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View Full Version : Replacement In-Game Button for Movable Frames



ShadowExile
10-03-2010, 04:28 AM
Did you prefer accessing the Movable Frames Menu via the button in game?
Pissed off that S2 removed the option?

Well, now you can access it via that button again!


http://screenshot.xfire.com/s/97937845-4.jpg
(Image credits to some dude posting his UI on this forum)


To download and enable this mod for use in YOUR game, please follow the following links/instructions:

<auto-updated>
.honmod: Movable Frames Button - Honmod v1.0 (http://dl.dropbox.com/u/4441669/movableframesbutton/v1.0/movfframesbutton.honmod)
</auto-updated>
.s2z: Movable Frames Button - s2z v1.0 (http://dl.dropbox.com/u/4441669/movableframesbutton/v1.0/resourcesMovfButton.s2z)


http://dl.dropbox.com/u/4441669/movableframesbutton/v1.0/files/icon.png




.HONMOD format:
Download the file to a location (temporarily) such as your desktop. Open up the Hon Mod Manager, and drag it in from your temporary location. After it is placed there, scroll to the mod which uses the above icon and is called "Movable Frames Button". If it has a cross over it, double click it to enable it. After that, at the top left, select the "File" tab and click "Apply Mods". Assuming that there is no issues with any other mods currently inside your Mod Manager, it will come back with "Great Success!" and you will be able to play with the Movable Frames Menu Button whilst ingame..S2Z format:
Download the file to any temporary location, and either Copy or Cut it from where it is. Navigate to "C:\Program Files\Heroes of Newerth\game" and paste it in as "resourcesMovfButton.s2z". It will work as soon as you launch HoN after that. The alternative is to right click your Heroes of Newerth icon, "Open File Location", continue onto the game folder and paste it in as said above. Congratulations! You can now play with the Movable Frames Menu Button whilst ingame.


Changelog:
< -- v1.0 -- (3/10/2010) >
Release

Rean
10-03-2010, 05:02 AM
links lead to another file.

revan_xp
10-03-2010, 05:17 AM
good job. I don't know why s2 implements mod taking out some features (see for example buy all button)

ShadowExile
10-03-2010, 05:18 AM
links lead to another file.

As of 7:43 they do not. I copied the format from another one of my mods, however, I edited it to fix the mistake :) Sorry about that.


good job. I don't know why s2 implements mod taking out some features (see for example buy all button)

Yeah, it wasn't that hard, though I had a huge issue with it for ages because I didn't realise that S2 created a panel, and then closed off that panel by itself. It was really odd, because since it was closed off it wasn't even a parent panel, so it's entire usefulness was negligible. (Since the panel only originally EXISTED for the button).

So it took me a while to notice that and I was continually raging at the code because I couldn't quite get it to work the way I wanted it to. I don't know either, but yeah, as I said in the opening post, I prefer having the button. I was going to make an option in the Mod Options Framework to display the button, but of course, in the Mod Options Framework, you can't even adjust options for Movable Frames because they haven't even set it up to have mod options created for it, Configure = Movable Frames panel once in game.

zunaguli
10-03-2010, 06:18 AM
[QUOTE=ShadowExile;12438946]As of 7:43 they do not. I copied the format from another one of my mods, however, I edited it to fix the mistake :) Sorry about that.

still linked to chariot aids...

ShadowExile
10-03-2010, 06:20 AM
[QUOTE=ShadowExile;12438946]As of 7:43 they do not. I copied the format from another one of my mods, however, I edited it to fix the mistake :) Sorry about that.

still linked to chariot aids...

No? Here's a quote off my browser. Perhaps you should delete the heroes of newerth section of your temporary internet history?


Did you prefer accessing the Movable Frames Menu via the button in game?
Pissed off that S2 removed the option?

Well, now you can access it via that button again!


http://screenshot.xfire.com/s/97937845-4.jpg
(Image credits to some dude posting his UI on this forum)


To download and enable this mod for use in YOUR game, please follow the following links/instructions:

<auto-updated>
.honmod: http://dl.dropbox.com/u/4441669/movableframesbutton/v1.0/movfframesbutton.honmod (http://dl.dropbox.com/u/4441669/ChariotAIDS.honmod)
</auto-updated>
.s2z: http://dl.dropbox.com/u/4441669/movableframesbutton/v1.0/resourcesMovfButton.s2z (http://dl.dropbox.com/u/4441669/ChariotAIDS.honmod)


http://dl.dropbox.com/u/4441669/movableframesbutton/v1.0/files/icon.png




Changelog:
< -- v1.0 -- (3/10/2010) >
Release

drmobius
10-03-2010, 06:26 AM
well .. the hotlink is right .. but hover over the link it still is linking to chariotAIDS.honmod

ShadowExile
10-03-2010, 07:03 AM
well .. the hotlink is right .. but hover over the link it still is linking to chariotAIDS.honmod

Bah! You're right, that's ****ing odd.

Fixed now FOR SURE.

PullEmIn
10-03-2010, 07:20 AM
Could someone share what mods are used on ShadowExile's screenshot because it looks awesome!

ShadowExile
10-03-2010, 07:25 AM
I believe some of them are:

Limi's scoreboard
Bang! MIA
Bang! Unit Frames
Mini UI
Some sort of FPS mod
Respawn Timers by Barter
Active Target Info something by Barter (it'll be on forums somewhere, even though he's stopped modding)
And that's probably it.

PullEmIn
10-03-2010, 07:38 AM
Thank you very much! :D

Rean
10-03-2010, 01:40 PM
Bah! You're right, that's ****ing odd.

Fixed now FOR SURE.

thats what i meant in 1st post,i should've been more clear :scou:

ShadowExile
10-03-2010, 11:14 PM
You were as clear as an enemy scout without any wards of revelation up :scou:

:WardOfRevelation:

Awan`Afuqya
03-06-2012, 10:04 AM
Last Activity: 10-20-2011 03:36 PM

Can anyone update this for xUI ;)?


Edit: Just put


<applyafter name="xUI" version="*" />

at the begining of the mod xml and it works.