Sukijaki
02-27-2011, 08:30 AM
This is what I get after 2.0.16 patch:
http://www.dodaj.rs/t/A/v4/27en8hM5/screenshot-3.jpg (http://www.dodaj.rs/?A/v4/27en8hM5/screenshot-3.png)
It is like that on all edges (cliffs) on the map. If I turn down shaders to medium, then I don't have this bug, but other effects are not displayed then (like Magmus torch effect when you kill a creep).
Here is some info on my system:
uname -a:
http://pastebin.com/80bELR67
glxinfo:
http://pastebin.com/Yge5Xiec
And here is console.log:
http://tools.heroesofnewerth.com/view.php?key=aca316d7129d3c4a&action=view
http://www.dodaj.rs/t/A/v4/27en8hM5/screenshot-3.jpg (http://www.dodaj.rs/?A/v4/27en8hM5/screenshot-3.png)
It is like that on all edges (cliffs) on the map. If I turn down shaders to medium, then I don't have this bug, but other effects are not displayed then (like Magmus torch effect when you kill a creep).
Here is some info on my system:
uname -a:
http://pastebin.com/80bELR67
glxinfo:
http://pastebin.com/Yge5Xiec
And here is console.log:
http://tools.heroesofnewerth.com/view.php?key=aca316d7129d3c4a&action=view