View Full Version : Blacksmith
ubachung
08-27-2009, 10:51 AM
The Blacksmith is based on the Ogre Magi from DotA, but he has one small difference in the way his multicast stuns work. When the Ogre Magi multicasts a stun, not only is the damage of the stun multiplied, but also the stun length. This is not the case with the Blacksmith, and I propose that the spell be changed to match its functionality in DotA. It wouldn't be game breaking, but it would provide the hero with an increased level of disable.
Alienbrain
08-27-2009, 11:22 AM
it's just stunning multiple times! same as in dota!
Maxter1
08-27-2009, 11:24 AM
i reckon it's not stunning multiple times, but hitting for the multiplied amount in 1 go.
it's not same as in dota.
Tupimus
08-27-2009, 11:29 AM
It's not a huge nerf; the extra stun length from Multicasts are about 0,1s per multiplier. Although it is annoying, I do admit.
Desirable
08-27-2009, 11:36 AM
Agreed. Blacksmith could use this slight buff.
Gangbangjoe
08-27-2009, 11:41 AM
Yeah, the instant 4x sucks.
RailStorm
08-27-2009, 11:50 AM
I agree, would be a nice buff
hackman5000
08-27-2009, 07:30 PM
It's not a huge nerf; the extra stun length from Multicasts are about 0,1s per multiplier. Although it is annoying, I do admit.
Seems like more than that, a 4x seemed to net you another 1.5 seconds. That's just off memory, I just know it was longer than BS's guaranteed 1.5s stun.
noi_nai_tan
08-27-2009, 08:55 PM
Seems like more than that, a 4x seemed to net you another 1.5 seconds. That's just off memory, I just know it was longer than BS's guaranteed 1.5s stun.
http://www.playdota.com/heroes/ogre-magi#skill383
The stun length is the same for each level, but the multi cast "extends" the duration because it is recast on the same hero every .3 seconds.
So in DotA, if you were to multi x4, it would be .3 * 3 + 1.5 = 2.4 seconds total.