GeneralGrind
07-08-2009, 11:45 AM
Orb of Malice
Item Properties/Attributes:
* + 5 to all stats
* Passive ability - Orb: Every 1 second, an orb projects from the wielder, dealing 25 damage to a random enemy unit in hero's view range. Does not hit neutral units.
* Estimated TOTAL cost/availability: Will cost about 1000 gold, and be useful early\mid game.
Item ingredients:
http://img.photobucket.com/albums/v169/snagg3r/HoNItems/accessories/crushingclaws.jpg Crushing Claws - Gauntlets of Strength: +3 Strength - 150 gold
http://img.photobucket.com/albums/v169/snagg3r/HoNItems/accessories/item4duckboots.jpg Duck Boots - Slippers of Agility: +3 Agility - 150 gold
http://img.photobucket.com/albums/v169/snagg3r/HoNItems/accessories/markofthenovice.jpg Mark of the Novice - Mantle of Intelligence: +3 Intelligence - 150
Recipe: 550 gold.
Total cost: 1000 gold.
Goal of the item:
Ment to be an item useful for harassing enemy creeps\heroes early game, but for the most part it's very useful when facing enemy heroes toe to toe in forest for that extra DPS. Also useful for catching up with enemies getting away with a very small percentage of their health points left. Finaly a tool to catch up with those mofo-luckers who always get away with a small portion of their hp left.
Dont know if it should be active while being invisible, this could be a double-edged sword. For the first part, it reveals the cloaked hero's presence, but on a second note, it makes the cloaked hero able to deal damage without breaking his invisibility.
Another thought that came to mind, was the option to make this item even stronger by buying the recipe multiple times, increasing the orbs damage, and making it a useful item throughout the game. It could be very useful for tanks getting ganked for example.
Item Properties/Attributes:
* + 5 to all stats
* Passive ability - Orb: Every 1 second, an orb projects from the wielder, dealing 25 damage to a random enemy unit in hero's view range. Does not hit neutral units.
* Estimated TOTAL cost/availability: Will cost about 1000 gold, and be useful early\mid game.
Item ingredients:
http://img.photobucket.com/albums/v169/snagg3r/HoNItems/accessories/crushingclaws.jpg Crushing Claws - Gauntlets of Strength: +3 Strength - 150 gold
http://img.photobucket.com/albums/v169/snagg3r/HoNItems/accessories/item4duckboots.jpg Duck Boots - Slippers of Agility: +3 Agility - 150 gold
http://img.photobucket.com/albums/v169/snagg3r/HoNItems/accessories/markofthenovice.jpg Mark of the Novice - Mantle of Intelligence: +3 Intelligence - 150
Recipe: 550 gold.
Total cost: 1000 gold.
Goal of the item:
Ment to be an item useful for harassing enemy creeps\heroes early game, but for the most part it's very useful when facing enemy heroes toe to toe in forest for that extra DPS. Also useful for catching up with enemies getting away with a very small percentage of their health points left. Finaly a tool to catch up with those mofo-luckers who always get away with a small portion of their hp left.
Dont know if it should be active while being invisible, this could be a double-edged sword. For the first part, it reveals the cloaked hero's presence, but on a second note, it makes the cloaked hero able to deal damage without breaking his invisibility.
Another thought that came to mind, was the option to make this item even stronger by buying the recipe multiple times, increasing the orbs damage, and making it a useful item throughout the game. It could be very useful for tanks getting ganked for example.