Erzarus
02-13-2011, 02:51 AM
Earlier tonight I patched my HoN client (which worked fine yesterday), to the newest version (2.0.13.3). After it finished with the white bar part, it restarted the game as per usual. The only problem is, instead of going to the log-in screen, it brought up the console, with no apparent way to close it. So, after checking these forums, I downloaded the newest client from here (http://forums.heroesofnewerth.com/showthread.php?t=219825) and installed it. Upon running it, it does the same thing. No log-in screen, just the console.
The only errors I spot in the console.log are the following:
At the beginning:
K2 Engine start up...
[2011/13/02]
[02:29:05]
[2.0.13.3]
[wac i686]
[UNICODE] [SECURE CRT]
Build date: Feb 11 2011 19:52:26
libxml2 version: 20702
Command line:
Executing "~/startup.cfg"
Executing "~/login.cfg"
CFileManager::GetFile() [~/login.cfg] - Invalid file type
Could not read '~/login.cfg'
Executing "/init.cfg"
Loading StringTable '/stringtables/interface_en.str'
CFileManager::GetFile() [/stringtables/stringtables/interface_en.str] - Invalid file type
Loading StringTable '/stringtables/interface.str'
CFileManager::GetFile() [/stringtables/stringtables/interface_en.str] - Invalid file type
Network Initialization
Host is: 'computername'
Local IP # 1: 192.168.11.3
Loading StringTable '/stringtables/chat_sounds.str'
CFileManager::GetFile() [/stringtables/stringtables/chat_sounds.str] - Invalid file type
CFileManager::GetFile() [~/recentlyplayed.xml] - Invalid file type
CFileManager::GetFile() [~/notes.txt] - Invalid file typeAnd at the end:
Loading ^gTexture^* '/textures/logo.tga'
Loading ^gTexture^* '/core/textures/console_blank.tga'
Loading StringTable '/stringtables/client_messages_en.str'
CFileManager::GetFile() [/stringtables/stringtables/client_messages_en.str] - Invalid file type
Loading StringTable '/stringtables/client_messages.str'
CFileManager::GetFile() [/stringtables/stringtables/client_messages_en.str] - Invalid file type
Created CSocket "Server list"
[Server list] Initializing...
[Server list] Attempting to open port: 0
[Server list] Successfully opened port: 51327
CSystem::LoadLibrary() - The specified procedure could not be found.
CClientGameLib::CClientGameLib() - Couldn't load client library: cgame
CHost::StartClient() - CHostClient::Init() - Failed to load client library
Client System Details:
OS: Microsoft Windows 7 Ultimate , Version 6.1.7600
Processor: Intel(R) Core(TM)2 Duo CPU (3003 MHz)
Video: NVIDIA GeForce GTS 250(1.00 GB)
RAM: 2.00 GB
Loading ^gTexture^* '$glow'This is what displays in the console in-game when I start the game. After the last line it just sits at the prompt, waiting for me to type something.
Any help with this issue would be greatly appreciated.
The only errors I spot in the console.log are the following:
At the beginning:
K2 Engine start up...
[2011/13/02]
[02:29:05]
[2.0.13.3]
[wac i686]
[UNICODE] [SECURE CRT]
Build date: Feb 11 2011 19:52:26
libxml2 version: 20702
Command line:
Executing "~/startup.cfg"
Executing "~/login.cfg"
CFileManager::GetFile() [~/login.cfg] - Invalid file type
Could not read '~/login.cfg'
Executing "/init.cfg"
Loading StringTable '/stringtables/interface_en.str'
CFileManager::GetFile() [/stringtables/stringtables/interface_en.str] - Invalid file type
Loading StringTable '/stringtables/interface.str'
CFileManager::GetFile() [/stringtables/stringtables/interface_en.str] - Invalid file type
Network Initialization
Host is: 'computername'
Local IP # 1: 192.168.11.3
Loading StringTable '/stringtables/chat_sounds.str'
CFileManager::GetFile() [/stringtables/stringtables/chat_sounds.str] - Invalid file type
CFileManager::GetFile() [~/recentlyplayed.xml] - Invalid file type
CFileManager::GetFile() [~/notes.txt] - Invalid file typeAnd at the end:
Loading ^gTexture^* '/textures/logo.tga'
Loading ^gTexture^* '/core/textures/console_blank.tga'
Loading StringTable '/stringtables/client_messages_en.str'
CFileManager::GetFile() [/stringtables/stringtables/client_messages_en.str] - Invalid file type
Loading StringTable '/stringtables/client_messages.str'
CFileManager::GetFile() [/stringtables/stringtables/client_messages_en.str] - Invalid file type
Created CSocket "Server list"
[Server list] Initializing...
[Server list] Attempting to open port: 0
[Server list] Successfully opened port: 51327
CSystem::LoadLibrary() - The specified procedure could not be found.
CClientGameLib::CClientGameLib() - Couldn't load client library: cgame
CHost::StartClient() - CHostClient::Init() - Failed to load client library
Client System Details:
OS: Microsoft Windows 7 Ultimate , Version 6.1.7600
Processor: Intel(R) Core(TM)2 Duo CPU (3003 MHz)
Video: NVIDIA GeForce GTS 250(1.00 GB)
RAM: 2.00 GB
Loading ^gTexture^* '$glow'This is what displays in the console in-game when I start the game. After the last line it just sits at the prompt, waiting for me to type something.
Any help with this issue would be greatly appreciated.