View Full Version : Trouble Jungling with Tempest Period
BlueHabit
09-16-2009, 08:46 PM
Lets first start off by illustrating this picture of the mini map
http://img.photobucket.com/albums/v11/wwarriorww/HoNhelp.jpg
In the lower level brackets its highly inefficient to try and farm any orange creep spawn, at least in my experience. The distance it takes to traverse between points, such as A and B, feels like decades when your elementals are on a limited timers and if the creep spawn you are heading too has 2 Wild Hunters spawn in a yellow creep spawn you have to wasted your time at the lower levels since your elementals will depsawn, and no elementals can be made from them. Im stumped how do I farm efficiently?
I bring x12 mana pots with me, or x8 and wards if no on else pitches in.
Trazgo
09-16-2009, 09:12 PM
I usually start with the hard camp actually, I use the highest possible creep for my elemental spawn. Then when one gets orange/red health I pull it back so the creeps focus another elemental.
When the elementals split they all heal to full again. I then move the elementals to the easy camp and clear it.
After the easy camp my elementals usually die, and I spawn new elementals at the next hard camp and move onto a medium camp. I'd be interested to hear what others do.
Glorify1
09-16-2009, 09:15 PM
Way too many mana pots. Take a set of tangos, farm B, and eat through a tree at the camp below and farm those two. You can farm the main camp between A and B, done with basic micro, the only one you don't micro against is the vultures. You're better off right clicking and leaving it. At level 2 elementals, all but 1 will die, and that 1 will split just before dying. No way to get around it.
Endorphins
09-16-2009, 09:19 PM
stay in lane? if you are really that set on jungling for the extra solo then i suggest waiting a few lvls first then going into neuts.
PerfectBlue
09-16-2009, 09:19 PM
For the lower levels would it be efficient to just farming A & B plus the orange camp in the middle?
PerfectBlue
09-16-2009, 09:21 PM
I usually start with the hard camp actually,
Hard camp Im assuming is orange :D
BlueHabit
09-16-2009, 09:31 PM
Do you guys generally always try to neutral creep stack, or just hit and move from one camp to the next?
GlassShadow1
09-16-2009, 10:37 PM
I find it really hard to even neutral creep stack (I mustn't know how to do it properly), how do you do it?
Eg. They always seem to reset when pulling them away.
Should you get loads of mana pots or some innate mana regen?
Meowshi
09-17-2009, 12:03 AM
I find it really hard to even neutral creep stack (I mustn't know how to do it properly), how do you do it?
Eg. They always seem to reset when pulling them away.
at the :52, attack and run away. Once :00 hits, the creeps will check if there's anyone in the area. If there are not, it will spawn more creeps.
But you already have creeps, they're just going back by then. Suddenly, 2 mobs
Travakh
09-17-2009, 12:09 AM
I've had no problems jungling by starting basilus+2 mana pots. By the time the 2 pots are exhausted and your mana is drained you should have enough for your blinker, assuming you were smart about your elemental micro.
Shadowcamsy
09-17-2009, 12:25 AM
few tips:
1) don't let your elementals die, if one looks ilke it is about to die just move it back until it splits with full life again.
2) creep pull the intermediate camp thats closest to the bottom lane, it helps out your ally by letting him hug the tower and denies the opponents exp, always preference making elementals from your own creeps than neutrals, specifically a melee Legion creep. You can also chain pull either B or the orange camp in the middle to the bottom creep camp to keep your creeps attacking neutrals for longer.
3) buy either chicken and Scarab or Ring fo the teacher with 2 mana pots at the start, you NEED Ring of the teacher if your planning on jungling, the mana regeneration and armor for your elementals is imperative, and you get +6 free damage.
4) you can use the crow to scout, it will show you the neutral spawn and give you a heads up on what is there (ie 2 wild hunters that are not convertable, meaning you have to start somewhere else and bring your elementals to them.
_Archangel_
09-17-2009, 01:30 AM
Try Ring of the Teacher?
YagamiLight
09-17-2009, 02:02 AM
I find it really hard to even neutral creep stack (I mustn't know how to do it properly), how do you do it?
Eg. They always seem to reset when pulling them away.
They reset every minute, so just pull them away a few seconds before a new minute starts.
FuzzyWuzzy
09-17-2009, 03:49 AM
There is no camp that Tempest cannot kill from Level 1
Even a Vulture Lord is not a problem. So, you are doing it wrong :P
In a pub game: get chick, 225 - gold, get 3 clarities - 150 gold, get 2 Minor Totems - 100 gold, 1 Health Pot - 100 gold
Total 575 gold.
Later the Minor Totems are either Mana Battery or Astrolabe if you need it.
There is no camp that Tempest cannot kill from Level 1
Even a Vulture Lord is not a problem. So, you are doing it wrong :P
In a pub game: get chick, 225 - gold, get 3 clarities - 150 gold, get 2 Minor Totems - 100 gold, 1 Health Pot - 100 gold
Total 575 gold.
Later the Minor Totems are either Mana Battery or Astrolabe if you need it.
That itembuild is beyond me. Tangos (runes of blight) I can understand, cause it makes it easier to farm two of the camps. But you should never take damage yourself. So a healing potion is a complete waste if you ask me.
I have personally no problem jungling with tempest right away. I buy a sobi mask (forgot the HoN name. Is 50% mana regen item) + mana potions to begin with. I always are fast to run and pull a new group before my elementals arrive (slow movement), so they can attack them faster. That makes me able to have no problems doing the harder creep stacks directly from level 1, because the elementals come in a line instead, and therefor aren't targets to creeps aoe abilities.
My experience just tells me, that moving just before the last creep dies, and pull the next camp, while your elementals are moving there, helps alot. Pull the creeps slightly out of their spawn towards your elementals.
FuzzyWuzzy
09-17-2009, 04:20 AM
That itembuild is beyond me. Tangos (runes of blight) I can understand, cause it makes it easier to farm two of the camps. But you should never take damage yourself. So a healing potion is a complete waste if you ask me.
I have personally no problem jungling with tempest right away. I buy a sobi mask (forgot the HoN name. Is 50% mana regen item) + mana potions to begin with. I always are fast to run and pull a new group before my elementals arrive (slow movement), so they can attack them faster. That makes me able to have no problems doing the harder creep stacks directly from level 1, because the elementals come in a line instead, and therefor aren't targets to creeps aoe abilities.
My experience just tells me, that moving just before the last creep dies, and pull the next camp, while your elementals are moving there, helps alot. Pull the creeps slightly out of their spawn towards your elementals.
Jungling Tempest ganks the forest lane at least 2-3 times until level 5-6. You expect that the enemy will just stand there while you gank them?
If you jungle for 15 minutes until you get Portal Key, you are doing it wrong.
And please do not question my micro, I don't get hit by neutrals as well.
Jungling Tempest ganks the forest lane at least 2-3 times until level 5-6. You expect that the enemy will just stand there while you gank them?
If you jungle for 15 minutes until you get Portal Key, you are doing it wrong.
And please do not question my micro, I don't get hit by neutrals as well.
I never questioned your micro, I questioned your itembuild.
I find ganking lanes very situational for which heroes are there. Both allies and enemies. Personally, I am not ganking often until level 6, and maybe that's not "pro", however, that I never claimed, and that was never a part of this thread. On the other hand, you can buy healing potions from the outpost shop, if I'm not mistaken, and you have one right next to you when you gank. So if your ganking works, you have no problem buying a healing pot I take it. Rendering your initial healing potion a waste of starting gold. Mana potions you have to go back in order to get, and mana you will need, if you want to farm effectively.
I still find the itembuild questionable, since the ganking part is totally seperate, and what you need can be bought from Outpost shops. Where you gank anyway.
wtfiku
09-17-2009, 05:31 AM
http://i71.photobucket.com/albums/i141/Wtfiku/HoNhelp.jpg
Here i how i do it:
First neutral creep spawn at :30. That is also the same time when the lane creep spawn. So you have like 30 sec to lane a bit. Go to the creep, pull it out to the lane, kill that spawn. At this, you probably level up to 2 or so. Then go to your B spawn, kill it. When creeping, remember that neutral creep always attack the nearest elemental. So let tempest auto attack and micro the elemental to help them respawn another. When you are low on mana or happen to be near the lane creep, just pull them out to lane creep while regen.
FuzzyWuzzy
09-17-2009, 05:35 AM
I never questioned your micro, I questioned your itembuild.
I find ganking lanes very situational for which heroes are there. Both allies and enemies. Personally, I am not ganking often until level 6, and maybe that's not "pro", however, that I never claimed, and that was never a part of this thread. On the other hand, you can buy healing potions from the outpost shop, if I'm not mistaken, and you have one right next to you when you gank. So if your ganking works, you have no problem buying a healing pot I take it. Rendering your initial healing potion a waste of starting gold. Mana potions you have to go back in order to get, and mana you will need, if you want to farm effectively.
I still find the itembuild questionable, since the ganking part is totally seperate, and what you need can be bought from Outpost shops. Where you gank anyway.
You CANNOT buy Healing Pots, Clarities or Minor Totems from the Outpost. That would be just plain imbalanced.
With the item build suggested you can well last until you bring yourself a Bottle/Stick/Ring of the Teacher + Boots with your chick.
Puchi
09-17-2009, 05:51 AM
What i cant understand i why no1 has even considered a bottle for a jungling tempest, this makes u alot more flexible when it comes to creeping since all runes are nice, although this makes you more of a roamer, and the role i like to take when playing tempest is a early game ganker, inbetween runes and jungling.
i skill like this
elements
stun
stun
elements
stun
ulti
stun
ele
ele
and i find that i works very well ;)
life_death
09-17-2009, 09:10 AM
I usually go with basilius and 2 mana pots. and i've never had any trouble farming. just go between the 2 hardest neutral spawns. with a bit of micro you'll get your items in no time.
dreamex
09-17-2009, 09:11 AM
What i cant understand i why no1 has even considered a bottle for a jungling tempest, this makes u alot more flexible when it comes to creeping since all runes are nice, although this makes you more of a roamer, and the role i like to take when playing tempest is a early game ganker, inbetween runes and jungling.
i skill like this
elements
stun
stun
elements
stun
ulti
stun
ele
ele
and i find that i works very well ;)
People don't suggest bottle because tempest is a terrible bottle carrier since he makes such little use of runes to gank or do anything and he can jungle fine without it.
You can bottle with a crow, but not to start.
BodyHammer
09-17-2009, 10:39 AM
What i cant understand i why no1 has even considered a bottle for a jungling tempest, this makes u alot more flexible when it comes to creeping since all runes are nice, although this makes you more of a roamer, and the role i like to take when playing tempest is a early game ganker, inbetween runes and jungling.
i skill like this
elements
stun
stun
elements
stun
ulti
stun
ele
ele
and i find that i works very well ;)
Well aside from the fact the jungler shouldn't be snatching runes, and instead should be leaving them for the mid solo, you mean?
Milkhater
09-17-2009, 01:04 PM
I usually go 12x clarity or 8x + wards as needed. Blink by 8-9 minutes tops. Pulling once a minute is essential to help your bottom lane out, and it gives you some time to regen mana as you don't need to use elementals for the bottom camp. I usually pop elementals in the weakest camp and get them to split ASAP, then use my hero to grab the stronger camps and pull them to my elementals (much slower MS). I find it's much easier when you have 1-3 points in elementals, as opposed to spawning them into a minotaur/catman/vulture camp. If you can gank bottom lane once or twice early as well, the gold from kills/assists even can lower your blink time to 6-7 minutes. Come in from behind at 6 and it should be an EZ double kill.
ThaVos
09-18-2009, 01:50 AM
Here is what do and it works from level 1 get the small creeps then take them to one of the orange camps maybe take some hits if to keeps ya dudes alive quickly run and stack the the creep camp next to the lane. pull the creeps and kill the 2 wave of neturals. Should be at least lvl 2/3 and then neutraling is easy.
Get a bottle as first item and rune often to have mana to keep going.
Inconmon
09-18-2009, 05:25 AM
http://forums.heroesofnewerth.com/showthread.php?t=17068
Ruscour
09-18-2009, 05:32 AM
I'm new to the game, this is how I do things.
Ring of the Teacher and 2 Mana Pots.
I usually bounce between yellow and orange spots, how are orange creeps inefficient? I never have any problems downing them, just moving elementals out when they're about to die.
TBAG1
09-18-2009, 07:38 AM
usually it's best to get either 12 clarities or 8 clarities and a chicken (the latter prefered if no teammate gets a chicken). ring of the teacher is too overkill in the sense that the armor is not needed and 6 clarities > ring of the teacher's (at least for the jungling period).