Acalia
01-20-2011, 09:36 PM
Was playing through a game and suddenly I started getting a lot of lag, got DC'd from vent and really couldn't do anything in game (yet I wasn't disconnected from the game). After a bit I decided to check the console only to see a spam of
"Dev: Assembled snapshot for frame: ####### from 2 pieces."
After typing "reconnect"I was back in the game lag free (and could reconnect to Mangler without any lag), but this was quite some time later during the same match.
This is the only time I've notice this happening, I'm really unsure of what other information you'll be needing so just tell me what you want me to post and I'll post it. The game works fine for me now, though I've only played a few games since.
aiden@aiden-desktop:~$ glxinfo | grep -i "opengl\|direct\|server\|client" && lspci | grep -i vga && uname -a
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 260.19.29
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 260.19.29
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7300 GS/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 260.19.29
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7300 GS/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 260.19.29
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
04:00.0 VGA compatible controller: nVidia Corporation G71 [GeForce 7300 GS] (rev a1)
05:00.0 VGA compatible controller: nVidia Corporation G92 [GeForce 9800 GT] (rev a2)
Linux aiden-desktop 2.6.32-27-generic #49-Ubuntu SMP Thu Dec 2 00:51:09 UTC 2010 x86_64 GNU/Linux
If I'm reading the console.log right, the spam started around line 21843, and I think the match started around line 20113.
Console.log:
The Linux console file 'console.log.zip' has been uploaded.
You can download the file using this link: http://tools.heroesofnewerth.com/view.php?key=832f8142f5472fcb&action=download.
You can view the file using this link: http://tools.heroesofnewerth.com/view.php?key=832f8142f5472fcb&action=view.
You can return to the main site here (http://tools.heroesofnewerth.com/index.php).
"Dev: Assembled snapshot for frame: ####### from 2 pieces."
After typing "reconnect"I was back in the game lag free (and could reconnect to Mangler without any lag), but this was quite some time later during the same match.
This is the only time I've notice this happening, I'm really unsure of what other information you'll be needing so just tell me what you want me to post and I'll post it. The game works fine for me now, though I've only played a few games since.
aiden@aiden-desktop:~$ glxinfo | grep -i "opengl\|direct\|server\|client" && lspci | grep -i vga && uname -a
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 260.19.29
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 260.19.29
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7300 GS/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 260.19.29
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7300 GS/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 260.19.29
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
OpenGL extensions:
GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
04:00.0 VGA compatible controller: nVidia Corporation G71 [GeForce 7300 GS] (rev a1)
05:00.0 VGA compatible controller: nVidia Corporation G92 [GeForce 9800 GT] (rev a2)
Linux aiden-desktop 2.6.32-27-generic #49-Ubuntu SMP Thu Dec 2 00:51:09 UTC 2010 x86_64 GNU/Linux
If I'm reading the console.log right, the spam started around line 21843, and I think the match started around line 20113.
Console.log:
The Linux console file 'console.log.zip' has been uploaded.
You can download the file using this link: http://tools.heroesofnewerth.com/view.php?key=832f8142f5472fcb&action=download.
You can view the file using this link: http://tools.heroesofnewerth.com/view.php?key=832f8142f5472fcb&action=view.
You can return to the main site here (http://tools.heroesofnewerth.com/index.php).