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Maxter1
09-02-2009, 08:26 AM
Andromeda's Aurora doesn't reveal the Area long enough for any use, in DotA, I've tested just now, it reveals the area for about 3.5-4 seconds for each individual blast of "terror" http://img215.imageshack.us/img215/2527/andromedafeedback.png


Another of my concern with Adromeda's "Aurora" spell is the radius of vision it's suppose to give, after testing both Vengeful's and Aurora's version, Aurora seems to give a tiny field of vision, it doesnt reveal the area on half the range of the spell, even though the debuff and dmge effect does.


http://img515.imageshack.us/img515/500/auromaxdistancereveal.png
http://img84.imageshack.us/img84/779/auromaxdistancereveal2.png
As seen on the 2 HoN screenshots above, the Aurora spell has hit the neutral creeps without revealing them, screenshot number 2 is proof that they got hit (notice the debuff visual)

ElementUser
09-02-2009, 08:35 AM
Thanks for reconfirming my point Maxter lol

Check out my balance thread about it: http://forums.heroesofnewerth.com/showthread.php?t=17439

Maxter1
09-02-2009, 09:35 AM
Thanks for reconfirming my point Maxter lol

Check out my balance thread about it: http://forums.heroesofnewerth.com/showthread.php?t=17439


Oh you already made one, sorry xD

you may close this thread then.

ElementUser
09-02-2009, 09:50 AM
Yep. Just for extra information, a quote from Robzor regarding Wave of Terror's vision mechanics:


The dummy units spawned have 500/500 flying sight range, this vision lasts for 3 seconds.

The dummy units are spawned at a 400 range interval for a total of 2000 range in the cast direction, this means that line of vision will be approximately 1000 in range wide (this depends on where you check) and will reach 2500 in range from Vengeful Spirit.

Closed now. By the way bump & vote on my thread :)