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View Full Version : Leavers ruin games more here:



BelialGoD
08-30-2009, 05:38 PM
Personally I think we should have the dota version when people leave. Or at least something similiar:

1) gold per second should improve
2) hero should remain

Although I don't think this would be a major deal, but I also thing that they should also have:

3) when someone sells leaver item it doesn't split too teammates, to help out carry.

The fact of the matter that in DOTA, it was still even with these benefits, not worth it too lose the player. I definately think 1 and 2 should be included at least.

Now losing a player in 5v4 is almost impossible to come back from, I've only managed to do it twice, and both times too terrible opponents.

undRtakR
09-21-2009, 06:26 AM
That could be helpful, but in my opinion if 1 or 2 or more people leaves then everybody should be allowed to leave, and that game shouldn't count is stats. It's enugh that they ruin your game, why do they have to ruin your stats? And how comes that if my team concades,we lose points, and if other team concades we dont get points???!!!!!!

Rigorr
09-21-2009, 08:31 AM
i wouldnt mind the option of being able to take over a leaver's character, even if that means forsaking your own.
say you're 30 mins in. you're playing a support - and the guy who left was your agi carry; but had to go.

especially if you've been farming the agi carry, letting him get kills etc- suddenly noone has kills, and your farmed hero is worthless.

I'd just like the option of switching 'mains' if someone leaves. It can only help the team tbh..

It's kinda rare I see games come back after losing a player - unless that team has a lategame hard carry, and the opposing team has no counter. Or the team with 5 just suck/blow.

Drastone
09-21-2009, 08:43 AM
It's already in place that if two team mates are removed from the game you're free to leave without getting a leave.
Yes it's not much but you also need to consider the odd benifits of this happening, three solo lanes means you'll level faster. Develop a turtling strategy and you could outlevel your opponents and switch to the offensive. Yes this wouldn't work on a higher tier game but then leavers shouldn't show up often there right?

BigErn
09-22-2009, 09:23 AM
I personally believe that if 2 people leave the match, stats from the match shouldn't get recorded. I also think if someone disconnects in the first 10 mins. The match should automatically remake or make it easier to vote for a remake. I like the remake option but 9 out of 10 times the other team rather pubstomp 4v5 then remake .

Mellow
09-22-2009, 10:01 AM
I personally believe that if 2 people leave the match, stats from the match shouldn't get recorded. I also think if someone disconnects in the first 10 mins. The match should automatically remake or make it easier to vote for a remake. I like the remake option but 9 out of 10 times the other team rather pubstomp 4v5 then remake .
Sounds good on paper, terrible in practice.

You're playing a fantastic match, takes 50 minutes, it's pretty even. Team A finally genocides B and pushes to their rax. Take down their tower, but 2 guys that revived push back Team A.

1 guy on team B wants to concede. 2 don't agree.

Suddenly 2 guys on team B disconnect because they feel like they can't win any more.

Should Team A still not get stats for this?

Arithal
09-22-2009, 10:30 AM
I fail to see in that scenario why team A shouldn't get stats in a long good game because two people on team B had a 12 year old hissy fit.

Cadicus
09-22-2009, 11:00 AM
If 2 people leave.. stop stats at THAT point.. don't retro-actively remove all stats for the game. Imo.

Servitor
09-22-2009, 11:09 AM
If 2 people leave.. stop stats at THAT point.. don't retro-actively remove all stats for the game. Imo.Basically, force a concede without the mass creep spawns as soon as two people of one team have left?

BigErn
09-22-2009, 11:11 AM
Maybe a time limit? I just got done playing a pub where 2 of my teammates left in the first 5mins. And rather remake, the other team pubstomped instead. This is what needs to be fixed or improved.


If 2 people leave.. stop stats at THAT point.. don't retro-actively remove all stats for the game. Imo.

Good idea!


Edit: After 3 straight matches where 2 people leave in the first 10mins. Something needs to be done...