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View Full Version : [Visual] ati eyefinity support



Morfin
11-08-2010, 06:47 AM
make so hon support eyefinity only for its cool (and i will probebly get 3 screens soon)
i know it may be a balance factor in this but ther still fow and fixt camra hight.
if you don't like this tell why but if it is about i the screed height / with i can only say that hon still support widescreen and then tell why eyefinity is not good.

ps:dont now eventual spelling problem.

Sven2
11-08-2010, 09:44 AM
I don't know about ATI. But on most nVIDIA GPUs (except for the mobile ones), you can configure multiple outputs to act as one wide, horizontally stretched display. That is, *not* using the Windows builtin functionality to do the same, but offering all screens as a single display device with a very wide resolution. This means DirectX/OpenGL applications can use the wide screen without any additional coding.

Morfin
11-08-2010, 04:04 PM
well i dont know about the nvidia thing because i use ati.

ROG`user
03-23-2011, 06:24 PM
http://hardforum.com/showthread.php?t=1509332

here you have all the games that are tested and told to act now and see where the hon does not work: (I hope that they will programmed to operate

Passthechips
03-24-2011, 09:16 AM
No poll posted. Archived.