View Full Version : Watchtower
02-14-2011, 03:34 PM
So I for one was a fan of the map during the time spent in beta, but it seems as if the community as a whole finds it either too large or imba(not sure which). That being said with the map editor up and running(although still in beta) we have the power to fix this forgotten map. This thread is for bouncing around ideas on how to do so. Also on a side note id hope someone could implement some of the ideas seeing as im horrible with the editor at this point.
So my first idea is to separate the two bosses, and give them each a home on opposite sides of the river, this cuts down space and lets a team decide priority on which is more important. Considering neither of the tokens are as gamebreaking as kongors
02-14-2011, 03:55 PM
I considered fixing watch tower but it is so flawed i feel like it would need to be remade.
dug up the old old old post i made for problems with watchtower.
02-14-2011, 04:13 PM
i feel like the main problem is the creep placement, i like that its all around the mid lane but the forest design makes pulling too iba, sadly i have no idea how to fix that
02-14-2011, 05:01 PM
I am actually in the progress of creating a map. Still in the rough draft phase though. I actually based ideas on the new map from Watchtower, so you can kind of say I am tweaking it. Look for the post soon. Hopefully some of the ideas in my map will help revive watchtower.
I was also an avid fan of Watchtower. I feel that players found the map just bland.
02-14-2011, 05:18 PM
love that map... people are just to attached to calvadar
02-14-2011, 08:51 PM
ScythemaN. I have posted my thread. It is in the WIP under "unnammed". let me know what you think bro. I hope this helps you out too.
I believe the map itself was fun, a nice getaway from the same ol same ol in Forests of Caldavar and just really needed a chance to be played. So many people were just dedicated to the Caldavar style map that if it wasn't the same they didn't like it. Watchtower may need some major fixing but it's has been and will be a fun map as long as you take the time to try it out. Thumbs up on the thread to potentially bring it back to the spotlight ^^