View Full Version : Moon Queen suggestion
Crazily
07-04-2009, 12:22 AM
Her glaive bounce is really to far IMO. You can bounce all the way to the other side of the viewable screen!
SausageEx
07-04-2009, 12:49 AM
Yes, it sometimes jumps incredibly far, the one from dota was somewhat shorter.
+ it bounces on rhasta(Pollywog's) wards
MeePwn
07-04-2009, 05:58 AM
Uhm appart from that, maybe make her a little more unique by making her aura stronger during night and weaker during day, there is no nightstalker like hero yet and day/night isnt really used in any way so far.
Blah3
07-14-2009, 05:44 PM
plus her glaive bounce gives lifesteal (with proper item(s) of course) I don't believe this occurred with Luna.
Walterion
07-14-2009, 05:47 PM
plus her glaive bounce gives lifesteal (with proper item(s) of course) I don't believe this occurred with Luna.
it does happen with Luna on DoTA.
_Archangel_
07-15-2009, 07:25 AM
it does happen with Luna on DoTA.
It does not. The lifesteal animation appears upon bounced-Glaive-impact, but no life is actually gained. Must fix if it occurs in HoN.
Yes, the Glaive bounce range is over 9000. Also, it shouldn't bounce off Pollywog's Wards - this counters Pollywog pretty hard. Fix please.
Moon Queen:
- Multi-strike will no longer hit gadgets (such as Pollywog's Voodoo Wards)
Done in last bigger patch.
Shai1
07-15-2009, 08:28 AM
I think the only reason the bounce didn't give lifesteal in DotA was because the engine could not produce those results. Then again, it makes her overall healing in a fight a bit much. Shes balanced, but I do think her glaives bounce a bit too far.
Watever
07-15-2009, 10:02 AM
In fact, at Lunas prime time, when going Stats / Aura was viable, she DID leach from glaives when Satanic was activated, needless to say that it was imbalanced as hell and the hero could become literally unkillable quite quickly.
This was soon admited to be a bug and fixed.
cretine
07-15-2009, 01:03 PM
Has anyone tried different attack modifiers with her in HoN? In DotA you couldn't use many of them, but the tooltips in HoN seem to suggest any would work. Luna with diffusal blade would be pretty sick, I think.
Anghkor
07-15-2009, 01:46 PM
Has anyone tried different attack modifiers with her in HoN? In DotA you couldn't use many of them, but the tooltips in HoN seem to suggest any would work. Luna with diffusal blade would be pretty sick, I think.
Moon Queen is able to use every item available, just like any other hero. There were coding issues with Luna's glaives in DotA, with the Warcraft Engine, which is why Luna is limited to certain items.
In HoN, there is no such problem. I just tested it out actually a couple days ago, and had a Moon Queen with mana burn, leech, and armor reduction. All of that stacked, but only on the initial target of course.
cretine
07-15-2009, 02:21 PM
Moon Queen is able to use every item available, just like any other hero. There were coding issues with Luna's glaives in DotA, with the Warcraft Engine, which is why Luna is limited to certain items.
In HoN, there is no such problem. I just tested it out actually a couple days ago, and had a Moon Queen with mana burn, leech, and armor reduction. All of that stacked, but only on the initial target of course.
Really? I thought the tool tips stated that anything with the "attack modifier" type doesn't stack with other attack modifiers (orbs in dota, plus basher, if I recall). This is either a bug, a typo, or me remembering incorrectly.
Really? I thought the tool tips stated that anything with the "attack modifier" type doesn't stack with other attack modifiers (orbs in dota, plus basher, if I recall). This is either a bug, a typo, or me remembering incorrectly.
There are only 2 types of attack modifiers in HoN right now, DotA's equivalent of Eye of Skadi and Desolator.