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NerdRocket
08-20-2009, 02:34 PM
Static grip going through Shrunken head and repel and or any other ability that makes you magic immune is quite frankly ridiculous. He has fiends grip as a regular ability. Needs some looking at TBH

Lyte
08-20-2009, 02:41 PM
Most ultimate spells do go through regular spells like Shrunken Head and Charm. This is how it's always been in DOTA too..

zazen
08-20-2009, 02:43 PM
Eletrician is fine, cleansing shock would be completly worthless if it didn't work against BKB.

pummol
08-20-2009, 02:43 PM
Notice a majority of the balance discussions calling imba are about HoN created heroes and poor DotA ports.

Electrician doesn't even need a discussion, if old Medusa had Fiend's Grip as a regular low CD skill, no one would even bother to argue either.

Seriously, HoN, who creates these heroes? Why don't you go ahead and give us Astral Trekker? Might as well right?

Isin
08-20-2009, 02:44 PM
Static Grip isn't an ult. Oh, you also didn't mention that it costs almost no mana, has a short cooldown, and does AoE damage.

pummol
08-20-2009, 02:44 PM
Most ultimate spells do go through regular spells like Shrunken Head and Charm. This is how it's always been in DOTA too..

No, actually. You can't Amp Damage a Charmed unit in HoN. But for some reason you can Electrician grip him. Good job S2.

Lyte
08-20-2009, 02:48 PM
No, actually. You can't Amp Damage a Charmed unit in HoN. But for some reason you can Electrician grip him. Good job S2.

I said "most."

Purge (on Medusa) went through a lot of things like Omniknight's Repel too.

Enigma's Black Hole, and Tree's Root also went through BKB in DOTA.

Tyrando
08-20-2009, 02:51 PM
Purge > All Defensive Magic.

Thats how it should be, stfu, deal with it, and l2p.

SolidStroke
08-20-2009, 02:53 PM
Static Grip isn't an ult. Oh, you also didn't mention that it costs almost no mana, has a short cooldown, and does AoE damage.

It either costs mana, and does AoE damage
or
costs almost no mana and does almost no AoE damage.

Know what I'm trying to say here?

pummol
08-20-2009, 02:54 PM
I said "most."

Purge (on Medusa) went through a lot of things like Omniknight's Repel too.

Enigma's Black Hole, and Tree's Root also went through BKB in DOTA.

Duh. However in DotA, all targeted ultimates can still target magic immune units, both Avatar and Repel. In addition, all Net-based and Entangle-based skills work through Repel and Avatar.

Obviously AoE disables like Black Hole work through Repel. However, S2 failed to code in targeted ultimates ALWAYS being able to click through these units because it's hardcoded in the Warcraft Engine that way and is a major balancing factor of Repel.

TurpinoS
08-20-2009, 03:20 PM
Duh. However in DotA, all targeted ultimates can still target magic immune units, both Avatar and Repel. In addition, all Net-based and Entangle-based skills work through Repel and Avatar.

Obviously AoE disables like Black Hole work through Repel. However, S2 failed to code in targeted ultimates ALWAYS being able to click through these units because it's hardcoded in the Warcraft Engine that way and is a major balancing factor of Repel.

Targeted ultimates can be thrown at magic-immunes targets but dont damage them, I dont see the issue there.

OT, static grip is fairly easy to cancel, learn to do it.

pummol
08-20-2009, 03:39 PM
Targeted ultimates can be thrown at magic-immunes targets but dont damage them, I dont see the issue there.

Because the only thing targeted ultimates do is magic damage amirite?

In fact, the only heroes who's targeted ultimates Repel and Avatar render completely ineffective are Sniper, Lina, Lion, BS, Furion (only against that hero), and Pugna.

Here are the DotA heroes with targetable ultimates that are still effective through Repel and BKB:

Clockwerk
Atropos
Axe
Huskar
Doom
Spiritbreaker
Pudge
Slardar
Antimage
Jugg
Gondar
Morph
TerrorBlade
Vengeful
Viper
Enchantress
Batrider
Lich
Necro
Windrunner

Now if Repel and Avatar didn't allow any of these hero's ultimates to target them, can you honestly say that wouldn't make the skills OP?

I'm pretty sure, when you were typing your response the only thing you thought of was omg lolz lina ult blockz. Please, think before you respond.

TurpinoS
08-20-2009, 03:44 PM
Because the only thing targeted ultimates do is magic damage amirite?

In fact, the only heroes who's targeted ultimates Repel and Avatar render completely ineffective are Sniper, Lina, Lion, BS, Furion (only against that hero), and Pugna.

Here are the DotA heroes with targetable ultimates that are still effective through Repel and BKB:

Clockwerk
Atropos
Axe
Huskar
Doom
Spiritbreaker
Pudge
Slardar
Antimage
Jugg
Gondar
Morph
TerrorBlade
Vengeful
Viper
Enchantress
Batrider
Lich
Necro
Windrunner

Now if Repel and Avatar didn't allow any of these hero's ultimates to target them, can you honestly say that wouldn't make the skills OP?

I'm pretty sure, when you were typing your response the only thing you thought of was omg lolz lina ult blockz. Please, think before you respond.


To be honest, I misread your post and thought you said that in HoN targeted ultimates could go through BkB.

With that said, I still dont understand how you prove your point at all.
First off you are mad that grip goes through BkB, and then you prove your point by saying that in HoN its not all targeted ultimates that can hit BkB ?!? wtf.. 2 totally different issues.

pummol
08-20-2009, 03:47 PM
To be honest, I misread your post and thought you said that in HoN targeted ultimates could go through BkB.

With that said, I still dont understand how you prove your point at all.

It's simple:

In DotA, Repel and Avatar do not prevent targeted ultimates from targeting said unit.

In HoN, Charm and Shrunken Head do prevent targeted ultimates from targeting said unit, while not preventing regular skills like Grip.

Conclusion, charm and Shrunken Head are poorly ported from DotA and more powerful than they should be because Icefrog designed the durations around DotA mechanics.

EpiX_Whiner
08-20-2009, 03:49 PM
Static Grip isn't an ult. Oh, you also didn't mention that it costs mana (he just have a mana regain spell so he cna often spam it), has a short cooldown, and does a little AoE damage, also it force him to move close to an enemy for 4.75 sec as the only thing.

fixed :)

TurpinoS
08-20-2009, 04:08 PM
It's simple:

In DotA, Repel and Avatar do not prevent targeted ultimates from targeting said unit.

In HoN, Charm and Shrunken Head do prevent targeted ultimates from targeting said unit, while not preventing regular skills like Grip.

Conclusion, charm and Shrunken Head are poorly ported from DotA and more powerful than they should be because Icefrog designed the durations around DotA mechanics.

My question now : Yes, charm and Shrunken Head are poorly ported from Dota and more powerful ...blablalbla..

WHAT THE **** DOES IT HAVE TO DO WITH STATIC GRIP ? I know its an non-ultimate spell, but what you just showed doesnt prove **** towards the fact that Static Grip is overpowered because it goes through BKB.

pummol
08-20-2009, 04:20 PM
My question now : Yes, charm and Shrunken Head are poorly ported from Dota and more powerful ...blablalbla..

WHAT THE **** DOES IT HAVE TO DO WITH STATIC GRIP ? I know its an non-ultimate spell, but what you just showed doesnt prove **** towards the fact that Static Grip is overpowered because it goes through BKB.

OFC. I never said static grip wasn't imba. To be fair, it's not the skill that's really imbalanced. Because look rhasta shackles.

Rhasta has approx the same skill except it's balanced for Rhasta because his movespeed and str gain are crap. He can get it off in an initiation if he buys phase boots, but then that hurts his hp, making it easy for the other team to focus him. Electrician has a tanking skill in mana shield, in addition to a better str gain, AND better movespeed. putting rhasta shackles on a fast tank is too strong.

TurpinoS
08-20-2009, 04:24 PM
OFC. I never said static grip wasn't imba. To be fair, it's not the skill that's really imbalanced. Because look rhasta shackles. .

Lets quote you here, you maybe didnt say its imba, but you still talked as if it was a problem that it went through BkB (meaning its too strong)

No, actually. You can't Amp Damage a Charmed unit in HoN. But for some reason you can Electrician grip him. Good job S2.





Rhasta has approx the same skill except it's balanced for Rhasta because his movespeed and str gain are crap. He can get it off in an initiation if he buys phase boots, but then that hurts his hp, making it easy for the other team to focus him. Electrician has a tanking skill in mana shield, in addition to a better str gain, AND better movespeed. putting rhasta shackles on a fast tank is too strong.

I forgot that Electrician had one the best pushing ultimates of the game and a hex (which is considered one of the strongest skills in the game)

NerdRocket
08-22-2009, 10:54 AM
except rhasta shackles dont go through bkb and repel :/ they need to fix this ~_~ and or lower the duration of static grip so it does not last as long

Bui
08-22-2009, 11:42 AM
oh btw, you can't stun electrician off of his grip. So, if you're gonna be stunned by his huge range and permanent 4.75 stun... you better hope your teammates can do without you.

Mr_Kzimir
08-22-2009, 11:59 AM
oh btw, you can't stun electrician off of his grip. So, if you're gonna be stunned by his huge range and permanent 4.75 stun... you better hope your teammates can do without you.

Lol ?

Agains't a good team you aren't gonna grip like a crazy as elec.

Because you are also disabled for 4.75 sec.

TheBusDriver
08-22-2009, 01:23 PM
Notice a majority of the balance discussions calling imba are about HoN created heroes and poor DotA ports.

Electrician doesn't even need a discussion, if old Medusa had Fiend's Grip as a regular low CD skill, no one would even bother to argue either.

Seriously, HoN, who creates these heroes? Why don't you go ahead and give us Astral Trekker? Might as well right?
Maybe it's just a matter of DOTA players getting used to the new heroes and learning counters.

willtsay
08-22-2009, 02:03 PM
Duh. However in DotA, all targeted ultimates can still target magic immune units, both Avatar and Repel. In addition, all Net-based and Entangle-based skills work through Repel and Avatar.

Obviously AoE disables like Black Hole work through Repel. However, S2 failed to code in targeted ultimates ALWAYS being able to click through these units because it's hardcoded in the Warcraft Engine that way and is a major balancing factor of Repel.

but you could avatar out of those too :P avatar out of entangle etc.

in hon you cant avatar out of trees ult D:

Purge should only take off repel but not avatar imo.

Clockslap
08-22-2009, 10:52 PM
honestly im pretty shocked people would complain about electrician, his damage is really low and hes a full on support hero. His grip is as good at rhasta(pollywogs) net? same amount of hold time and both do damage, and his aoe armor ability isnt amazing and mana shield is pretty cool? but nothing spectacular or new... Complaining about purgelol?
mad because you cant be immune to everything as a carry? SUX, i know you want to sit there and autoattack **** and just rape people late game with a bkb on madman but sucks, deal with this thing called COUNTERS and BALANCE. GG.

Nex7
08-22-2009, 11:09 PM
His damage isn't THAT low, but yes, it is low. However, he has mana shield and yet is a high HP character. That makes no sense. He's a GIANT damage sink, with a WAY low cooldown, WAY long grip. It makes no sense.

Triple the cooldown on Static Grip or halve it's maximum channel time, or it's just too imba. My $0.02.

Clockslap
08-22-2009, 11:23 PM
His damage isn't THAT low, but yes, it is low. However, he has mana shield and yet is a high HP character. That makes no sense. He's a GIANT damage sink, with a WAY low cooldown, WAY long grip. It makes no sense.

Triple the cooldown on Static Grip or halve it's maximum channel time, or it's just too imba. My $0.02.

again its the same thing as net with pollywog?

and mana shield isnt good at all till late game? maybe you should try playing him more he isnt that imba. your acting like hes a carry or something, he actually has a low hp (str count) for being a strength hero as he levels. and his damage is very low considering his attack speed. Grip is great, there are numerous other abilities that do pretty much the same thing though.

so again, grip is the same time as rhastas net so not WAY long as you say, and if the cooldown was increased he would be pretty useless in a team fight after the first grip... so yea.

Tehleteness
08-22-2009, 11:47 PM
oh btw, you can't stun electrician off of his grip. So, if you're gonna be stunned by his huge range and permanent 4.75 stun... you better hope your teammates can do without you.

Tempest's ult negates static grip.

willtsay
08-23-2009, 12:00 AM
his hitbox remains back at the starting point of his grip.

shrunken head def. does NOT need this indirect nerf D:

anyway -> purge screwing over makes it so bad X( nearly no point in getting it in a game with electrician or a nullfire holder x( i mean back in the old days where bkb was always 10 seconds, now that was imba, but now that it gets progressively shittier, -> perfectly balanced xPif they avatar you can sometimes back off, and let it bust, or if they delay it while getting closer -> totem's cast range is more than enough to preemtively disable said hero with shrunken head.


Grip is better than rhasta's -> it does aoe damage around the gripped person, it seems like it has a longer cast range, elec can purge himself to go faster whereas pollywog is just a slow ass. polly casts shackles or w.e he usually gets blown up instantly XP

Clockslap
08-23-2009, 01:07 AM
his hitbox remains back at the starting point of his grip.

shrunken head def. does NOT need this indirect nerf D:

anyway -> purge screwing over makes it so bad X( nearly no point in getting it in a game with electrician or a nullfire holder x( i mean back in the old days where bkb was always 10 seconds, now that was imba, but now that it gets progressively shittier, -> perfectly balanced xPif they avatar you can sometimes back off, and let it bust, or if they delay it while getting closer -> totem's cast range is more than enough to preemtively disable said hero with shrunken head.


Grip is better than rhasta's -> it does aoe damage around the gripped person, it seems like it has a longer cast range, elec can purge himself to go faster whereas pollywog is just a slow ass. polly casts shackles or w.e he usually gets blown up instantly XP

yea but polly has morph/vodoo as well giving even more cc time and an ult that actually does damage. aoe damage on his pull woo hoo, its very minimal damage it kills a creep at rank 4 pretty much after the full duration..

and honestly, bkb shouldnt be some god item. it shouldnt be, o the carry got bkb GG.

o yea and there are multiple stuns that interrupt electricians pull i dont know what games you have been in but ive seen pyros, jesters, and others interrupt it sooo yea.

Kietharr
08-23-2009, 01:35 AM
Every game I play with this hero makes it more apparent how badly he is in need of a nerf. Sorry but infinite mana and grip is ridiculous, why would you even play Devourer now when you can just have electrician who has a ranged version of his ult from lv1 and infinite mana? Too strong of a hero considering it takes absolutely no skill to play him.

willtsay
08-23-2009, 02:06 AM
but its not a god item :O the user wholly depends on the timing -> too early no use, too late, ur gonna get disabled b4 you activate XP other ults go through it, those ults generally have a much longer cd that and they dont actually hurt you when you are in avatar :P (tree ult, succubus maybe, unsure) and you cant even bkb out of it (tree ult in this case) :P being in avatar doesnt make you god at all just .. not disableable for 10-5 seconds :P. tactical retreat ;P, its like amg Jereziah gives teh gawd mode for 7 seconds to your whole team oh noes. QQ they take next to 0 phys dmg, lets engage them anyway. That and if you precast protective charm you can usually goad them into purging it off early and only have to wait a bit to cast it again XP.

i know stuns effect electricians pull, however, if you target him directly it probably will not hit, you need to target the place where he was when he started static grip

ya polly is better at pushing but elec is better at the gank/chase XP, less mana dependant , grip moves him toward the enemy -> increased synergy with energy absorption :P Polly def. gives better CC, but he is very fragile-> i find that he dies more often in these chases rather than elec :P

the aoe point was just to say that his their respective grips are not the same :P. static is much better in the farming section (ya polly has the lightning, but that thing is pretty bad (in this version at least))

Karmashock
08-23-2009, 03:57 AM
I don't think static grip works against magic immune heroes... if it does then it shouldn't. Cleansing shock does and probably should.

hAm_sUp
08-23-2009, 04:08 AM
Fix it so that when you enter the Chronosphere (Chrono's ult), it cuts off.

Because it's completely abysmal to have your entire ultimate wasted by a 4.75 second shackle.

Atsuko
08-23-2009, 04:23 AM
Comparing electrician to rhasta is just silly. Electrician's only job is to disable one hero and tank (and sometimes purge). Rhasta has two disables, a nuke, and wards. They have totally different roles.

That being said, electrician's grip is stronger, as it should be, being his primary role. It shouldn't, however, go through magic immunity, in my opinion.

Microchaton
08-23-2009, 04:41 AM
As almost every hero, Electrician, well played, farmed, is powerful. His "stun" is very long ? Yes, he is disabled too. Damage aoe ? Later in the game the damage is rly weak. Mana shield ? So you tank well nice. negligible-damage aoe boosting armor ? So you tank well.

So you tank well, and have a double-edge disable, and your ultimate is a purge. How is that overpowered compared to whatever random hero you could pick ?
You've got raped in lane because of his grip ? So play AP and pick him first, and see how OP he is.

Abo
08-23-2009, 06:08 AM
I challenge you to find a lower damage hero than elec. Really I do

krucifix
08-23-2009, 07:53 AM
oh btw, you can't stun electrician off of his grip. So, if you're gonna be stunned by his huge range and permanent 4.75 stun... you better hope your teammates can do without you.

The same way the other team is is down due electrician's lack of anything else? Making a fight 4v4 isn't imba.

And, wtf? Yes you can stun him to cancel his grip. His hitbox is just not where you expect it to be for AoE stuns.

hackman5000
08-23-2009, 10:37 AM
The same way the other team is is down due electrician's lack of anything else? Making a fight 4v4 isn't imba.

And, wtf? Yes you can stun him to cancel his grip. His hitbox is just not where you expect it to be for AoE stuns.

A good Electrician will disable a hero much more important to their team than Electrician is to your team. It's not like a "oh electrician is shackling behemoth, we can finally have our 4v4 battle", it's more of a "focus down the shackled guy because he isn't doing jack for nearly 5 seconds". Now if Behemoth had a shackle spell and used it instead of his other skills, yes, you would be down a guy, but Electrician is MADE to do this, disable someone and let the real dps heroes do their thing uninterrupted.

As for the stunning thing, I swear i have tried both AE stunning the starting point and the destination, and some skills just don't seem to want to break it. Silence is also similar. Targeted silence/stun works great, AE is flaky. Either way this should be fixed, AE stunning on top of the hero model should be a stun. It's not really a player's fault if they assume his channeling skill works the same way every other hero's channeling spells do.

All in all, Electrician is one of my favorite heroes. OP at times, but not because he is OP, but because he makes your lane partner and team so much stronger when he is on it. He can't usually do anything solo, but he sure gives your teammate a great chance to beat someone down or swiftblade spin on them. DotA had these combo heroes too, they usually were just more fragile heroes throughout the game (Rhasta/Naga/CM + Jugg). Without a team to support, Electrician fails.

Atherakhia1
08-23-2009, 11:21 AM
I really don't see how anyone can consider this hero OP. He is slippery and has a lot of utility and little else. His damage really is that low, he has limited creeping value and no real ganking value when solo.

He's designed to take hits (via shield with regen gear) and lock out heroes with a very low damage shackle.

His grip doesn't go through immunities as has been implied. He must cleanse it first with shock. Shock is also very valuable on enemies and ally alike so if you see him use it to dispel, then kill a high value target since he can't use it again to help him get away.

Electrician is one of the more balanced heroes in this game that most heroes should be balanced around. Clearly valuable abilities with very obvious things to compensate for them like low damage and poor money generation.

Clockslap
08-23-2009, 12:20 PM
grip doesnt go through magic immunity but you can purge magic immunity off someone then grip them. i know this is true for atleast predator because i just played a game against him and couldnt grip him without purging i dont think it would be any different than bkb?

electrician is a strong support hero, nothing more, he cant do much alone unless hes crazy farmed