Easy_Lee
01-03-2011, 03:24 AM
Hey guys, I was hoping we could start a good thread about the mechanics of in-game currency.
First I'll contribute the simple stuff that anyone can see from the new match stats screen.
Victory/Loss - More coins for victory
First of the day - Get coins for the first game of a day
Quick Victory - Achieved victory in 25min or less
Consecutive - Additional gold and experience for consecutive games
Additional:
Bloodlust - First kill of the game yields you gold
Annihilation - Yields gold
Immortal - Yields gold
I'm not sure what the exact values for these are, or how they are calculated. I'm hoping others can shed some insight on this. Eventually, I'd like to come up with an "ideal game" where the maximum number of coins would be gained.
Right now, it looks like a hypothetical first game the of the day where you got bloodlust, immortal, and won in <25 minutes would be ideal.
First I'll contribute the simple stuff that anyone can see from the new match stats screen.
Victory/Loss - More coins for victory
First of the day - Get coins for the first game of a day
Quick Victory - Achieved victory in 25min or less
Consecutive - Additional gold and experience for consecutive games
Additional:
Bloodlust - First kill of the game yields you gold
Annihilation - Yields gold
Immortal - Yields gold
I'm not sure what the exact values for these are, or how they are calculated. I'm hoping others can shed some insight on this. Eventually, I'd like to come up with an "ideal game" where the maximum number of coins would be gained.
Right now, it looks like a hypothetical first game the of the day where you got bloodlust, immortal, and won in <25 minutes would be ideal.