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Techno_Mage
09-06-2010, 01:28 AM
in dota couldn't you orb walk with void talisman on, this was a great boon to destroyer and i'm guessing silencer(never did on silencer, bt was thinking about vindicator and tried and it doesn't work), am i right in remembering that? i guess orbs also got around the disarm effect in dota(only invoker had that effect tho)

Vahn
09-06-2010, 04:31 AM
<state
name="State_VoidTalisman"

icon="icon.tga"

effecttype="StatusDebuff"

immunitytype="PhysicalImmunity"
disarmed="true"
nothreat="true"
magicarmor="-5.5"

passiveeffect="effects/state.effect"
>
</state>


Void Talisman applies the effect as above, disarmed being one of them.
As stated here (http://forums.heroesofnewerth.com/showthread.php?t=27848).
Disarmed simply means you can't attack.


:arac:'s webbed shot


<ability
name="Ability_Arachna1"

statuseffecttooltip="State_Arachna_Ability1"
statuseffectheader="true"
icon="icon.tga"

casttime="1000"
castactiontime="200"
casteffect="effects/cast.effect"
maxlevel="4"
requiredlevel="1,3,5,7"
cooldowntime="2000,2000,0,0"
noninterrupting="true"

activatescheme="canattack"
actiontype="attack"
targetscheme="enemy_units"
casteffecttype="Magic Attack"
projectile="Projectile_Ability_Arachna1"
manacost="12"
>
<onimpact>
<applystate name="State_Arachna_Ability1" duration="3000" />
</onimpact>
</ability>


The spell has activate scheme "can attack", which means you have to be able to attack to use it, since disarmed makes you unable to attack, you can't attack with it.

I've never played DotA but I'm going to guess it didn't have that line with its orb attacks, allowing you to use them while disarmed.

ElementUser
09-06-2010, 10:12 AM
You can in DotA but not in HoN

Techno_Mage
09-06-2010, 01:54 PM
ok yea thought so, currently at grandparents so don't have my dota computer to check, i'm guessing that was just a engine limitation since it was considered a spell in all respects in dota

ElementUser
09-06-2010, 02:29 PM
Was cool with Viper though

Tower diving pro :(