Naomh
02-01-2011, 02:19 AM
Published on Dream!
Aftermath is a remake of a Watchtower but transformed from 3 lanes to one single winding lane that follows the length of the river in mid. The two boss creeps have been separated with on now residing in a volcano and the other on a mountain, at opposite corners of the map. Both power ups spawn between the first two towers. Many buildings have been moved but the forest creep camps remain the same.
Issues i am having are when i create separate entity spawners for the two Boss mobs they never spawn although they show correctly in the entity list for the map. I need this so the Red dot on the mini map correctly shows their locations. I have left the entity spawner unchanged in the arena for now to keep map functionality.
Unrelated to this map, i am also having trouble with teleporters in other more original maps i am making. The teleporters are made with similar specifications to the ones in Grimm's however, when i make them in other maps they teleport to the bottom left of the screen. I haven't been able to find the file that governs teleports either. If anyone knows the location of that it may help me figure it out if i read the code.
Lastly if you happen to check it out let me know what you think, if you see errors holes in terrain glitches, or notice and imbalnce please PM me. I play HoN with a small group of friends and none of us play pub games, so it is hard to gauge whether or not a single lane map is feasible for 5v5 since the largest I've played is 3v3 with said friends. Most of the maps I'm working on are single laned since the game has a lack of them.
http://dream.heroesofnewerth.com/map/Naomh/Aftermath
Aftermath is a remake of a Watchtower but transformed from 3 lanes to one single winding lane that follows the length of the river in mid. The two boss creeps have been separated with on now residing in a volcano and the other on a mountain, at opposite corners of the map. Both power ups spawn between the first two towers. Many buildings have been moved but the forest creep camps remain the same.
Issues i am having are when i create separate entity spawners for the two Boss mobs they never spawn although they show correctly in the entity list for the map. I need this so the Red dot on the mini map correctly shows their locations. I have left the entity spawner unchanged in the arena for now to keep map functionality.
Unrelated to this map, i am also having trouble with teleporters in other more original maps i am making. The teleporters are made with similar specifications to the ones in Grimm's however, when i make them in other maps they teleport to the bottom left of the screen. I haven't been able to find the file that governs teleports either. If anyone knows the location of that it may help me figure it out if i read the code.
Lastly if you happen to check it out let me know what you think, if you see errors holes in terrain glitches, or notice and imbalnce please PM me. I play HoN with a small group of friends and none of us play pub games, so it is hard to gauge whether or not a single lane map is feasible for 5v5 since the largest I've played is 3v3 with said friends. Most of the maps I'm working on are single laned since the game has a lack of them.
http://dream.heroesofnewerth.com/map/Naomh/Aftermath