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View Full Version : [Linux] Graphical issue after 2.0.16 patch



Sukijaki
02-27-2011, 08:30 AM
This is what I get after 2.0.16 patch:
http://www.dodaj.rs/t/A/v4/27en8hM5/screenshot-3.jpg (http://www.dodaj.rs/?A/v4/27en8hM5/screenshot-3.png)

It is like that on all edges (cliffs) on the map. If I turn down shaders to medium, then I don't have this bug, but other effects are not displayed then (like Magmus torch effect when you kill a creep).

Here is some info on my system:

uname -a:
http://pastebin.com/80bELR67

glxinfo:
http://pastebin.com/Yge5Xiec

And here is console.log:
http://tools.heroesofnewerth.com/view.php?key=aca316d7129d3c4a&action=view

Sukijaki
03-04-2011, 06:15 PM
Can some from S2 answer, is this bug going to be fixed in next patch? :(

Tobias
03-11-2011, 10:47 AM
Have you tried reinstalling?