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GeneralGrind
07-09-2009, 06:14 AM
Hero Name: Legion





Main attribute: Strength





Story: His name is Legion, for he is many.





Alliance: Legion (Ofc xD)





Role: Disabler\Nuke





Attribute Growth:
Strength: 20 + 2.0
Agility: 10 + 0.5
Intelligence: 20 +2.0





Starting stats:
Health: 555
Mana: 333
Armor: 2



Damage: 30-50



Attack Speed: 1.7
Movement speed: 290
Range: 600






Soultoss:
Manacost: 90 100 110 120
Cooldown: 15 13 11 9
Legion tosses one of his own souls on target, dealing 50 100 150 200 damage to himself, and stunning the target for 2 3 4 5 seconds. The stunned target absorbs the souls energy, and gains 99 armor and magic armor and is healed for 10 30 50 70 hp per second.






Lust of Millions:
(Passive)
Legion consists of a million souls. They crave the taste of the living, and seeks it out whereever it is. Every time enemy hero casts a spell, the hungered souls finds it and takes a bit. Every time an enemy hero on map casts a spell, this passive deals 10 20 30 40 damage and burns 5 10 15 20 mana. Legion receives the same amount of damage\mana.






Soullatch:
Manacost: 100 110 120 130 140
Cooldown: 20





Legion sends a soul wandering in a given direction. At any given time during the souls wanderings, Legion can join the freeroaming soul again, appearing at the place where the soul went, dealing damage in an area. The soul has no vision of its own as it walks.


The walking soul has 522 ms, and keeps on walking for 8 seconds. Deals 100 175 250 325 damage.





We are Many!
(Ultimate)
Manacost: 200 400 600
Cooldown: 180 140 120
(Channeling)

Legion is many, and can unleash a thousand souls within him. Legion starts channeling, and every 3 seconds,within 1000 range, a mirror image of Legion appears at an enemy hero’s side, dealing 50 60 70 % of Legion’s damage, and taking 200 % damage. The channeling lasts for 10 13 16 seconds, and for every mirror image of Legion killed, Legion himself looses 10 % of his current hp. Every mirror image lasts for 10 seconds. While channeling, Legion cannot move or attack, but he can cast spells.





Why I made this hero:
I wanted a hero based on the infamous Legion-lore. How this hero could be used is well, very much up to each player.

Oerba
07-09-2009, 06:22 AM
well i think theres a hero with a similar name lol.

anyways i think its all good cept the ult

to weak imo

they can stun you easy to cancel it. 16 seconds? no way you will last that long. and even if you do you will lose almost half your life because of the life you lose. and an image doing 70% damage spawning every 3 seconds isnt a huge threat, you can run away in the time it takes to spawn the 2nd image.

GeneralGrind
07-09-2009, 06:37 AM
Yeah, I can see how it could not be that good. Mayhaps should add magic immunity during channeling? But as far as the whole damage output of it, I thought it would be an extremely nice spell to have when you get on with the 5 vs 5 battles and such that occurs alot of times. This way enemy heroes would be profoundly perplexed just by the appereance of a huge amount of enemy heroes. You could make the channeling animation insignificant, making him hard to spot in all the chaos. As far as getting away, that would of course be very much possible, but so is Glacius's ulti, but it still works fine. ;D

SlyGoat
07-09-2009, 06:52 PM
Absolutely no synergy with his skills.

GeneralGrind
07-10-2009, 11:50 AM
Reworked his skillset to make him more "synergized". I think he now is very well synergized, and has a very fun skillset.

Dodger1
07-10-2009, 12:40 PM
Soultoss, 200dmfg to yourself @ lategame is nothing for 5secs of stun, dude 5SEC for just 200 of ur hp

GeneralGrind
07-10-2009, 12:54 PM
Read the text ffs. The stunned unit gets healed and gets physical and magic armor of 99

Bahamut
07-10-2009, 02:52 PM
and gains 99 armor and magic armor NO, the rest if fine