Lim_Dul
09-16-2009, 12:35 PM
So, there you go - I wonder what exactly the items/skills in the game might be that are able to hit/affect an invisible hero - obviously not targeted skills but the whole idea for this question came about when I realized that Mock of Brilliance killed some stupid Scout lurking around (well, aura effect - quite obvious really). I don't really have problems with invisible heroes since I ward the crap out of lanes my team is going to fight in but would be glad if I knew whether I am wasting my mana or not by trying to cast something to kill an escaping invisible hero.
I will edit this post as suggestions roll in OR if nobody has any suggestions I'll just spend the time to fire up Practice mode and find out for myself. ^^
Results of my tests:
yes: this skill affects an invisible hero in AoE range
partial: this skill affects an invisible hero but needs you to choose another target first
* - reveals invisible units
Andromeda
Aurora: yes (doesn't reveal invisible heroes, BTW)
Night Hound
Smoke Bomb: yes
Swiftblade
Blade Frenzy: yes
Magebane
Mana Rift: partial
Scout
Electric Eye*
Valkyrie
Javelin of Light: yes
Blacksmith
Flaming Hammer: partial
Nymphora
Volatile Pod: yes
Nymphora's Zeal: yes
Glacius
Glacial Downpour: yes
Tundra Blast: yes
Thunderbringer
Lightning Rod: yes
Blast of Lightning: partial*
Lightning Storm: yes*
Pollywog Priest
Voodoo Wards: partial
Pyromancer
Phoenix Wave: yes
Dragonfire: yes
Tempest
Meteor: yes
Elemental Void: yes
Zephyr
Cyclones: yes
Leap: yes
Wind Control: yes
Armadon
Spine Burst: yes
Armordillo: yes
Behemoth
Heavyweight: yes
Shockwave: yes
Fissure: yes
Hammerstorm
Hammer Throw: partial
Mighty Swing: partial
Jereziah
Inner Light: yes
Righteous Strike: partial
Legionnaire
Taunt: yes
Whirling Blade: yes
Predator
Terror: yes
Pebbles
Stalagmites: yes
Chuck: partial - very strange behavior - if you target YOURSELF and the invisible hero is in range Pebbles WILL pick him up and throw him down in the same location
Keeper of the Forest
Root: yes
Arachna
Spider Sting: * (prevents enemy from becoming invisible)
Chronos
Time Leap: yes
Chrono Field: yes
Slither
Poison Spray: yes
Poison Burst: yes
Blood Hunter
Blood Sense: * (kind of)
Madman
Stalk: yes
Barrel Roll: yes
Soul Stealer
Demon Hand: yes
Dread: yes
Soul Burst: yes
Dark Lady
Charging Strikes: yes
Darkness: yes
Wretched Hag
Sonar Scream: yes
Bat Blast: yes
Defiler
Wave of Death: yes
Grave Silence: yes
Hellbringer
Life Void: yes
Summon Malphas: yes
Puppet Master
Whiplash: partial
Demented Shaman
Storm Cloud: yes
Voodoo Jester
Cursed Ground: yes
Torturer
Chain Reaction: yes
Impalement: yes
Agonizing Bonds: partial
Torment: yes
Accursed
Fire Shield: yes
Devourer
Guttling Hook: yes (shouldn't be the case?)
Decay: yes
Electrician
Energy Absorption: yes
Kraken
Tsunami Charge: yes
Splash: partial
Whirlpool: yes
Magmus
Lava Surge: yes
Steam Bath: yes
Volcanic Touch: partial
Eruption: yes
Maliken
Sword Throw: yes
Possession: yes/partial (initial effect/splash attacks)
Pharaoh
Hellfire: yes
Tormented Soul: yes
Wrath of the Pharaoh: yes (shouldn't be the case?)
Pestilence
Impale: yes
Swarm: * (afterwards)
Everything confirmed online now.
I will edit this post as suggestions roll in OR if nobody has any suggestions I'll just spend the time to fire up Practice mode and find out for myself. ^^
Results of my tests:
yes: this skill affects an invisible hero in AoE range
partial: this skill affects an invisible hero but needs you to choose another target first
* - reveals invisible units
Andromeda
Aurora: yes (doesn't reveal invisible heroes, BTW)
Night Hound
Smoke Bomb: yes
Swiftblade
Blade Frenzy: yes
Magebane
Mana Rift: partial
Scout
Electric Eye*
Valkyrie
Javelin of Light: yes
Blacksmith
Flaming Hammer: partial
Nymphora
Volatile Pod: yes
Nymphora's Zeal: yes
Glacius
Glacial Downpour: yes
Tundra Blast: yes
Thunderbringer
Lightning Rod: yes
Blast of Lightning: partial*
Lightning Storm: yes*
Pollywog Priest
Voodoo Wards: partial
Pyromancer
Phoenix Wave: yes
Dragonfire: yes
Tempest
Meteor: yes
Elemental Void: yes
Zephyr
Cyclones: yes
Leap: yes
Wind Control: yes
Armadon
Spine Burst: yes
Armordillo: yes
Behemoth
Heavyweight: yes
Shockwave: yes
Fissure: yes
Hammerstorm
Hammer Throw: partial
Mighty Swing: partial
Jereziah
Inner Light: yes
Righteous Strike: partial
Legionnaire
Taunt: yes
Whirling Blade: yes
Predator
Terror: yes
Pebbles
Stalagmites: yes
Chuck: partial - very strange behavior - if you target YOURSELF and the invisible hero is in range Pebbles WILL pick him up and throw him down in the same location
Keeper of the Forest
Root: yes
Arachna
Spider Sting: * (prevents enemy from becoming invisible)
Chronos
Time Leap: yes
Chrono Field: yes
Slither
Poison Spray: yes
Poison Burst: yes
Blood Hunter
Blood Sense: * (kind of)
Madman
Stalk: yes
Barrel Roll: yes
Soul Stealer
Demon Hand: yes
Dread: yes
Soul Burst: yes
Dark Lady
Charging Strikes: yes
Darkness: yes
Wretched Hag
Sonar Scream: yes
Bat Blast: yes
Defiler
Wave of Death: yes
Grave Silence: yes
Hellbringer
Life Void: yes
Summon Malphas: yes
Puppet Master
Whiplash: partial
Demented Shaman
Storm Cloud: yes
Voodoo Jester
Cursed Ground: yes
Torturer
Chain Reaction: yes
Impalement: yes
Agonizing Bonds: partial
Torment: yes
Accursed
Fire Shield: yes
Devourer
Guttling Hook: yes (shouldn't be the case?)
Decay: yes
Electrician
Energy Absorption: yes
Kraken
Tsunami Charge: yes
Splash: partial
Whirlpool: yes
Magmus
Lava Surge: yes
Steam Bath: yes
Volcanic Touch: partial
Eruption: yes
Maliken
Sword Throw: yes
Possession: yes/partial (initial effect/splash attacks)
Pharaoh
Hellfire: yes
Tormented Soul: yes
Wrath of the Pharaoh: yes (shouldn't be the case?)
Pestilence
Impale: yes
Swarm: * (afterwards)
Everything confirmed online now.