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View Full Version : [Map] Borderland v1.0a - by Schm0ftie



Schm0ftie
02-15-2011, 10:23 AM
http://img651.imageshack.us/img651/6514/borderlandoverviewv10a.jpg


Note:
It's my first Heroes of Newerth map. I try to create a new interesting map especialy for 2v2,3v3 or 4v4 (anything else won't make sense) matches.
The map has two lanes, they are bothe close to each other so ganking becomes faster/easier and map controll even more important. The two jungles
(forests) are splitted by the lanes so Junglers could feel "safe". The teleporter which connects both jungles with each other and makes clear that you wont be safe.

To do : [Done | To Do]
- Spawn Jungle Creeps [Legion/ Hellbourne]
- Implement non reachable areas
- Tweak Tower/Rack Positions to imporve balance
- Change Conditions, so Main building is vulnerable after one lane is destroyed
- Tweak Environment (Possible Ward Spots)
- Gameplay Testing


To do (just for the eye, nothing gameplay relevant):
- Tweak Environment ( Adding Critters and so)

Progress:[100 %] Complete [Alpha Release 1.0a]

Dreamlink [Download Link]
I uploaded the map to Dream, anyone who want to test it can download it there.
Pleas comment and rated the map. Thanks for taking time.

http://dream.heroesofnewerth.com/map/Schm0ftie/Borderland v10a (http://dream.heroesofnewerth.com/map/Schm0ftie/Borderland%20v10a)

Open Question (I need YOU!):
I don't really like the name Borderland, it could match every HoN Map with Hellbourne & Legion side. Furthermore I was influenced of playing the game "Borderlands"
a few days ago. So I am open to name suggestion and that's where I need YOU!
Simply post your name suggestion with reason in that thread ( please at least open that map once ingame before posting names)

Maybe this map will have YOUR name!

Pictures:

[17.02.2011] - Overview first playable alpha version 1.0a (see head of this thread)
[15.02.2011] - Overview through Editor (map isn't completly viewable, Legion/Hellbourne Base aren't completly displayed)
http://img607.imageshack.us/img607/7374/schm0ftiemap.jpg



Feel free to comment.

PS: Special thanks to Oloko who helped me a lot =)

Changelog:

[14.02.2011] - Starting the project (no name)
[14.02.2011] - Changeing about 90% of the planned lane design, had to implement a 2nd lane, changed fresh implemented 2nd lane completly again
[15.02.2011] - Creating first overview, created topic in HoN Forums, improved landscape
[16.02.2011] - Created whole Jungle/Forest Creeps, Improved Bases, Lanes and Jukespots
[16.02.2011] - First Gameplay Tests
[17.02.2011] - More landscape improvement, changed minimap size, camerabonds, gameplaybonds, new overview created, thread updated, alpha v1.0a released
[17.02.2011] - Requested move from [WIP] to [Completed Maps], published on Dream, added Dreamlink

an7hraxjax
02-16-2011, 05:44 PM
Looks nice man !
Do you have vision blockers or ramps in the lanes?
I love the fixed rune in middle.

Schm0ftie
02-17-2011, 07:47 AM
Thank you, the lanes have ramps. But at this moment no additional Vision Blockers, the most vision is blocked by trees. Have to do some tests to see how the gameplay is changed by that vision.

btw. Big Thanks for leaving a comment. At least one =)

Hax
02-17-2011, 10:05 AM
How far is it between the lanes? I imagine a valkyrie arrow could go from one to the other?

Purple1
02-17-2011, 10:48 AM
looks real nice, great work.
Call it:
Crooked Bones Forest

Schm0ftie
02-17-2011, 11:43 AM
A valk arrow which travels 3000 units so you can trough a arrow from one lane to another (directly) if you through diagonaly it becomes less.
For example you can through a arrow from the the ramp in the mid to the other ramp at the mid (both ramps are the ramps which includes the path( lane) )

Schm0ftie
02-25-2011, 08:54 AM
After first gameplay tests it seems that because of the close lanes, the whole game focus on ganking, switching lanes and using rune to get advantage. The jungles are
because of their location outside of the action mostly unused. Furthermore the location of the secreat shops seems simply to suck^^ Guess will change their location.

I will try to improve gameplay and finally rework the cliffs for wardspots, maybe lanes will be reworked.

conril
03-06-2011, 05:21 AM
i like it. you know it looks similar to battle tanks on warcraft 3.

Earplug
03-07-2011, 08:57 AM
I think King's Road would be interesting, or a variant of that.

Because its a thin road though a large forest.

Schm0ftie
03-07-2011, 09:14 AM
@conril: never played battle tanks in wc3 so dont really know who the map layout where there.

@Earplug: King's Road? Is that a map?

Volko
03-08-2011, 10:26 AM
I like the "easy gank", "more action" concept. Btw, about towers, will it be easylanes or hardlanes, or both of them depending on the bot / top ? (The dots don't really help me, I don't understand)

/support =)

STEPHEND
03-14-2011, 04:20 AM
looks nice :) gj man

Thysios
03-14-2011, 04:27 AM
I'm picturing Valkyrie throwing a Javelin and stunning someone in the other lane lol.

Nonirik
04-07-2011, 03:23 PM
I just think it should be on 5vs5 too..

Since it have only 2 lanes, the other will jungle and or will be on have roamer style =)

Count_Tethys
04-07-2011, 05:38 PM
vagabonds lament sounds like a good name

great map.

ECode
04-09-2011, 08:37 AM
1. Lane of Destiny [ 2 lane , 2 destiny , victory or lose?]
2. Forest of Creeps [There is forest and forest creeps, simply]

:D!
Great work dude ;)

pLoLock
05-04-2011, 05:44 PM
Link broken at Dream! :(

parad0x
05-12-2011, 03:04 AM
This looks like a great map.

You should call it: Yin Yang forest
This is because the shape of the forest looks like a yin-yang symbol, where the dark side meets the white side, or in this case green but it represents good & evil.

Schm0ftie
05-12-2011, 06:10 AM
Yeah, I like the name parad0x, will see if I continue this project in the next time.

zarut
05-12-2011, 06:20 AM
tbh looks exactly like 3v3 map in lol :U guess you got the inspiration there

Naxemal
05-12-2011, 06:40 AM
From words action, fast, gank - Gafaac, Actifagan, Fasanktion etc.

Schm0ftie
05-12-2011, 06:47 AM
Nope, I have played LoL once for about 10 min then I quited it and deinstalled it.
Link a picture to the map you are talking about please, just want to have a look.

Bullbaz
05-19-2011, 09:46 AM
Name-suggestion: The YingYang Border

ProtoProtoss
06-21-2011, 06:20 PM
Nope, I have played LoL once for about 10 min then I quited it and deinstalled it.

Wise choice.

delux82
06-27-2011, 02:39 PM
Great Map to sad we cant play it ;/