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View Full Version : [Support] Kongor - Instant Respawn Issue (Solved!)



dandylion
12-28-2010, 10:57 AM
I have been working on a custom map, nothing special, just a new map layout for the regular HoN game, however, my Kongor spawn area instantly respawns a new Kongor when he is slain, and doesn't drop a token. I've been using both Caldavar and Watchtower for entity targets and whatnot, and as far as I can tell everything is exactly the same. Anyone else run into this problem or know how to get around it? Does it involve going into the map with notepad++ and tweaking some things?

To my understanding all I should really need is the boss controller and boss spawner entities. I have the controller target set to the name of the boss spawner, and the boss spawner targeted to Neutral_Kongor. Config on both are empty on Caldavar so I've left mine the same. Not sure what I'm missing. Thanks for help if you have any ideas.

dandylion
12-28-2010, 02:34 PM
I've done some looking and I've found 3 things that may be required that I'm simply missing.

Entity -- Affector_Kongor_StartPoint
Entity -- Gadget_Kongor_Spawnzone
Entity -- Gadget_Kongor_Spawnzone2

I'm not sure what all these are, but the spawnzones are impossible to select or modify, because I can't get a model to work with them, and I don't quite understand what each one does. As it stands, the original Kongor area on Caldavar does not appear to have these, or if it does, they don't have models for them and are therefore impossible to select or modify. Any hints or knowledge that I have not yet gleaned?

Oloko
12-28-2010, 02:55 PM
I looked inside the entitylist file of caldavar and found this line:

<entity angles="0.0000 0.0000 -98.2000" firstlevel="1" firstspawntime="0" icon="/shared/icons/minimap_circle.tga" iconcolor="0.6 0 0" iconsize="0.0500" index="3257" maxlevel="11" model="/tools/m.mdf" name="Kongor_Controller" position="10695.4082 7677.9038 -128.0000" respawninterval="600000" scale="1.0000" seed="0" skin="default" target0="Kongor_Spawner" target1="" target2="" team="0" type="Entity_BossController"></entity>

As we can see, the entity as more attributes than any normal entity. You could try to look into your entitylist file and see if your "Entity_BossController" as all of those attributes.

dandylion
12-28-2010, 03:39 PM
I've looked into my entity and found that a whole bunch of things aren't there.

firstlevel
firstspawntime
icon
iconcolor
iconsize
maxlevel
respawninterval

All of those were missing. Going to try to insert some of those things and give it a try, just to see if that's all it takes.

dandylion
12-28-2010, 03:57 PM
I added firstlevel="1" firstspawntime="0" and respawninterval="600000" to the entity file and the problem appears to be solved!