. Yeah, sounds great.
Piranha1
07-13-2009, 06:41 PM
I played Dota, for sure I did. Magebane I know is not a solo hero, but he is too weak compared to his strengths. His blink is awesomely powerful. His shield for a measly 15 magic armor doesn't do as much as you'd think. He is not powerful enough to justify having measly survivability. He needs to have a ranged attack and he's about perfect, I would definitely say. He's not offensive enough to justify how squishy he actually is.
That magic armour is a godsend versus enemies such as Zeus
Lolatmrwoods
07-13-2009, 06:46 PM
I just got done playing a game a little while ago, and I'm avidly testing many classes.
I must say the Magebane is a GREAT idea, however, his implementation is terrible.
He is a very squishy melee class, with two activated abilities. His magic armor passive ability doesn't do much at all. His magic drain is a great idea but he is so squishy that being in melee range isn't very conducive to fighting. His defensive teleport is great but not really worth more than 1 or 2 points, maybe add more to it, make him able to teleport allies away?
His ultimate is great too, but it's only great on low-mana targets and only after a few points in it. It has too long of a cooldown to be of much use, I'd say make it 3/4ths to 1/2 of what it is now. His magic armor ability, his third skill, is completely terrible and can be replaced with items, and needs to be scrapped for some kind of ranged damage and utility, if he isn't going to get a ranged attack. If he is going to get a ranged attack, his third skill needs to be an AOE of some sort.
If he's not going to get a ranged attack, make him a bit tougher. If he is, then he's almost fine now. Either way, his third skill is completely worthless. While I agree his blink is very powerful, it doesn't make up for his weakness in up-close battle. He hits weak for a melee unless hitting mana-users (e.g. magebane, but even then he's still kinda weak) and can't take much of a hit.
Just my two cents.AM was terrible in Dota nothing will change in HoN. With the recent changes (Manta, His ult, PMS and Quelling Blade) he is a little better but he is still nowhere near close Top/Mid tier.
Korgan
07-13-2009, 07:51 PM
The only thing that sucks on Magebane is his attack animation.
The animation is really terrible!
Beside that: Magebane rocks!
zerospades
08-08-2009, 02:18 AM
^ agree to this.
MageBane isn't supposed to be tanking damage. he is supposed to get in, kill someone or at least damage someone, get out. The only problem is his attack animation, since he cannot attack fast enough to properly kill someone fast.
Monsterlord
08-08-2009, 03:35 AM
AM was terrible in Dota nothing will change in HoN. With the recent changes (Manta, His ult, PMS and Quelling Blade) he is a little better but he is still nowhere near close Top/Mid tier.
You're joking, right?
Antimage was absolutely godly in the hands of someone who can blink well, simply because OH GOD WHY WONT HE STAY STILL
That, along with the fastest base attack speed and a manaburn that cripples anyone who isn't Huskar means that he's far from bottom tier. Yeah, he's squishy, but so's the likes of Crystal Maiden or Rasta >_>
Iceburns
08-08-2009, 11:22 AM
Dude, any noob can play Magina/Magebane. He is easy and he is a killer. He is used to destroy casters, but he can destroy everyone. Done.
brn4meplz
08-08-2009, 04:03 PM
His Magic shield skill gives him 60% reduced magic damage... how is that not good?(And it stacks with Shamans headdress)
His blink has a 5 second cooldown, you rarely die with him, you can get in or out of anything you want, And you can start harassing base structures in your mid teen levels.
His Ult now does AoE(works great for killing tanks that are walking past 0/2500 mana casters-rare but happens) and his Mana burn is 60 poits per hit, which does more to tanks then casters. The only problem I have is that his mana burn is exclusive and I know it'd be too much but I would love to stack it with another mana burn item.
This guy is one of my favorite heroes, his recent strength nerf hurts quite a bit, but the number 1 issue is that horrendus attack animation speed.
somonels
08-08-2009, 04:56 PM
Should this not be a 'balance' discussion?
CrocK3t
08-08-2009, 05:13 PM
have to agree and say the only thing wrong with magebane is his attack animation other than that he is an awesome late game hero. and like someone else posted before if you find he is to squishy a helm of the black legion and some strength steam boots should do the job
ScorpionBlue
08-08-2009, 05:27 PM
Considering the 2 times i got him i went 21+ even when we lost with my team being 10+ deaths i think you just need to keep trying.
kingcomrade
08-08-2009, 06:24 PM
Magebane's attack animation is still faster than the other heroes in HoN without abilities/items. It's in your mind. Go play DotA and watch Antimage's attack animation, it's not nearly as fast as you think it is without items.
crawly
08-09-2009, 02:21 PM
i played with this hero too im agree hes very useful in the mid and late game implementing hes agility hes almost unostopable slayer wel thats my opinion
Excalibur
08-09-2009, 02:45 PM
I think Magebane's main problem is that the majority of people using him do not understand how to blink properly, or more importantly, use his ultimate effectively.
Someone needs to make a guide, players need to read that guide, and then the general public will see what he can really do.
Also this is a balance discussion, it isn't suggesting anything yet, so I'm moving it. If it winds up becoming a suggestion, it can be moved back.
Kurai1321
08-09-2009, 02:47 PM
>: well u actually think anyone would sit down and make one when the one who reads it proberly still will fail Blink !
Triangleman1
08-09-2009, 04:24 PM
Magebane's attack animation is still faster than the other heroes in HoN without abilities/items. It's in your mind. Go play DotA and watch Antimage's attack animation, it's not nearly as fast as you think it is without items.
I think you need to look again yourself. even in the hero abilities thread you can see that his attack is slower (.1 seconds slower) than all the other agi heroes, which makes a very big difference in-game. this is a fact, my friend...
and maxed spellshield + headdress gives you about 65% spell reduction, I know that much.
but doesnt every hero have some kind of magic armor? I cant remember.
also, blink would be pretty pointless if he was ranged. think about that...
they need to buff his attack animation above all else. and i really miss those 5 points of strength he lost in the patch :( the ulti buff rarely makes a difference. id rather have that early bit of survivability. by comparison, antimage has 19 starting str while MB has 16. now he has the lowest starting strength of the melee agi heroes, which is annoying. he can blink out of a gank and take reduced damage from spells, but common ranged attack harassing still rapes him, and the slow animation just ensures that he will rarely get a last hit without taking a bunch of damage from harassers.
but that 5 point nerf would be fine if they buffed his animation. and maybe his manaburn, too... :D
Puddin
08-09-2009, 05:44 PM
A ranged hero with blink and a mana burn auto attack. Yeah, sounds great.
you also forgot the ulti that after he burns all ur mana with auto attacks he kills you cuz you have no mana