View Full Version : [Spells/Abilites] Legionnaire Taunt

12-18-2010, 11:00 PM
I've played quit a bit of legionnaire lately and have a very strong suspicion that range on legionnaire's taunt doesn't work properly when chasing someone.

I first thought it might just be the result of lag interpolation, but on a number of occasions I'll even be able to contact with my auto-attack while chasing and the taunt still won't land.

When standing still, I can taunt creeps who aren't anywhere near auto-attack range.

This problem may be specific to charge, since I'm almost always charging when chasing someone as legion.

I don't know how to do a more thorough test of this, but like I say...

12-18-2010, 11:01 PM
Taunt has a long cast time. Most heroes can run away from it if you're chasing them.

12-18-2010, 11:09 PM
Taunt has 0.3 seconds cast action time, average move speed of 360 means they move 108 units. Now that means they have to be within ~200 units of you when you click.
200 units is very small, you'll need to give a match id and time stamp showing it.